mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-27 05:32:45 +00:00
TEENAGENT: Further migration of callback flag variables to symbols.
This commit is contained in:
parent
455be31ff3
commit
efc1e16151
@ -284,15 +284,18 @@ void TeenAgentEngine::fnDrawerOpenMessage() {
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}
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bool TeenAgentEngine::fnRobotSafeAlreadyUnlockedCheck() {
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if (!CHECK_FLAG(0xdbd1, 1)) {
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if (CHECK_FLAG(dsAddr_MansionRobotSafeUnlockedFlag, 1)) {
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return true;
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} else {
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displayMessage(dsAddr_noReasonMsg); // "There's no reason to do it"
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return false;
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} else
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return true;
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}
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}
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void TeenAgentEngine::fnRobotSafeUnlockCheck() {
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if (!(CHECK_FLAG(0xdbd2, 0) || CHECK_FLAG(0xdbd3, 0) || CHECK_FLAG(0xdbd4, 0))) {
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if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1) &&
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CHECK_FLAG(dsAddr_MansionRobotSafeScentTestPassedFlag, 1) &&
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CHECK_FLAG(dsAddr_MansionRobotSafeViewTestPassedFlag, 1)) {
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waitLanAnimationFrame(1, 1);
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playSound(89, 2);
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playActorAnimation(731);
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@ -426,11 +429,12 @@ void TeenAgentEngine::fnTooDark() {
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}
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bool TeenAgentEngine::fnIsCookGone() {
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if (!CHECK_FLAG(0xdbcc, 1)) {
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if (CHECK_FLAG(dsAddr_MansionCookGoneFlag, 1)) {
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return true;
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} else {
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displayMessage(dsAddr_cookAroundMsg); // "I can't do anything with this cook around"
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return false;
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} else
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return true;
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}
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}
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void TeenAgentEngine::fnEgoSuspiciousPosition() {
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@ -2829,15 +2833,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x71ae:
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if (CHECK_FLAG(0xdbcd, 1)) {
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if (CHECK_FLAG(0xdbce, 1)) {
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if (CHECK_FLAG(dsAddr_MansionRadioBrokenFlag, 1)) {
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if (CHECK_FLAG(dsAddr_MansionGotRadioBatteriesFlag, 1)) {
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displayMessage(dsAddr_restUselessMsg); // "The rest is useless"
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} else {
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displayMessage(dsAddr_twoBatteriesMsg); // "Wow! Two 1.5V batteries!"
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playSound(32, 6);
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playActorAnimation(717);
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inventory->add(invItemBatteries);
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SET_FLAG(0xdbce, 1);
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SET_FLAG(dsAddr_MansionGotRadioBatteriesFlag, 1);
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}
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} else
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dialog->showMark(97, scene);
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@ -2870,7 +2874,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x712c:
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if (fnIsCookGone()) {
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if (CHECK_FLAG(0xdbcf, 1)) {
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if (CHECK_FLAG(dsAddr_MansionHaveOpenedFridgeBeforeFlag, 1)) {
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playSound(89, 4);
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playActorAnimation(719);
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setOns(4, 67);
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@ -2885,7 +2889,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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playActorAnimation(718);
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wait(100);
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displayMessage(dsAddr_slightMadMsg); // "It finally happened. I'm slightly mad"
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SET_FLAG(0xdbcf, 1);
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SET_FLAG(dsAddr_MansionHaveOpenedFridgeBeforeFlag, 1);
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}
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}
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break;
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@ -2905,7 +2909,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7255:
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if (CHECK_FLAG(0xdbd0, 1)) {
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if (CHECK_FLAG(dsAddr_MansionPutBurningPaperInFridgeFlag, 1)) {
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setOns(4, 69);
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playSound(32, 5);
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playActorAnimation(725);
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@ -2942,7 +2946,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7408:
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if (CHECK_FLAG(0xdbc4, 1)) {
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if (CHECK_FLAG(dsAddr_mansionReadNewspaperFlag, 1)) {
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displayMessage(dsAddr_noReadAgainMsg); // "I don't want to read it again. I might like it."
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} else {
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setOns(0, 0);
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@ -2957,15 +2961,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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setOns(2, 61);
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dialog->showMark(92, scene);
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enableObject(11);
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SET_FLAG(0xdbc4, 1);
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SET_FLAG(dsAddr_mansionReadNewspaperFlag, 1);
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}
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break;
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case 0x7476:
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if (CHECK_FLAG(0xdbc9, 1)) {
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if (CHECK_FLAG(dsAddr_mansionExaminedCouchBeforeFlag, 1)) {
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displayMessage(dsAddr_noSleepMsg); // "I don't want to sleep"
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} else {
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SET_FLAG(0xdbc9, 1);
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SET_FLAG(dsAddr_mansionExaminedCouchBeforeFlag, 1);
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dialog->showMark(94, scene);
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playSound(61, 5);
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playSound(5, 14);
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@ -2984,8 +2988,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7513: // fatso + doctor: pre-final
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if (CHECK_FLAG(0xdbd7, 1)) {
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if (CHECK_FLAG(0xdbd8, 1)) {
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if (CHECK_FLAG(dsAddr_MansionThruFanByTimePillFlag, 1)) {
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if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) {
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playSound(88, 4);
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playActorAnimation(979);
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loadScene(37, 51, 183);
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@ -3111,7 +3115,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7ade:
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if (CHECK_FLAG(0xdbcd, 1))
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if (CHECK_FLAG(dsAddr_MansionRadioBrokenFlag, 1))
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displayMessage(dsAddr_whatInsideMsg); // "I was always curious what's inside these things"
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else
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retVal = false;
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@ -3152,14 +3156,14 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7802:
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if (CHECK_FLAG(0xdbd7, 1)) {
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if (CHECK_FLAG(0xdbd8, 1))
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if (CHECK_FLAG(dsAddr_MansionThruFanByTimePillFlag, 1)) {
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if (CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1))
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displayMessage(dsAddr_nahMsg); // "Nah"
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else {
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playSound(71, 4);
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playActorAnimation(796);
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setLan(1, 0);
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SET_FLAG(0xdbd8, 1);
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SET_FLAG(dsAddr_MansionVentFanStoppedFlag, 1);
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}
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} else
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displayMessage(dsAddr_noSaladMsg); // "I don't want to turn myself into a salad"
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@ -3810,7 +3814,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x933d:
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if (fnIsCookGone()) {
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if (CHECK_FLAG(0xdbcd, 1))
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if (CHECK_FLAG(dsAddr_MansionRadioBrokenFlag, 1))
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displayMessage(dsAddr_breakFlattenMsg); // "I wanted to break it, not to flatten it!"
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else {
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setOns(1, 0);
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@ -3825,7 +3829,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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playSound(74, 25);
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playActorAnimation(716);
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setOns(1, 66);
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SET_FLAG(0xdbcd, 1);
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SET_FLAG(dsAddr_MansionRadioBrokenFlag, 1);
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}
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}
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break;
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@ -3855,7 +3859,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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setOns(4, 68);
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displayMessage(dsAddr_voilaMsg); // "Voila"
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inventory->remove(invItemBurningPaper);
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SET_FLAG(0xdbd0, 1);
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SET_FLAG(dsAddr_MansionPutBurningPaperInFridgeFlag, 1);
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break;
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case 0x98fa: // Right click to open toolbox
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@ -3937,10 +3941,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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if (inventory->has(invItemSheetOfPaper))
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displayMessage(dsAddr_noMoreSheetsMsg); // "Right now I don't need any more sheets"
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else {
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if (!CHECK_FLAG(0xdbc3, 1)) {
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if (!CHECK_FLAG(dsAddr_mansionTrashcanSearchedFlag, 1)) {
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playActorAnimation(695);
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dialog->showMark(91, scene);
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SET_FLAG(0xdbc3, 1);
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SET_FLAG(dsAddr_mansionTrashcanSearchedFlag, 1);
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}
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playSound(5, 11);
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@ -4078,7 +4082,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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waitLanAnimationFrame(1, 1);
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dialog->pop(scene, 0xdb2e, 0, 727, 0xd1, 0xef, 0, 1);
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scene->getObject(1)->setName((const char *)res->dseg.ptr(0xaa94));
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SET_FLAG(0xdbd1, 1);
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SET_FLAG(dsAddr_MansionRobotSafeUnlockedFlag, 1);
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break;
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case 0x6c9d: // getting jar
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@ -4160,11 +4164,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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disableObject(3);
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enableObject(7);
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SET_FLAG(0xdbd5, 1);
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SET_FLAG(dsAddr_MansionJohnNotyOutsideBathroomFlag, 1);
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break;
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case 0x6f20:
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if (CHECK_FLAG(0xdbd5, 1))
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if (CHECK_FLAG(dsAddr_MansionJohnNotyOutsideBathroomFlag, 1))
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displayMessage(dsAddr_cantHideMsg); // "I can't hide here!"
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else
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rejectMessage();
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@ -4203,18 +4207,18 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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enableObject(8);
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disableObject(7);
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SET_FLAG(0xdbd5, 0);
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SET_FLAG(dsAddr_MansionJohnNotyOutsideBathroomFlag, 0);
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break;
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case 0x6f4d:
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if (CHECK_FLAG(0xdbd5, 1))
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if (CHECK_FLAG(dsAddr_MansionJohnNotyOutsideBathroomFlag, 1))
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displayMessage(dsAddr_johnOutsideMsg); // "There's John Noty outside! I can't go out!"
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else
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loadScene(31, 139, 172, 3);
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break;
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case 0x6f32:
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if (CHECK_FLAG(0xdbd5, 1)) {
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if (CHECK_FLAG(dsAddr_MansionJohnNotyOutsideBathroomFlag, 1)) {
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displayMessage(dsAddr_cantHideMsg); // "I can't hide here!"
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} else {
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playActorAnimation(977);
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@ -4241,16 +4245,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x72c2:
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if (CHECK_FLAG(0xdbd6, 2)) {
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if (CHECK_FLAG(dsAddr_MansionSinkState, 2)) {
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displayMessage(dsAddr_enoughWaterMsg); // "There's enough water in the sink"
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} else {
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playSound(79, 6);
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playSound(84, 9);
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playActorAnimation(801);
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wait(50);
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if (CHECK_FLAG(0xdbd6, 1)) {
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if (CHECK_FLAG(dsAddr_MansionSinkState, 1)) {
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displayMessage(dsAddr_sinkFullMsg); // "The sink is full of hot water"
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SET_FLAG(0xdbd6, 2);
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SET_FLAG(dsAddr_MansionSinkState, 2);
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} else
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displayMessage(dsAddr_waterHotMsg); // "The water looks very hot"
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}
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@ -4264,7 +4268,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x77d5:
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if (CHECK_FLAG(0xdbd7, 1) && !CHECK_FLAG(0xdbd8, 1)) { // disallow exiting through the first door until switch turned on, not present in original game
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if (CHECK_FLAG(dsAddr_MansionThruFanByTimePillFlag, 1) && !CHECK_FLAG(dsAddr_MansionVentFanStoppedFlag, 1)) { // disallow exiting through the first door until switch turned on, not present in original game
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displayMessage(dsAddr_noSaladMsg); // "I don't want to turn myself into a salad"
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} else {
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playSound(89, 6);
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@ -4340,7 +4344,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x7af7:
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if (CHECK_FLAG(0xdbd0, 1))
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if (CHECK_FLAG(dsAddr_MansionPutBurningPaperInFridgeFlag, 1))
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displayMessage(dsAddr_yummyMsg); // "Yummy"
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else
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retVal = false;
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@ -4348,7 +4352,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x7b09:
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{
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byte v = GET_FLAG(0xdbd6);
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byte v = GET_FLAG(dsAddr_MansionSinkState);
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switch (v) {
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case 1:
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displayMessage(dsAddr_corkInHoleMsg); // "The cork is stuck in the hole"
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@ -4384,10 +4388,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x90fc: // dictaphone on robot
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if (fnRobotSafeAlreadyUnlockedCheck()) {
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if (CHECK_FLAG(0xdbd2, 1)) {
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if (CHECK_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1)) {
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displayMessage(dsAddr_fooledOnceMsg); // "I'd already fooled him once"
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} else {
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if (!CHECK_FLAG(0xdbcb, 1)) {
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if (!CHECK_FLAG(dsAddr_usedDictaphoneOnTVFlag, 1)) {
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displayMessage(dsAddr_notMyVoiceMsg); // "I won't cheat Mike with MY voice"
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} else {
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displayMessage(dsAddr_mikeVoiceTestMsg); // "Mike, activate the voice test"
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@ -4400,7 +4404,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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waitLanAnimationFrame(1, 1);
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dialog->show(98, scene, 0, 727, 0xd1, 0xef, 0, 1);
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SET_FLAG(0xdbd2, 1);
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SET_FLAG(dsAddr_MansionRobotSafeVoiceTestPassedFlag, 1);
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fnRobotSafeUnlockCheck();
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}
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}
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@ -4409,7 +4413,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x91cb: // use socks on robot
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if (fnRobotSafeAlreadyUnlockedCheck()) {
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if (CHECK_FLAG(0xdbd3, 1)) {
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if (CHECK_FLAG(dsAddr_MansionRobotSafeScentTestPassedFlag, 1)) {
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displayMessage(dsAddr_fooledOnceMsg); // "I'd already fooled him once"
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} else {
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displayMessage(dsAddr_mikeScentTestMsg); // "Mike, let's get on with the scent test"
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@ -4421,7 +4425,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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waitLanAnimationFrame(1, 1);
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dialog->show(99, scene, 0, 727, 0xd1, 0xef, 0, 1);
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SET_FLAG(0xdbd3, 1);
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SET_FLAG(dsAddr_MansionRobotSafeScentTestPassedFlag, 1);
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fnRobotSafeUnlockCheck();
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}
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}
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@ -4429,7 +4433,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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case 0x9209: // photo on robot
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if (fnRobotSafeAlreadyUnlockedCheck()) {
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if (CHECK_FLAG(0xdbd4, 1)) {
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if (CHECK_FLAG(dsAddr_MansionRobotSafeViewTestPassedFlag, 1)) {
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displayMessage(dsAddr_fooledOnceMsg); // "I'd already fooled him once"
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} else {
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displayMessage(dsAddr_mikeViewTestMsg); // "Mike, run the view test"
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@ -4441,7 +4445,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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waitLanAnimationFrame(1, 1);
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dialog->show(100, scene, 0, 727, 0xd1, 0xef, 0, 1);
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SET_FLAG(0xdbd4, 1);
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SET_FLAG(dsAddr_MansionRobotSafeViewTestPassedFlag, 1);
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fnRobotSafeUnlockCheck();
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}
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}
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@ -4493,7 +4497,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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obj->actor_orientation = 1;
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obj->save();
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}
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SET_FLAG(0xdbcc, 1);
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SET_FLAG(dsAddr_MansionCookGoneFlag, 1);
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break;
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case 0x9472:
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@ -4502,7 +4506,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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playActorAnimation(793);
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displayMessage(dsAddr_fitsPerfectMsg); // "It fits perfectly!"
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inventory->remove(invItemWrappedCork);
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SET_FLAG(0xdbd6, 1);
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SET_FLAG(dsAddr_MansionSinkState, 1);
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break;
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case 0x9449: // meat + stew
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@ -4515,7 +4519,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x949b:
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if (CHECK_FLAG(0xdbd6, 2)) {
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if (CHECK_FLAG(dsAddr_MansionSinkState, 2)) {
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playSound(5, 4);
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playSound(5, 25);
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playActorAnimation(802);
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@ -4549,8 +4553,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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break;
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case 0x73a3:
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if (CHECK_FLAG(0xdbc5, 1)) {
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SET_FLAG(0xdbc5, 0);
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if (CHECK_FLAG(dsAddr_mansionTVOnFlag, 1)) {
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SET_FLAG(dsAddr_mansionTVOnFlag, 0);
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//call 73e6
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playSound(71, 3);
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@ -4558,11 +4562,11 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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playAnimation(0, 0, true);
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reloadLan();
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if (CHECK_FLAG(0xdbc6, 1)) {
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if (CHECK_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 1)) {
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displayMessage(dsAddr_muchBetterMsg); // "That's much better"
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}
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} else {
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SET_FLAG(0xdbc5, 1);
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SET_FLAG(dsAddr_mansionTVOnFlag, 1);
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//call 73e6
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playSound(71, 3);
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@ -4575,26 +4579,26 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
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playSound(5, 3);
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playSound(5, 16);
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playActorAnimation(703);
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if (!CHECK_FLAG(0xdbc8, 1))
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if (!CHECK_FLAG(dsAddr_mansionVCRTapeLoadedFlag, 1))
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displayMessage(dsAddr_NotHappenMsg); // "Nothing happened"
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else {
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//0x955a
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if (CHECK_FLAG(0xdbc6, 0)) {
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if (CHECK_FLAG(0xdbc5, 1)) { // tv on
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if (!CHECK_FLAG(0xdbc7, 1))
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if (CHECK_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 0)) {
|
||||
if (CHECK_FLAG(dsAddr_mansionTVOnFlag, 1)) {
|
||||
if (!CHECK_FLAG(dsAddr_mansionVCRPlayedTapeBeforeFlag, 1))
|
||||
displayMessage(dsAddr_tapeStartedMsg); // "The tape started!"
|
||||
|
||||
SET_FLAG(0xdbc6, 1);
|
||||
SET_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 1);
|
||||
reloadLan();
|
||||
if (!CHECK_FLAG(0xdbc7, 1)) {
|
||||
if (!CHECK_FLAG(dsAddr_mansionVCRPlayedTapeBeforeFlag, 1)) {
|
||||
dialog->show(93, scene, 0, 702, 0xd1, 0xd0, 0, 1);
|
||||
SET_FLAG(0xdbc7, 1);
|
||||
SET_FLAG(dsAddr_mansionVCRPlayedTapeBeforeFlag, 1);
|
||||
}
|
||||
} else
|
||||
displayMessage(dsAddr_tvOffMsg); // "I just realised that the TV is off"
|
||||
} else {
|
||||
SET_FLAG(0xdbc6, 0);
|
||||
if (CHECK_FLAG(0xdbc5, 1)) { // tv on
|
||||
SET_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 0);
|
||||
if (CHECK_FLAG(dsAddr_mansionTVOnFlag, 1)) {
|
||||
reloadLan();
|
||||
displayMessage(dsAddr_muchBetterMsg); // "That's much better"
|
||||
}
|
||||
@ -4603,8 +4607,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
|
||||
break;
|
||||
|
||||
case 0x95eb: // polaroid + tv
|
||||
if (CHECK_FLAG(0xdbc6, 1)) {
|
||||
if (CHECK_FLAG(0xdbca, 1)) {
|
||||
if (CHECK_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 1)) {
|
||||
if (CHECK_FLAG(dsAddr_usedPolaroidOnTVFlag, 1)) {
|
||||
displayMessage(dsAddr_enoughPhotosMsg); // "I don't need any more photos"
|
||||
} else {
|
||||
playSound(5, 3);
|
||||
@ -4612,22 +4616,22 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
|
||||
playSound(90, 18);
|
||||
playActorAnimation(707);
|
||||
inventory->add(invItemPhoto);
|
||||
SET_FLAG(0xdbca, 1);
|
||||
SET_FLAG(dsAddr_usedPolaroidOnTVFlag, 1);
|
||||
}
|
||||
} else
|
||||
displayMessage(dsAddr_notRightMomentMsg); // "I don't think this is the right moment"
|
||||
break;
|
||||
|
||||
case 0x962f: // polaroid + tv
|
||||
if (CHECK_FLAG(0xdbc6, 1)) {
|
||||
if (CHECK_FLAG(0xdbcb, 1)) {
|
||||
case 0x962f: // dictaphone + tv
|
||||
if (CHECK_FLAG(dsAddr_mansionVCRPlayingTapeFlag, 1)) {
|
||||
if (CHECK_FLAG(dsAddr_usedDictaphoneOnTVFlag, 1)) {
|
||||
displayMessage(dsAddr_alreadyRecordedMsg); // "I already recorded what I wanted to"
|
||||
} else {
|
||||
displayMessage(dsAddr_recordScareMsg); // "Yeah, I can record this and scare the cats"
|
||||
playSound(5, 3);
|
||||
playSound(5, 27);
|
||||
playActorAnimation(708);
|
||||
SET_FLAG(0xdbcb, 1);
|
||||
SET_FLAG(dsAddr_usedDictaphoneOnTVFlag, 1);
|
||||
}
|
||||
} else
|
||||
displayMessage(dsAddr_notRightMomentMsg); // "I don't think this is the right moment"
|
||||
@ -4638,7 +4642,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
|
||||
playSound(91, 12);
|
||||
playActorAnimation(706);
|
||||
inventory->remove(invItemVideoTape);
|
||||
SET_FLAG(0xdbc8, 1);
|
||||
SET_FLAG(dsAddr_mansionVCRTapeLoadedFlag, 1);
|
||||
break;
|
||||
|
||||
case 0x966c:
|
||||
@ -4877,7 +4881,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
|
||||
obj->actor_orientation = 1;
|
||||
obj->save();
|
||||
|
||||
SET_FLAG(0xdbd7, 1);
|
||||
SET_FLAG(dsAddr_MansionThruFanByTimePillFlag, 1);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -893,6 +893,50 @@ const uint16 dsAddr_drawerPuzzleBookMessageFlag = 0xdbc0; // 1 byte
|
||||
const uint16 dsAddr_drawerPuzzleBookValue = 0xdbc1; // 1 byte
|
||||
// Mansion Colored Drawer Puzzle Solved Flag : 0xdbc2
|
||||
const uint16 dsAddr_drawerPuzzleSolvedFlag = 0xdbc2; // 1 byte
|
||||
// Mansion Trashcan Searched Flag : 0xdbc3
|
||||
const uint16 dsAddr_mansionTrashcanSearchedFlag = 0xdbc3; // 1 byte
|
||||
// Mansion Read Newspaper Flag : 0xdbc4
|
||||
const uint16 dsAddr_mansionReadNewspaperFlag = 0xdbc4; // 1 byte
|
||||
// Mansion TV On Flag : 0xdbc5
|
||||
const uint16 dsAddr_mansionTVOnFlag = 0xdbc5; // 1 byte
|
||||
// Mansion VCR Playing Tape Flag : 0xdbc6
|
||||
const uint16 dsAddr_mansionVCRPlayingTapeFlag = 0xdbc6; // 1 byte
|
||||
// Mansion VCR Played Tape Before Flag : 0xdbc7
|
||||
const uint16 dsAddr_mansionVCRPlayedTapeBeforeFlag = 0xdbc7; // 1 byte
|
||||
// Mansion VCR Tape Loaded Flag : 0xdbc8
|
||||
const uint16 dsAddr_mansionVCRTapeLoadedFlag = 0xdbc8; // 1 byte
|
||||
// Mansion Examined Couch Before Flag : 0xdbc9
|
||||
const uint16 dsAddr_mansionExaminedCouchBeforeFlag = 0xdbc9; // 1 byte
|
||||
// Mansion Used Polaroid on TV Flag : 0xdbca
|
||||
const uint16 dsAddr_usedPolaroidOnTVFlag = 0xdbca; // 1 byte
|
||||
// Mansion Used Dictaphone on TV Flag : 0xdbcb
|
||||
const uint16 dsAddr_usedDictaphoneOnTVFlag = 0xdbcb; // 1 byte
|
||||
// Mansion Cook Gone Flag : 0xdbcc
|
||||
const uint16 dsAddr_MansionCookGoneFlag = 0xdbcc; // 1 byte
|
||||
// Mansion Radio Broken Flag : 0xdbcd
|
||||
const uint16 dsAddr_MansionRadioBrokenFlag = 0xdbcd; // 1 byte
|
||||
// Mansion Got Radio Batteries Flag : 0xdbce
|
||||
const uint16 dsAddr_MansionGotRadioBatteriesFlag = 0xdbce; // 1 byte
|
||||
// Mansion Have Opened Fridge Before Flag : 0xdbcf
|
||||
const uint16 dsAddr_MansionHaveOpenedFridgeBeforeFlag = 0xdbcf; // 1 byte
|
||||
// Mansion Put Burning Paper In Fridge Flag : 0xdbd0
|
||||
const uint16 dsAddr_MansionPutBurningPaperInFridgeFlag = 0xdbd0; // 1 byte
|
||||
// Mansion Robot Safe Unlocked Flag : 0xdbd1
|
||||
const uint16 dsAddr_MansionRobotSafeUnlockedFlag = 0xdbd1; // 1 byte
|
||||
// Mansion Robot Safe Voice Test Passed Flag : 0xdbd2
|
||||
const uint16 dsAddr_MansionRobotSafeVoiceTestPassedFlag = 0xdbd2; // 1 byte
|
||||
// Mansion Robot Safe Scent Test Passed Flag : 0xdbd3
|
||||
const uint16 dsAddr_MansionRobotSafeScentTestPassedFlag = 0xdbd3; // 1 byte
|
||||
// Mansion Robot Safe View Test Passed Flag : 0xdbd4
|
||||
const uint16 dsAddr_MansionRobotSafeViewTestPassedFlag = 0xdbd4; // 1 byte
|
||||
// Mansion John Noty Outside Bathroom Flag : 0xdbd5
|
||||
const uint16 dsAddr_MansionJohnNotyOutsideBathroomFlag = 0xdbd5; // 1 byte
|
||||
// Mansion Sink State (0 - No Plug, Sink Empty, 1 - Plug, Sink Empty, 2 - Plug, Sink Full) : 0xdbd6
|
||||
const uint16 dsAddr_MansionSinkState = 0xdbd6; // 1 byte
|
||||
// Mansion Through Fan By Time Pill Flag : 0xdbd7
|
||||
const uint16 dsAddr_MansionThruFanByTimePillFlag = 0xdbd7; // 1 byte
|
||||
// Mansion Ventilator Fan Stopped Flag : 0xdbd8
|
||||
const uint16 dsAddr_MansionVentFanStoppedFlag = 0xdbd8; // 1 byte
|
||||
|
||||
// Graffiti Message Id : 0xdbdb, 0 to 6
|
||||
const uint16 dsAddr_graffitiMsgId = 0xdbdb; // 1 byte
|
||||
|
Loading…
x
Reference in New Issue
Block a user