SCUMM: Only stop music instead of all sounds in music handling of AD player.

This commit is contained in:
Johannes Schickel 2014-06-04 01:49:31 +02:00
parent 46a95fa157
commit efe5348d25

View File

@ -108,7 +108,7 @@ void Player_AD::startSound(int sound) {
if (res[2] == 0x80) {
// Stop the current sounds
stopAllSounds();
stopMusic();
// Lock the new music resource
_soundPlaying = sound;
@ -478,7 +478,7 @@ void Player_AD::updateMusic() {
_nextEventTimer = 0;
} else {
// Otherwise completely stop playback.
stopAllSounds();
stopMusic();
}
return;
} else if (command == 88) {