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fix a problem in talk/command interaction (maybe that also fix the floda receptionist crash...)
svn-id: r11287
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2f6a249970
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ef1595b2a9
@ -864,7 +864,7 @@ bool Command::executeIfDialog(const char *description) {
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_graphics->textClear(CmdText::COMMAND_Y_POS, CmdText::COMMAND_Y_POS);
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_logic->dialogue(description, _curCmd.noun, cutaway);
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_logic->dialogue(description, _selCmd.noun, cutaway);
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while (cutaway[0] != '\0') {
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char currentCutaway[20];
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