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Sam and Max is now completable. There are two graphical glitches, and the game will freeze if you either look at the dragon heart, or set off the alarm in Bumpusville. These two bugs are still being worked on.
svn-id: r3667
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@ -732,7 +732,7 @@ int Scumm::getVerbEntrypoint(int obj, int entry) {
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void Scumm::push(int a) {
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assert(_scummStackPos >=0 && _scummStackPos <= ARRAYSIZE(_scummStack)-1);
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assert(_scummStackPos >=0 && _scummStackPos <= ARRAYSIZE(_scummStack));
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_scummStack[_scummStackPos++] = a;
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}
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