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- Do not break after finding an executable in SCI fallback detection, as we may not have found the resource files yet.
- Re-enabled codename iceman amiga and fix amiga fallback detection. svn-id: r38566
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@ -171,7 +171,6 @@ static const struct SciGameDescription SciGameDescriptions[] = {
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},
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#endif
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#if 0
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// Codename: Iceman - English Amiga (from www.back2roots.org)
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{{"iceman", "", {
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{"resource.map", 0, "035829b391709a4e542d7c7b224625f6", 6000},
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@ -183,9 +182,8 @@ static const struct SciGameDescription SciGameDescriptions[] = {
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{"resource.005", 0, "605b67a9ef199a9bb015745e7c004cf4", 478384},
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{NULL, 0, NULL, 0}}, Common::EN_ANY, Common::kPlatformAmiga, 0},
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{},
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SCI_VERSION(0, 000, 685) // FIXME: some versions are v. 0.000.668
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SCI_VERSION(0, 000, 685)
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},
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#endif
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// Codename: Iceman - English DOS
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{{"iceman", "", {
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@ -1683,17 +1681,19 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
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// Check if it's a known executable name
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if (filename.contains("scidhuv") || filename.contains("sciv") ||
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filename.contains("sierra") || filename.contains("sciw")) {
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filename.contains("sierra") || filename.contains("sciw") ||
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filename.contains("prog")) {
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if (foundExe) // We already found a valid exe, no need to check this one.
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continue;
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// Is it really an executable file?
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Common::SeekableReadStream *fileStream = file->createReadStream();
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bool isExe = isGameExe(fileStream);
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if (isExe && readSciVersionFromExe(fileStream, &exeVersion)) {
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// All ok, we got the version from the executable successfully
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if (isExe && readSciVersionFromExe(fileStream, &exeVersion)) // All ok, we got the version from the executable successfully
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foundExe = true;
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delete fileStream;
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break;
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}
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delete fileStream;
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}
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@ -52,7 +52,7 @@ bool isGameExe(Common::SeekableReadStream *exeStream) {
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}
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// Check if it's an Amiga executable
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if ((magic[0] == 0x03 && magic[1] == 0xF3) ||
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if ((magic[2] == 0x03 && magic[3] == 0xF3) ||
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(magic[0] == 0x7F && magic[1] == 'E' && magic[2] == 'L' && magic[3] == 'F')) {
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return true;
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}
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