From f15682d578be21d9a380461c26d9d123f22f43a1 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 9 Jul 2022 22:33:45 +0300 Subject: [PATCH] CHEWY: Fix cursor when examining items in the inventory screen --- engines/chewy/dialogs/inventory.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/engines/chewy/dialogs/inventory.cpp b/engines/chewy/dialogs/inventory.cpp index 273edbff26d..0567ada89ec 100644 --- a/engines/chewy/dialogs/inventory.cpp +++ b/engines/chewy/dialogs/inventory.cpp @@ -280,9 +280,7 @@ void Inventory::menu() { cursorChoice(_G(invent_cur_mode)); } } else if (_G(invent_cur_mode) == CUR_LOOK && _G(gameState).InventSlot[k] != -1 && calc_use_invent(_G(gameState).InventSlot[k]) == false) { - _G(cur)->setInventoryCursor(_G(gameState).InventSlot[k]); ret_look = look(_G(gameState).InventSlot[k], INV_ATS_MODE, -1); - _G(cur)->setInventoryCursor(-1); cursorChoice(_G(invent_cur_mode)); taste_flag = Common::KEYCODE_ESCAPE; }