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PRINCE: Room resource loading started
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parent
0a05365e1d
commit
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@ -26,6 +26,7 @@
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#include "common/stream.h"
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#include "common/archive.h"
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#include "common/debug-channels.h"
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#include "common/ptr.h"
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namespace Prince {
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@ -36,43 +37,44 @@ namespace Resource {
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return resource.loadFromStream(stream);
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}
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template<typename T>
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bool loadResource(T *resource, const char *resourceName, bool required = true) {
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Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
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Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName));
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if (!stream) {
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if (required)
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error("Can't load %s", resourceName);
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return false;
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}
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bool ret = loadFromStream(*resource, *stream);
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delete stream;
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return ret;
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return loadFromStream(*resource, *stream);
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}
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template <typename T>
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bool loadResource(Common::Array<T> &array, Common::SeekableReadStream &stream, bool required = true) {
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T t;
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while (t.loadFromStream(stream))
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array.push_back(t);
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return true;
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}
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template <typename T>
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bool loadResource(Common::Array<T> &array, const char *resourceName, bool required = true) {
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Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
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Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName));
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if (!stream) {
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if (required)
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error("Can't load %s", resourceName);
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return false;
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}
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T t;
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while (t.loadFromStream(*stream))
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array.push_back(t);
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delete stream;
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return true;
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return loadResource(array, *stream, required);
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}
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template <typename T>
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bool loadResource(Common::Array<T *> &array, const char *resourceName, bool required = true) {
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Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(resourceName);
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Common::ScopedPtr<Common::SeekableReadStream> stream(SearchMan.createReadStreamForMember(resourceName));
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if (!stream) {
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if (required)
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error("Can't load %s", resourceName);
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@ -88,10 +90,9 @@ namespace Resource {
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}
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array.push_back(t);
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}
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delete stream;
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return true;
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}
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}
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}
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@ -26,19 +26,92 @@
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#include "prince/variatxt.h"
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#include "prince/font.h"
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#include "prince/hero.h"
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#include "prince/resource.h"
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#include "common/debug.h"
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#include "common/debug-channels.h"
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#include "common/stream.h"
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#include "common/archive.h"
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#include "audio/decoders/wave.h"
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#include "audio/audiostream.h"
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#include "common/memstream.h"
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namespace Prince {
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static const uint16 NUM_OPCODES = 144;
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Room::Room() {}
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void Room::loadMobs(Common::SeekableReadStream &stream) {
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debug("loadMobs %d", stream.pos());
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static const uint8 MAX_MOBS = 64;
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uint8 mobs[MAX_MOBS];
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stream.read(&mobs, sizeof(mobs));
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for(uint8 i = 0; i < sizeof(mobs); ++i) {
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debug("mob %d flag %d", i, mobs[i]);
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}
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}
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void Room::loadBackAnim(Common::SeekableReadStream &stream) {
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debug("loadBackAnim %d", stream.pos());
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static const uint8 MAX_BACK_ANIMS = 64;
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uint32 backAnim[MAX_BACK_ANIMS];
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debug("loadBackAnim sizeof %lu", sizeof(backAnim));
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stream.read(backAnim, sizeof(backAnim));
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for(uint8 i = 0; i < MAX_BACK_ANIMS; ++i) {
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debug("back anim offset %d", backAnim[i]);
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}
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}
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void Room::loadObj(Common::SeekableReadStream &stream) {}
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void Room::loadNak(Common::SeekableReadStream &stream) {}
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void Room::loadItemUse(Common::SeekableReadStream &stream) {}
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void Room::loadItemGive(Common::SeekableReadStream &stream) {}
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void Room::loadWalkTo(Common::SeekableReadStream &stream) {}
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void Room::loadExamine(Common::SeekableReadStream &stream) {}
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void Room::loadPickup(Common::SeekableReadStream &stream) {}
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void Room::loadUse(Common::SeekableReadStream &stream) {}
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void Room::loadPushOpen(Common::SeekableReadStream &stream) {}
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void Room::loadPullClose(Common::SeekableReadStream &stream) {}
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void Room::loadTalk(Common::SeekableReadStream &stream) {}
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void Room::loadGive(Common::SeekableReadStream &stream) {}
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void Room::nextLoadStep(Common::SeekableReadStream &stream, LoadingStep step) {
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uint32 offset = stream.readUint32LE();
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uint32 pos = stream.pos();
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stream.seek(offset);
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debug("nextLoadStep offset %d, pos %d", offset, pos);
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(this->*step)(stream);
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stream.seek(pos);
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}
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bool Room::loadFromStream(Common::SeekableReadStream &stream) {
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uint32 pos = stream.pos();
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nextLoadStep(stream, &Room::loadMobs);
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nextLoadStep(stream, &Room::loadBackAnim);
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nextLoadStep(stream, &Room::loadObj);
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nextLoadStep(stream, &Room::loadNak);
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nextLoadStep(stream, &Room::loadItemUse);
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nextLoadStep(stream, &Room::loadItemGive);
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nextLoadStep(stream, &Room::loadWalkTo);
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nextLoadStep(stream, &Room::loadExamine);
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nextLoadStep(stream, &Room::loadPickup);
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nextLoadStep(stream, &Room::loadUse);
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nextLoadStep(stream, &Room::loadPushOpen);
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nextLoadStep(stream, &Room::loadPullClose);
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nextLoadStep(stream, &Room::loadTalk);
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nextLoadStep(stream, &Room::loadGive);
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// skip some data for now
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static const uint8 ROOM_ENTRY_SIZE = 64;
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stream.seek(pos + ROOM_ENTRY_SIZE);
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return true;;
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}
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Script::Script() : _data(nullptr), _dataSize(0) {
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}
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@ -60,6 +133,12 @@ bool Script::loadFromStream(Common::SeekableReadStream &stream) {
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stream.read(_data, _dataSize);
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Common::MemoryReadStream scriptDataStream(_data, _dataSize);
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scriptDataStream.seek(getRoomTableOffset()+64);
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debug("room table offset %d", scriptDataStream.pos());
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Room room;
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room.loadFromStream(scriptDataStream);
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return true;
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}
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@ -25,8 +25,7 @@
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#include "common/random.h"
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#include "common/endian.h"
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#include "audio/mixer.h"
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#include "common/array.h"
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#include "prince/flags.h"
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@ -45,6 +44,35 @@ namespace Detail {
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template <> inline uint32 LittleEndianReader<uint32>(void *data) { return READ_LE_UINT32(data); }
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}
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class Room {
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public:
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Room();
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bool loadFromStream(Common::SeekableReadStream &stream);
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private:
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typedef void (Room::*LoadingStep)(Common::SeekableReadStream &stream);
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void nextLoadStep(Common::SeekableReadStream &stream, LoadingStep step);
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void loadMobs(Common::SeekableReadStream &stream);
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void loadBackAnim(Common::SeekableReadStream &stream);
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void loadObj(Common::SeekableReadStream &stream);
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void loadNak(Common::SeekableReadStream &stream);
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void loadItemUse(Common::SeekableReadStream &stream);
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void loadItemGive(Common::SeekableReadStream &stream);
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void loadWalkTo(Common::SeekableReadStream &stream);
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void loadExamine(Common::SeekableReadStream &stream);
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void loadPickup(Common::SeekableReadStream &stream);
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void loadUse(Common::SeekableReadStream &stream);
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void loadPushOpen(Common::SeekableReadStream &stream);
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void loadPullClose(Common::SeekableReadStream &stream);
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void loadTalk(Common::SeekableReadStream &stream);
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void loadGive(Common::SeekableReadStream &stream);
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};
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class Script {
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public:
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Script();
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@ -69,6 +97,7 @@ public:
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private:
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uint8 *_data;
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uint32 _dataSize;
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Common::Array<Room> _roomList;
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};
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class InterpreterFlags {
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@ -114,7 +143,7 @@ private:
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static const uint32 _STACK_SIZE = 500;
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uint32 _stack[_STACK_SIZE];
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uint8 _stacktop;
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uint8 _savedStacktop;
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//uint8 _savedStacktop;
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uint32 _waitFlag;
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const byte *_string;
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@ -124,8 +153,6 @@ private:
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// Helper functions
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uint32 step(uint32 opcodePC);
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void checkPC(uint32 address);
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uint16 readScriptFlagValue();
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Flags::Id readScriptFlagId();
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