mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-21 19:51:49 +00:00
TOUCHE: Added basic debugging console to engine
Since TOUCHE uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. svn-id: r54137
This commit is contained in:
parent
5d30eeea95
commit
f0fe060cc3
43
engines/touche/console.cpp
Normal file
43
engines/touche/console.cpp
Normal file
@ -0,0 +1,43 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "touche/console.h"
|
||||
#include "touche/touche.h"
|
||||
|
||||
namespace Touche {
|
||||
|
||||
ToucheConsole::ToucheConsole(ToucheEngine *vm) : GUI::Debugger(), _vm(vm) {
|
||||
}
|
||||
|
||||
ToucheConsole::~ToucheConsole() {
|
||||
}
|
||||
|
||||
void ToucheConsole::preEnter() {
|
||||
}
|
||||
|
||||
void ToucheConsole::postEnter() {
|
||||
}
|
||||
|
||||
} // End of namespace Touche
|
50
engines/touche/console.h
Normal file
50
engines/touche/console.h
Normal file
@ -0,0 +1,50 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef TOUCHE_CONSOLE_H
|
||||
#define TOUCHE_CONSOLE_H
|
||||
|
||||
#include "gui/debugger.h"
|
||||
|
||||
namespace Touche {
|
||||
|
||||
class ToucheEngine;
|
||||
|
||||
class ToucheConsole : public GUI::Debugger {
|
||||
public:
|
||||
ToucheConsole(ToucheEngine *vm);
|
||||
virtual ~ToucheConsole(void);
|
||||
|
||||
protected:
|
||||
virtual void preEnter();
|
||||
virtual void postEnter();
|
||||
|
||||
private:
|
||||
ToucheEngine *_vm;
|
||||
};
|
||||
|
||||
} // End of namespace Touche
|
||||
|
||||
#endif
|
@ -1,6 +1,7 @@
|
||||
MODULE := engines/touche
|
||||
|
||||
MODULE_OBJS := \
|
||||
console.o \
|
||||
detection.o \
|
||||
graphics.o \
|
||||
menu.o \
|
||||
|
@ -82,11 +82,15 @@ ToucheEngine::ToucheEngine(OSystem *system, Common::Language language)
|
||||
DebugMan.addDebugChannel(kDebugOpcodes, "Opcodes", "Opcodes debug level");
|
||||
DebugMan.addDebugChannel(kDebugMenu, "Menu", "Menu debug level");
|
||||
|
||||
_console = new ToucheConsole(this);
|
||||
|
||||
g_eventRec.registerRandomSource(_rnd, "touche");
|
||||
}
|
||||
|
||||
ToucheEngine::~ToucheEngine() {
|
||||
DebugMan.clearAllDebugChannels();
|
||||
delete _console;
|
||||
|
||||
delete _midiPlayer;
|
||||
}
|
||||
|
||||
@ -324,6 +328,9 @@ void ToucheEngine::processEvents(bool handleKeyEvents) {
|
||||
if (event.kbd.hasFlags(Common::KBD_CTRL)) {
|
||||
if (event.kbd.keycode == Common::KEYCODE_f) {
|
||||
_fastMode = !_fastMode;
|
||||
} else if (event.kbd.keycode == Common::KEYCODE_d) {
|
||||
this->getDebugger()->attach();
|
||||
this->getDebugger()->onFrame();
|
||||
}
|
||||
} else {
|
||||
if (event.kbd.ascii == 't') {
|
||||
|
@ -37,6 +37,8 @@
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
||||
#include "touche/console.h"
|
||||
|
||||
/**
|
||||
* This is the namespace of the Touche engine.
|
||||
*
|
||||
@ -382,6 +384,7 @@ public:
|
||||
virtual Common::Error run();
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
virtual void syncSoundSettings();
|
||||
GUI::Debugger *getDebugger() { return _console; }
|
||||
|
||||
protected:
|
||||
|
||||
@ -518,6 +521,8 @@ protected:
|
||||
virtual bool canLoadGameStateCurrently();
|
||||
virtual bool canSaveGameStateCurrently();
|
||||
|
||||
ToucheConsole *_console;
|
||||
|
||||
void setupOpcodes();
|
||||
void op_nop();
|
||||
void op_jnz();
|
||||
|
Loading…
x
Reference in New Issue
Block a user