GRIM: release movie frame in GfxTinyGL::~GfxTinyGL.

This commit is contained in:
Vincent Pelletier 2016-07-17 15:05:16 +00:00
parent 21c3d9234f
commit f12cb15801

View File

@ -63,6 +63,7 @@ GfxTinyGL::GfxTinyGL() :
}
GfxTinyGL::~GfxTinyGL() {
releaseMovieFrame();
for (unsigned int i = 0; i < _numSpecialtyTextures; i++) {
destroyTexture(&_specialtyTextures[i]);
}