KYRA: Close Memory Leaks in Kyra 3 (Malcolm's Revenge) Menu.

svn-id: r55618
This commit is contained in:
David Turner 2011-01-29 18:18:29 +00:00
parent 83866978be
commit f050e2d66f
2 changed files with 9 additions and 0 deletions

View File

@ -121,6 +121,7 @@ KyraEngine_MR::KyraEngine_MR(OSystem *system, const GameFlags &flags) : KyraEngi
_curDlgChapter = _curDlgIndex = _curDlgLang = -1;
_isStartupDialog = 0;
_stringBuffer = 0;
_menuAnim = 0;
_dialogSceneAnim = _dialogSceneScript = -1;
memset(&_dialogScriptData, 0, sizeof(_dialogScriptData));
memset(&_dialogScriptState, 0, sizeof(_dialogScriptState));
@ -155,6 +156,9 @@ KyraEngine_MR::~KyraEngine_MR() {
delete _screen;
delete _soundDigital;
delete _menuAnim;
_menuAnim = 0;
delete[] _itemBuffer1;
delete[] _itemBuffer2;
delete[] _scoreFile;

View File

@ -74,6 +74,8 @@ KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags, const Engi
_pauseStart = 0;
_menu = 0;
_lang = 0;
Common::Language lang = Common::parseLanguage(ConfMan.get("language"));
if (lang == _flags.fanLang && _flags.replacedLang != Common::UNK_LANG)
@ -118,6 +120,9 @@ KyraEngine_v2::~KyraEngine_v2() {
_emc->unload(&_sceneScriptData);
delete _menu;
_menu = 0;
delete[] _animObjects;
for (Common::Array<const Opcode*>::iterator i = _opcodesAnimation.begin(); i != _opcodesAnimation.end(); ++i)