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cleanup
svn-id: r26179
This commit is contained in:
parent
3a36ac02a1
commit
f272d19570
@ -357,7 +357,7 @@ void redrawInventory() {
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void initInventory() {
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_buffer = (byte*)malloc(INVENTORY_WIDTH * INVENTORY_HEIGHT); // this buffer is also used by menu so it must stay this size
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_vm->_char._objs._count = 0;
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}
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void cleanInventory() {
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@ -214,30 +214,7 @@ int Parallaction::init() {
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initWalk();
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_vm->_char._talk._width = 0;
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_vm->_char._talk._height = 0;
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_vm->_char._talk._count = 0;
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_vm->_char._talk._array = NULL;
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_vm->_char._head._width = 0;
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_vm->_char._head._height = 0;
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_vm->_char._head._data0 = NULL;
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_vm->_char._head._data1 = NULL;
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_vm->_char._ani._zone.pos._position._x = 150;
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_vm->_char._ani._zone.pos._position._y = 100;
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initInventory();
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_vm->_char._ani._z = 10;
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_vm->_char._ani._zone.pos._oldposition._x = -1000;
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_vm->_char._ani._zone.pos._oldposition._y = -1000;
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_vm->_char._ani._frame = 0;
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_vm->_char._ani._zone._flags = kFlagsActive | kFlagsNoName;
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_vm->_char._ani._zone._type = kZoneYou;
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_vm->_char._ani._zone._label._cnv._data0 = NULL;
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_vm->_char._ani._zone._label._text = strdup("yourself");
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addNode(&_animations, &_vm->_char._ani._zone);
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_gfx = new Gfx(this);
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@ -241,6 +241,32 @@ struct Character {
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Cnv _normalFrames;
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Cnv _miniFrames;
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Cnv _objs;
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Character() {
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_talk._width = 0;
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_talk._height = 0;
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_talk._count = 0;
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_talk._array = NULL;
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_head._width = 0;
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_head._height = 0;
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_head._data0 = NULL;
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_head._data1 = NULL;
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_objs._count = 0;
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_ani._zone.pos._position._x = 150;
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_ani._zone.pos._position._y = 100;
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_ani._z = 10;
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_ani._zone.pos._oldposition._x = -1000;
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_ani._zone.pos._oldposition._y = -1000;
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_ani._frame = 0;
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_ani._zone._flags = kFlagsActive | kFlagsNoName;
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_ani._zone._type = kZoneYou;
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_ani._zone._label._cnv._data0 = NULL;
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_ani._zone._label._text = strdup("yourself");
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}
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};
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class Parallaction : public Engine {
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@ -216,7 +216,7 @@ uint16 checkDoor();
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Animation *findAnimation(const char *name);
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void loadProgram(Animation *, char *filename);
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int16 queryBackgroundLayer(int16 v);
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} // namespace Parallaction
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