mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-03 17:33:05 +00:00
Fixed several colors and fonts in IHNM
svn-id: r27382
This commit is contained in:
parent
3b7b869476
commit
ee78a7427b
@ -2262,7 +2262,7 @@ void Actor::actorSpeech(uint16 actorId, const char **strings, int stringsCount,
|
||||
_activeSpeech.actorsCount = 1;
|
||||
_activeSpeech.actorIds[0] = actorId;
|
||||
_activeSpeech.speechColor[0] = actor->_speechColor;
|
||||
_activeSpeech.outlineColor[0] = (_vm->getGameType() == GType_ITE ? kITEColorBlack : kIHNMColorBlack);
|
||||
_activeSpeech.outlineColor[0] = _vm->KnownColor2ColorId(kKnownColorBlack);
|
||||
_activeSpeech.sampleResourceId = sampleResourceId;
|
||||
_activeSpeech.playing = false;
|
||||
_activeSpeech.slowModeCharIndex = 0;
|
||||
|
@ -1561,7 +1561,10 @@ void Interface::drawStatusBar() {
|
||||
|
||||
textPoint.x = _vm->getDisplayInfo().statusXOffset + (_vm->getDisplayInfo().statusWidth - stringWidth) / 2;
|
||||
textPoint.y = _vm->getDisplayInfo().statusYOffset + _vm->getDisplayInfo().statusTextY;
|
||||
_vm->_font->textDraw(kKnownFontSmall, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
|
||||
if (_vm->getGameType() == GType_ITE)
|
||||
_vm->_font->textDraw(kKnownFontSmall, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
|
||||
else
|
||||
_vm->_font->textDraw(kKnownFontVerb, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
|
||||
|
||||
if (_saveReminderState > 0) {
|
||||
rect.left = _vm->getDisplayInfo().saveReminderXOffset;
|
||||
@ -1775,8 +1778,10 @@ void Interface::drawInventory(Surface *backBuffer) {
|
||||
}
|
||||
_mainPanel.calcPanelButtonRect(&_mainPanel.buttons[i], rect);
|
||||
|
||||
// TODO: Different colour for IHNM, probably.
|
||||
backBuffer->drawRect(rect, kITEColorDarkGrey);
|
||||
if (_vm->getGameType() == GType_ITE)
|
||||
backBuffer->drawRect(rect, kITEColorDarkGrey);
|
||||
else
|
||||
backBuffer->drawRect(rect, kIHNMColorBlack);
|
||||
|
||||
if (ci < _inventoryCount) {
|
||||
obj = _vm->_actor->getObj(_inventory[ci]);
|
||||
@ -1807,7 +1812,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
|
||||
switch (kind ) {
|
||||
case kSlider:
|
||||
cornerColor = 0x8b;
|
||||
frameColor = kITEColorBlack;
|
||||
frameColor = (_vm->getGameType() == GType_ITE) ? kITEColorBlack : kIHNMColorBlack;
|
||||
fillColor = kITEColorLightBlue96;
|
||||
odl = kITEColorDarkBlue8a;
|
||||
our = kITEColorLightBlue92;
|
||||
@ -1831,7 +1836,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
|
||||
break;
|
||||
default:
|
||||
cornerColor = 0x8b;
|
||||
frameColor = kITEColorBlack;
|
||||
frameColor = (_vm->getGameType() == GType_ITE) ? kITEColorBlack : kIHNMColorBlack;
|
||||
solidColor = fillColor = kITEColorLightBlue96;
|
||||
odl = kITEColorDarkBlue8a;
|
||||
our = kITEColorLightBlue94;
|
||||
@ -2050,9 +2055,13 @@ bool Interface::converseAddText(const char *text, int strId, int replyId, byte r
|
||||
|
||||
for (i = len; i >= 0; i--) {
|
||||
c = _converseWorkString[i];
|
||||
|
||||
if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontSmall, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth)) {
|
||||
break;
|
||||
|
||||
if (_vm->getGameType() == GType_ITE) {
|
||||
if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontSmall, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth))
|
||||
break;
|
||||
} else {
|
||||
if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontVerb, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth))
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (i < 0) {
|
||||
@ -2128,13 +2137,22 @@ void Interface::converseDisplayTextLines(Surface *ds) {
|
||||
|
||||
assert(_conversePanel.buttonsCount >= 6);
|
||||
|
||||
bulletForegnd = kITEColorGreen;
|
||||
bulletBackgnd = kITEColorBlack;
|
||||
if (_vm->getGameType() == GType_ITE) {
|
||||
bulletForegnd = kITEColorGreen;
|
||||
bulletBackgnd = kITEColorBlack;
|
||||
} else {
|
||||
bulletForegnd = kITEColorBrightWhite;
|
||||
bulletBackgnd = kIHNMColorBlack;
|
||||
bullet[0] = '>'; // different bullet in IHNM
|
||||
}
|
||||
|
||||
rect.moveTo(_conversePanel.x + _conversePanel.buttons[0].xOffset,
|
||||
_conversePanel.y + _conversePanel.buttons[0].yOffset);
|
||||
|
||||
ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
|
||||
if (_vm->getGameType() == GType_ITE)
|
||||
ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
|
||||
else
|
||||
ds->drawRect(rect, kIHNMColorBlack); //fill bullet place
|
||||
|
||||
for (int i = 0; i < _vm->getDisplayInfo().converseTextLines; i++) {
|
||||
relPos = _converseStartPos + i;
|
||||
@ -2144,11 +2162,21 @@ void Interface::converseDisplayTextLines(Surface *ds) {
|
||||
}
|
||||
|
||||
if (_conversePos >= 0 && _converseText[_conversePos].stringNum == _converseText[relPos].stringNum) {
|
||||
foregnd = kITEColorBrightWhite;
|
||||
backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey;
|
||||
if (_vm->getGameType() == GType_ITE) {
|
||||
foregnd = kITEColorBrightWhite;
|
||||
backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey;
|
||||
} else {
|
||||
foregnd = kIHNMColorRed;
|
||||
backgnd = (!_vm->leftMouseButtonPressed()) ? kIHNMColorRed : kIHNMColorRed;
|
||||
}
|
||||
} else {
|
||||
foregnd = kITEColorBlue;
|
||||
backgnd = kITEColorDarkGrey;
|
||||
if (_vm->getGameType() == GType_ITE) {
|
||||
foregnd = kITEColorBlue;
|
||||
backgnd = kITEColorDarkGrey;
|
||||
} else {
|
||||
foregnd = kITEColorBrightWhite;
|
||||
backgnd = kIHNMColorBlack;
|
||||
}
|
||||
}
|
||||
|
||||
_conversePanel.calcPanelButtonRect(&_conversePanel.buttons[i], rect);
|
||||
@ -2161,11 +2189,17 @@ void Interface::converseDisplayTextLines(Surface *ds) {
|
||||
textPoint.x = rect.left - 6;
|
||||
textPoint.y = rect.top;
|
||||
|
||||
_vm->_font->textDraw(kKnownFontSmall, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
|
||||
if (_vm->getGameType() == GType_ITE)
|
||||
_vm->_font->textDraw(kKnownFontSmall, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
|
||||
else
|
||||
_vm->_font->textDraw(kKnownFontVerb, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
|
||||
}
|
||||
textPoint.x = rect.left + 1;
|
||||
textPoint.y = rect.top;
|
||||
_vm->_font->textDraw(kKnownFontSmall, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow);
|
||||
if (_vm->getGameType() == GType_ITE)
|
||||
_vm->_font->textDraw(kKnownFontSmall, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow);
|
||||
else
|
||||
_vm->_font->textDraw(kKnownFontVerb, ds, str, textPoint, foregnd, kIHNMColorBlack, kFontShadow);
|
||||
}
|
||||
|
||||
if (_converseStartPos != 0) {
|
||||
|
@ -422,7 +422,9 @@ enum ColorId {
|
||||
kITEColorGreen = 0xba,
|
||||
|
||||
kIHNMColorBlack = 0xfa,
|
||||
kIHNMColorPortrait = 0xfe
|
||||
kIHNMColorPortrait = 0xfe,
|
||||
kIHNMColorWhite = 0x20,
|
||||
kIHNMColorRed = 0x11
|
||||
};
|
||||
|
||||
enum KnownColor {
|
||||
|
Loading…
x
Reference in New Issue
Block a user