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STARK: Fix some compiler warnings
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@ -74,7 +74,7 @@ void Actor::readFromStream(ArchiveReadStream *stream) {
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for (uint i = 0; i < numMaterials; ++i) {
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MaterialNode *node = new MaterialNode();
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node->_name = stream->readString();
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uint32 u3 = stream->readUint32LE();
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node->_unknown1 = stream->readUint32LE();
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node->_texName = stream->readString();
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node->_r = stream->readFloat();
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node->_g = stream->readFloat();
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@ -40,7 +40,7 @@ enum StarkGameID {
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*/
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enum StarkGameFeatures {
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GF_DVD = (1 << 31)
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GF_DVD = (1 << 1)
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};
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class Console;
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