- Fix finding versions from exe's

- Fix fallback detection
- Make getVersion() return an int instead of a uint16 which makes the version lose precision and the "major" version can get lost.

svn-id: r38529
This commit is contained in:
Matthew Hoops 2009-02-19 02:04:31 +00:00
parent 5778350053
commit ee16e35bb6
4 changed files with 46 additions and 6 deletions

View File

@ -105,7 +105,7 @@ uint32 SciEngine::getFlags() const {
return _gameDescription->desc.flags;
}
uint16 SciEngine::getVersion() const {
int SciEngine::getVersion() const {
return _gameDescription->version;
}
@ -1320,6 +1320,24 @@ static const struct SciGameDescription SciGameDescriptions[] = {
{AD_TABLE_END_MARKER, {}, SCI_VERSION(0, 000, 000)}
};
/**
* The fallback game descriptor used by the SCI engine's fallbackDetector.
* Contents of this struct are to be overwritten by the fallbackDetector.
*/
static SciGameDescription g_fallbackDesc = {
{
"",
"",
AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor
Common::UNK_LANG,
Common::kPlatformPC,
ADGF_NO_FLAGS
},
{},
SCI_VERSION(0, 000, 000)
};
static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)SciGameDescriptions,
@ -1358,6 +1376,8 @@ public:
const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fslist) const {
int exeVersion = 0;
bool foundResMap = false;
bool foundRes000 = false;
// First grab all filenames
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
@ -1365,13 +1385,33 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
Common::String filename = file->getName();
filename.toLowercase();
if (filename.contains("resource.map") || filename.contains("resmap.000"))
foundResMap = true;
if (filename.contains("resource.000") || filename.contains("resource.001")
|| filename.contains("ressci.000") || filename.contains("ressci.001"))
foundRes000 = true;
// FIXME: This is all quite hackish
if (filename.contains("scidhuv")) {
if (filename.contains("scidhuv") || filename.contains("sciv") ||
filename.contains("sierra") || filename.contains("sciw")) {
exeVersion = version_detect_from_executable((char *)file->getPath().c_str());
break;
}
}
// If these files aren't found, it can't be SCI
if (!foundResMap && !foundRes000)
return 0;
// Set some defaults
g_fallbackDesc.desc.gameid = "sci";
g_fallbackDesc.desc.extra = "";
g_fallbackDesc.desc.language = Common::UNK_LANG;
g_fallbackDesc.desc.platform = Common::kPlatformPC;
g_fallbackDesc.desc.flags = ADGF_NO_FLAGS;
g_fallbackDesc.version = exeVersion;
printf("If this is *NOT* a fan-modified version (in particular, not a fan-made\n");
printf("translation), please, report the data above, including the following\n");
printf("version number, from the game's executable:\n");
@ -1381,7 +1421,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
SCI_VERSION_MINOR(exeVersion),
SCI_VERSION_PATCHLEVEL(exeVersion));
return 0;
return (const ADGameDescription *)&g_fallbackDesc;
}
bool SciMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const {

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@ -64,7 +64,7 @@ public:
const SciGameDescription *_gameDescription;
const char* getGameID() const;
uint16 getVersion() const;
int getVersion() const;
Common::Language getLanguage() const;
Common::Platform getPlatform() const;
uint32 getFlags() const;

View File

@ -217,7 +217,7 @@ lzexe_open(const char *filename) {
guint8 size[2];
off_t fpos;
FILE *f = sci_fopen(filename, "rb");
FILE *f = fopen(filename, "rb");
if (!f)
return NULL;

View File

@ -33,7 +33,7 @@ struct _exe_handle {
static exe_handle_t *
raw_open(const char *filename) {
FILE *f = sci_fopen(filename, "rb");
FILE *f = fopen(filename, "rb");
exe_handle_t *handle;
if (!f)