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Don't initialize graphics again when loading
svn-id: r50464
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805374ff4e
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@ -984,8 +984,6 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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// Message state:
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s->_msgState = new MessageState(s->_segMan);
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g_sci->initGraphics();
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s->abortScriptProcessing = kAbortLoadGame;
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s->shrinkStackToBase();
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}
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