mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-04 01:46:42 +00:00
SCI: improved patcher, inventory patch for kq6/mac
Also added new debug flag for script patcher
This commit is contained in:
parent
c93249cfd0
commit
f1abc0c302
@ -99,8 +99,8 @@ public:
|
||||
void load(int script_nr, ResourceManager *resMan);
|
||||
|
||||
void matchSignatureAndPatch(uint16 scriptNr, byte *scriptData, const uint32 scriptSize);
|
||||
int32 findSignature(const SciScriptSignature *signature, const byte *scriptData, const uint32 scriptSize);
|
||||
void applyPatch(const uint16 *patch, byte *scriptData, const uint32 scriptSize, int32 signatureOffset);
|
||||
int32 findSignature(const SciScriptSignature *signature, const byte *scriptData, const uint32 scriptSize, bool isMacSci11);
|
||||
void applyPatch(const uint16 *patch, byte *scriptData, const uint32 scriptSize, int32 signatureOffset, bool isMacSci11);
|
||||
|
||||
virtual bool isValidOffset(uint16 offset) const;
|
||||
virtual SegmentRef dereference(reg_t pointer);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -112,6 +112,7 @@ SciEngine::SciEngine(OSystem *syst, const ADGameDescription *desc, SciGameId gam
|
||||
DebugMan.addDebugChannel(kDebugLevelDclInflate, "DCL", "DCL inflate debugging");
|
||||
DebugMan.addDebugChannel(kDebugLevelVM, "VM", "VM debugging");
|
||||
DebugMan.addDebugChannel(kDebugLevelScripts, "Scripts", "Notifies when scripts are unloaded");
|
||||
DebugMan.addDebugChannel(kDebugLevelScriptPatcher, "ScriptPatcher", "Notifies when scripts are patched");
|
||||
DebugMan.addDebugChannel(kDebugLevelGC, "GC", "Garbage Collector debugging");
|
||||
DebugMan.addDebugChannel(kDebugLevelResMan, "ResMan", "Resource manager debugging");
|
||||
DebugMan.addDebugChannel(kDebugLevelOnStartup, "OnStartup", "Enter debugger at start of game");
|
||||
|
@ -82,28 +82,29 @@ class GfxFrameout;
|
||||
|
||||
// our engine debug levels
|
||||
enum kDebugLevels {
|
||||
kDebugLevelError = 1 << 0,
|
||||
kDebugLevelNodes = 1 << 1,
|
||||
kDebugLevelGraphics = 1 << 2,
|
||||
kDebugLevelStrings = 1 << 3,
|
||||
kDebugLevelMemory = 1 << 4,
|
||||
kDebugLevelFuncCheck = 1 << 5,
|
||||
kDebugLevelBresen = 1 << 6,
|
||||
kDebugLevelSound = 1 << 7,
|
||||
kDebugLevelBaseSetter = 1 << 8,
|
||||
kDebugLevelParser = 1 << 9,
|
||||
kDebugLevelSaid = 1 << 10,
|
||||
kDebugLevelFile = 1 << 11,
|
||||
kDebugLevelTime = 1 << 12,
|
||||
kDebugLevelRoom = 1 << 13,
|
||||
kDebugLevelAvoidPath = 1 << 14,
|
||||
kDebugLevelDclInflate = 1 << 15,
|
||||
kDebugLevelVM = 1 << 16,
|
||||
kDebugLevelScripts = 1 << 17,
|
||||
kDebugLevelGC = 1 << 18,
|
||||
kDebugLevelResMan = 1 << 19,
|
||||
kDebugLevelOnStartup = 1 << 20,
|
||||
kDebugLevelDebugMode = 1 << 21
|
||||
kDebugLevelError = 1 << 0,
|
||||
kDebugLevelNodes = 1 << 1,
|
||||
kDebugLevelGraphics = 1 << 2,
|
||||
kDebugLevelStrings = 1 << 3,
|
||||
kDebugLevelMemory = 1 << 4,
|
||||
kDebugLevelFuncCheck = 1 << 5,
|
||||
kDebugLevelBresen = 1 << 6,
|
||||
kDebugLevelSound = 1 << 7,
|
||||
kDebugLevelBaseSetter = 1 << 8,
|
||||
kDebugLevelParser = 1 << 9,
|
||||
kDebugLevelSaid = 1 << 10,
|
||||
kDebugLevelFile = 1 << 11,
|
||||
kDebugLevelTime = 1 << 12,
|
||||
kDebugLevelRoom = 1 << 13,
|
||||
kDebugLevelAvoidPath = 1 << 14,
|
||||
kDebugLevelDclInflate = 1 << 15,
|
||||
kDebugLevelVM = 1 << 16,
|
||||
kDebugLevelScripts = 1 << 17,
|
||||
kDebugLevelGC = 1 << 18,
|
||||
kDebugLevelResMan = 1 << 19,
|
||||
kDebugLevelOnStartup = 1 << 20,
|
||||
kDebugLevelDebugMode = 1 << 21,
|
||||
kDebugLevelScriptPatcher = 1 << 22
|
||||
};
|
||||
|
||||
enum SciGameId {
|
||||
|
Loading…
x
Reference in New Issue
Block a user