MADS: Fix drawing of background objects

This commit is contained in:
Paul Gilbert 2014-06-03 20:56:03 -04:00
parent 5ad589da06
commit f086b64b72

View File

@ -253,15 +253,14 @@ void SpriteSlots::drawBackground() {
if (spriteSlot._scale != -1) {
// Adjust the drawing position
pt.x -= frame->w / 2;
pt.y -= frame->h / 2;
pt.y -= frame->h - 1;
}
if (spriteSlot._depth <= 1) {
frame->copyTo(&scene._backgroundSurface, pt, frame->getTransparencyIndex());
} else if (scene._depthStyle == 0) {
scene._backgroundSurface.copyFrom(frame, pt, spriteSlot._depth, &scene._depthSurface,
100, frame->getTransparencyIndex());
-1, false, frame->getTransparencyIndex());
} else {
error("Unsupported depth style");
}