Visual C++ compilation fixes, and renaming gameDetector

svn-id: r3822
This commit is contained in:
Paweł Kołodziejski 2002-03-25 08:46:24 +00:00
parent 516ad6a28f
commit ef7ed53887
6 changed files with 24 additions and 8 deletions

View File

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "scumm.h"
#include "gameDetecter.h"
#include "gameDetector.h"
#define USAGE_STRING "ScummVM - Scumm Interpreter\n" \

View File

@ -135,6 +135,22 @@ SOURCE=.\sound\gmidi.cpp
SOURCE=.\sound\imuse.cpp
# End Source File
# End Group
# Begin Group "v4"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\v4\resource_v4.cpp
# End Source File
# End Group
# Begin Group "v3"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\v3\resource_v3.cpp
# End Source File
# End Group
# Begin Source File
SOURCE=.\actor.cpp
@ -190,7 +206,7 @@ SOURCE=.\debug.cpp
# End Source File
# Begin Source File
SOURCE=.\gameDetecter.cpp
SOURCE=.\gameDetector.cpp
# End Source File
# Begin Source File
@ -422,7 +438,7 @@ SOURCE=.\sound\fmopl.h
# End Source File
# Begin Source File
SOURCE=.\gameDetecter.h
SOURCE=.\gameDetector.h
# End Source File
# Begin Source File

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@ -26,7 +26,7 @@
#include "scumm.h"
#include "gui.h"
#include "SDL_thread.h"
#include "gameDetecter.h"
#include "gameDetector.h"
#include "cdmusic.h"

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@ -1,5 +1,5 @@
#include"../stdafx.h"
#include"../scumm.h"
#include "stdafx.h"
#include "scumm.h"
void Scumm_v3::readIndexFile() {

View File

@ -1,5 +1,5 @@
#include"../stdafx.h"
#include"../scumm.h"
#include "stdafx.h"
#include "scumm.h"
void Scumm_v4::loadCharset(int no) {
uint32 size;