Reenable masking detection for Indy3/Zak/Loom - still not correct, I've got no idea how this code actually does the masking.

svn-id: r3853
This commit is contained in:
Paweł Kołodziejski 2002-04-03 17:40:32 +00:00
parent 7afd2a11db
commit f133cf6f56

10
gfx.cpp
View File

@ -1260,13 +1260,10 @@ void Gdi::unkDecode7() {
{
_currentX = 8;
for(;;) {
byte color = *src++;
*dst = color;
*dst = color;
NEXT_ROW
}
}
return;
}
@ -2088,9 +2085,6 @@ void Scumm::setCursorHotspot2(int x,int y) {
byte Scumm::isMaskActiveAt(int l, int t, int r, int b, byte *mem) {
int w,h,i;
if(_features & GF_SMALL_HEADER) /* FIXME */
return false;
l>>=3;
if (l<0) l = 0;
if (t<0) t = 0;