fix for bug #753840 (actor placement in V2 games)

svn-id: r8714
This commit is contained in:
Max Horn 2003-07-02 14:23:45 +00:00
parent a609989008
commit f27b711e79

View File

@ -906,6 +906,10 @@ void Actor::drawActorCostume() {
bcr->_actorX = x - _vm->virtscr[0].xstart;
bcr->_actorY = y - elevation;
if (_vm->_version <= 2) {
// We have to adjust the x position by one strip (8 pixels) in V2 games
bcr->_actorX += 8;
}
bcr->_scaleX = scalex;
bcr->_scaleY = scaley;