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WAGE: Proper background restoriation on dialog closing
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632825d71b
commit
f11721d036
@ -144,10 +144,7 @@ int Dialog::run() {
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bool shouldQuit = false;
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Common::Rect r(_bbox);
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r.right++;
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r.bottom++;
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_gui->_screen.copyRectToSurface(_tempSurface, r.left, r.top, r);
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_tempSurface.copyRectToSurface(_gui->_screen.getBasePtr(_bbox.left, _bbox.top), _gui->_screen.pitch, 0, 0, _bbox.width() + 1, _bbox.height() + 1);
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while (!shouldQuit) {
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Common::Event event;
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@ -188,7 +185,8 @@ int Dialog::run() {
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g_system->delayMillis(50);
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}
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_tempSurface.copyRectToSurface(_gui->_screen, 0, 0, r);
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_gui->_screen.copyRectToSurface(_tempSurface.getBasePtr(0, 0), _tempSurface.pitch, _bbox.left, _bbox.top, _bbox.width() + 1, _bbox.height() + 1);
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g_system->copyRectToScreen(_gui->_screen.getBasePtr(r.left, r.top), _gui->_screen.pitch, r.left, r.top, r.width() + 1, r.height() + 1);
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return _pressedButton;
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}
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@ -218,7 +216,7 @@ void Dialog::mouseMove(int x, int y) {
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void Dialog::mouseClick(int x, int y) {
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int match = matchButton(x, y);
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if (match) {
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if (match != -1) {
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_pressedButton = match;
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_mouseOverPressedButton = true;
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