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fix warning
svn-id: r9443
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79a4972698
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@ -667,8 +667,8 @@ void Scumm_v5::o5_cursorCommand() {
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break;
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case 14: /* unk */
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if (_features & GF_OLD_BUNDLE || _gameId == GID_INDY3_256 || _gameId == GID_INDY3_TOWNS) {
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int a = getVarOrDirectByte(0x80);
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int b = getVarOrDirectByte(0x40);
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/*int a = */ getVarOrDirectByte(0x80);
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/*int b = */ getVarOrDirectByte(0x40);
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// This is some kind of "init charset" opcode. However, we don't have to do anything
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// in here, as our initCharset automatically calls loadCharset for GF_SMALL_HEADER,
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// games if needed.
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