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Fix for bug #1582149 ("KYRA1: Crash when meeting Malcolm").
svn-id: r24462
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@ -72,8 +72,9 @@ Resource::Resource(KyraEngine *engine) {
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if (_engine->game() == GI_KYRA1 && _engine->gameFlags().isTalkie) {
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static const char *list[] = {
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"adl.pak", "col.pak", "finale.pak", "intro1.pak", "intro2.pak", "intro3.pak", "intro4.pak",
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"misc.pak", "snd.pak", "startup.pak", "xmi.pak", 0
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"ADL.PAK", "CHAPTER1.VRM", "COL.PAK", "DRAGON1.APK", "DRAGON2.APK", "FINALE.PAK",
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"INTRO1.PAK", "INTRO2.PAK", "INTRO3.PAK", "INTRO4.PAK", "MISC.PAK", "SND.PAK",
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"STARTUP.PAK", "XMI.PAK", 0
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};
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for (int i = 0; list[i]; ++i) {
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