more shadow var warnings fixed

svn-id: r5267
This commit is contained in:
Max Horn 2002-10-23 00:11:27 +00:00
parent ae8d845472
commit efe90a3d53

View File

@ -4337,7 +4337,7 @@ void SimonState::shutdown()
}
}
void SimonState::delay(uint delay)
void SimonState::delay(uint amount)
{
OSystem::Event event;
@ -4390,17 +4390,17 @@ void SimonState::delay(uint delay)
}
}
if (delay == 0)
if (amount == 0)
break;
{
uint this_delay = _fast_mode ? 1 : 20;
if (this_delay > delay)
this_delay = delay;
if (this_delay > amount)
this_delay = amount;
_system->delay_msecs(this_delay);
}
cur = _system->get_msecs();
} while (cur < start + delay);
} while (cur < start + amount);
}
@ -4467,7 +4467,6 @@ bool SimonState::save_game(uint slot, const char *caption)
Child9 *child9 = (Child9 *) findChildOfType(item, 9);
if (child9) {
uint i;
for (i = 0; i != 4; i++) {
f.writeUint16BE(child9->array[i]);
}
@ -4507,7 +4506,7 @@ bool SimonState::load_game(uint slot)
{
char ident[18];
File f;
uint num, item_index, i;
uint num, item_index, i, j;
_lock_word |= 0x100;
@ -4563,35 +4562,27 @@ bool SimonState::load_game(uint slot)
item->unk3 = f.readUint16BE();
item->unk4 = f.readUint16BE();
{
Child1 *child1 = findChildOfType1(item);
if (child1 != NULL) {
child1->fr2 = f.readUint16BE();
}
Child1 *child1 = findChildOfType1(item);
if (child1 != NULL) {
child1->fr2 = f.readUint16BE();
}
{
Child2 *child2 = findChildOfType2(item);
uint i, j;
if (child2 != NULL) {
child2->avail_props = f.readUint32BE();
i = child2->avail_props & 1;
Child2 *child2 = findChildOfType2(item);
if (child2 != NULL) {
child2->avail_props = f.readUint32BE();
i = child2->avail_props & 1;
for (j = 1; j < 16; j++) {
if ((1 << j) & child2->avail_props) {
child2->array[i++] = f.readUint16BE();
}
for (j = 1; j < 16; j++) {
if ((1 << j) & child2->avail_props) {
child2->array[i++] = f.readUint16BE();
}
}
}
{
Child9 *child9 = (Child9 *) findChildOfType(item, 9);
if (child9) {
uint i;
for (i = 0; i != 4; i++) {
child9->array[i] = f.readUint16BE();
}
Child9 *child9 = (Child9 *) findChildOfType(item, 9);
if (child9) {
for (i = 0; i != 4; i++) {
child9->array[i] = f.readUint16BE();
}
}
}
@ -4803,7 +4794,7 @@ void SimonState::playSound(uint sound)
_effects_file->read(&size, 4);
// FIXME - do we really want to read a block of 4 bytes, ignoring endian issues?
printf("FOO %08x 7 %d \n", size, size & 0xffffff);
printf("FOO %08lx 7 %ld \n", size, size & 0xffffff);
size = size & 0xffffff;
_effects_file->seek(-1, SEEK_CUR);
_effects_file->read(&voc_block_hdr, sizeof(voc_block_hdr));