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LOL: fix some valgrind warnings
svn-id: r41052
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76406c35ec
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@ -114,8 +114,10 @@ bool LoLEngine::checkSceneUpdateNeed(int func) {
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int LoLEngine::olol_setWallType(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_setWallType(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2));
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if (_wllWallFlags[stackPos(2)] & 4)
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deleteMonstersFromBlock(stackPos(0));
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if (stackPos(2) != -1) {
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if (_wllWallFlags[stackPos(2)] & 4)
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deleteMonstersFromBlock(stackPos(0));
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}
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setWallType(stackPos(0), stackPos(1), stackPos(2));
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return 1;
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}
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@ -227,7 +229,7 @@ int LoLEngine::olol_testGameFlag(EMCState *script) {
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int LoLEngine::olol_loadLevelGraphics(EMCState *script) {
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debugC(3, kDebugLevelScriptFuncs, "LoLEngine::olol_loadLevelGraphics(%p) (%s, %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5));
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loadLevelGraphics(stackPosString(0), stackPos(1), stackPos(2), (uint16)stackPos(3), (uint16)stackPos(4), (stackPos(5) == -1) ? 0 : stackPosString(5));
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loadLevelGraphics(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) == -1 ? -1 : (uint16)stackPos(3), stackPos(4) == -1 ? -1 : (uint16)stackPos(4), (stackPos(5) == -1) ? 0 : stackPosString(5));
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return 1;
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}
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@ -506,6 +506,7 @@ int LoLEngine::calcMonsterSkillLevel(int id, int a) {
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const uint16 *c = getCharacterOrMonsterStats(id);
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int r = (a << 8) / c[4];
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/*
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if (!(id & 0x8000))
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r = (r * _monsterModifiers[3 + _monsterDifficulty]) >> 8;
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@ -514,9 +515,18 @@ int LoLEngine::calcMonsterSkillLevel(int id, int a) {
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if (_characters[id].skillLevels[1] <= 3)
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return r;
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else if (_characters[id].skillLevels[1] <= 7)
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return (r- (r >> 2));
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return (r- (r >> 2));*/
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return (r- (r >> 1));
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if (id & 0x8000) {
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r = (r * _monsterModifiers[3 + _monsterDifficulty]) >> 8;
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} else {
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if (_characters[id].skillLevels[1] > 7)
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r = (r- (r >> 1));
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else if (_characters[id].skillLevels[1] > 3 && _characters[id].skillLevels[1] <= 7)
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r = (r- (r >> 2));
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}
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return r;
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}
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int LoLEngine::checkBlockOccupiedByParty(int x, int y, int testFlag) {
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