GRIM: Fix broken Manny's walk animation after opening Domino's safe

This commit is contained in:
Giulio Camuffo 2013-01-28 18:12:46 +01:00
parent db6e7bddfc
commit ee8c1574a8
3 changed files with 5 additions and 0 deletions

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@ -186,6 +186,11 @@ List of fixed bugs in GF scripts:
The function ts.tx_door.walkOut calls 'tx:come_out_door' with the wrong door argument. This patch replaces
it with the right door.
Fix broken Manny's walk animation after opening Domino's safe - vd.lua.patchr
The function 'vd.open_safe' plays the chore 50 (bend_get_scythe) of mn2.cos which starts some keyframes with
the key '2' which means "play and endpause". This patch adds a 'manny:stop_chore' call after the chore has
done.
+Untriggered contents:
-Fix the missing dialogue with Domino at third year
In dlg_dom2.lua, the argument of CheckFirstTime is wrong; this

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