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SCI: Renamed various song/songlib related structs and members
svn-id: r41342
This commit is contained in:
parent
42555118ba
commit
f2ca788004
@ -37,7 +37,7 @@
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#include "sci/gfx/gfx_gui.h" // for sciw_set_status_bar
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#include "sci/gfx/gfx_state_internal.h"
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#include "sci/gfx/gfx_widgets.h" // for getPort
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#include "sci/sfx/songlib.h" // for songlib_t
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#include "sci/sfx/songlib.h" // for SongLibrary
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#include "sci/sfx/iterator.h" // for SCI_SONG_ITERATOR_TYPE_SCI0
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#include "sci/sfx/sci_midi.h"
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#include "sci/vocabulary.h"
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@ -1530,14 +1530,14 @@ bool Console::cmdShowMap(int argc, const char **argv) {
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bool Console::cmdSongLib(int argc, const char **argv) {
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DebugPrintf("Song library:\n");
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song_t *seeker = *(g_EngineState->_sound._songlib.lib);
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Song *seeker = *(g_EngineState->_sound._songlib._lib);
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do {
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DebugPrintf(" %p", (void *)seeker);
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if (seeker) {
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DebugPrintf("[%04lx,p=%d,s=%d]->", seeker->handle, seeker->priority, seeker->status);
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seeker = seeker->next;
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DebugPrintf("[%04lx,p=%d,s=%d]->", seeker->_handle, seeker->_priority, seeker->_status);
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seeker = seeker->_next;
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}
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DebugPrintf("\n");
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} while (seeker);
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@ -151,7 +151,7 @@ SongIterator *build_iterator(EngineState *s, int song_nr, SongIteratorType type,
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void process_sound_events(EngineState *s) { /* Get all sound events, apply their changes to the heap */
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int result;
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song_handle_t handle;
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SongHandle handle;
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int cue;
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if (s->_version >= SCI_VERSION_01)
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@ -204,7 +204,7 @@ void process_sound_events(EngineState *s) { /* Get all sound events, apply their
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reg_t kDoSound_SCI0(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
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uint16 command = argv[0].toUint16();
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song_handle_t handle = FROBNICATE_HANDLE(obj);
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SongHandle handle = FROBNICATE_HANDLE(obj);
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int number = obj.segment ?
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GET_SEL32V(obj, number) :
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-1; /* We were not going to use it anyway */
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@ -383,7 +383,7 @@ reg_t kDoSound_SCI0(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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reg_t kDoSound_SCI01(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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uint16 command = argv[0].toUint16();
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reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
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song_handle_t handle = FROBNICATE_HANDLE(obj);
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SongHandle handle = FROBNICATE_HANDLE(obj);
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int number = obj.segment ?
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GET_SEL32V(obj, number) :
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-1; /* We were not going to use it anyway */
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@ -673,7 +673,7 @@ reg_t kDoSound_SCI01(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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reg_t kDoSound_SCI1(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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uint16 command = argv[0].toUint16();
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reg_t obj = (argc > 1) ? argv[1] : NULL_REG;
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song_handle_t handle = FROBNICATE_HANDLE(obj);
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SongHandle handle = FROBNICATE_HANDLE(obj);
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int number = obj.segment ?
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GET_SEL32V(obj, number) :
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-1; /* We were not going to use it anyway */
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@ -798,9 +798,9 @@ reg_t kDoSound_SCI1(EngineState *s, int funct_nr, int argc, reg_t *argv) {
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int looping = GET_SEL32V(obj, loop);
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//int vol = GET_SEL32V(obj, vol);
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int pri = GET_SEL32V(obj, pri);
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song_t *song = song_lib_find(s->_sound._songlib, handle);
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Song *song = song_lib_find(s->_sound._songlib, handle);
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if (GET_SEL32V(obj, nodePtr) && (song && number != song->resource_num)) {
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if (GET_SEL32V(obj, nodePtr) && (song && number != song->_resourceNum)) {
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s->_sound.sfx_song_set_status(handle, SOUND_STATUS_STOPPED);
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s->_sound.sfx_remove_song(handle);
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PUT_SEL32(obj, nodePtr, NULL_REG);
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@ -52,7 +52,7 @@ SongIterator *build_iterator(EngineState *s, int song_nr, SongIteratorType type,
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// of the classes they are syncing.
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static void sync_MemObjPtr(Common::Serializer &s, MemObject *&obj);
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static void sync_songlib_t(Common::Serializer &s, songlib_t &obj);
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static void sync_songlib_t(Common::Serializer &s, SongLibrary &obj);
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static void sync_reg_t(Common::Serializer &s, reg_t &obj) {
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s.syncAsUint16LE(obj.segment);
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@ -73,22 +73,22 @@ static void syncCStr(Common::Serializer &s, char **str) {
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}
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static void sync_song_t(Common::Serializer &s, song_t &obj) {
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s.syncAsSint32LE(obj.handle);
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s.syncAsSint32LE(obj.resource_num);
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s.syncAsSint32LE(obj.priority);
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s.syncAsSint32LE(obj.status);
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s.syncAsSint32LE(obj.restore_behavior);
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s.syncAsSint32LE(obj.restore_time);
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s.syncAsSint32LE(obj.loops);
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s.syncAsSint32LE(obj.hold);
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static void sync_song_t(Common::Serializer &s, Song &obj) {
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s.syncAsSint32LE(obj._handle);
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s.syncAsSint32LE(obj._resourceNum);
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s.syncAsSint32LE(obj._priority);
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s.syncAsSint32LE(obj._status);
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s.syncAsSint32LE(obj._restoreBehavior);
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s.syncAsSint32LE(obj._restoreTime);
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s.syncAsSint32LE(obj._loops);
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s.syncAsSint32LE(obj._hold);
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if (s.isLoading()) {
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obj._it = 0;
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obj._delay = 0;
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obj.it = 0;
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obj.next_playing = 0;
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obj.next_stopping = 0;
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obj.next = 0;
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obj._next = 0;
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obj._nextPlaying = 0;
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obj._nextStopping = 0;
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}
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}
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@ -401,7 +401,7 @@ void StringFrag::saveLoadWithSerializer(Common::Serializer &s) {
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#pragma mark -
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static void sync_songlib_t(Common::Serializer &s, songlib_t &obj) {
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static void sync_songlib_t(Common::Serializer &s, SongLibrary &obj) {
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int songcount = 0;
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if (s.isSaving())
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songcount = song_lib_count(obj);
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@ -410,16 +410,16 @@ static void sync_songlib_t(Common::Serializer &s, songlib_t &obj) {
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if (s.isLoading()) {
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song_lib_init(&obj);
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while (songcount--) {
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song_t *newsong = (song_t *)calloc(1, sizeof(song_t));
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Song *newsong = (Song *)calloc(1, sizeof(Song));
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sync_song_t(s, *newsong);
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song_lib_add(obj, newsong);
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}
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} else {
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song_t *seeker = *(obj.lib);
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Song *seeker = *(obj._lib);
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while (seeker) {
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seeker->restore_time = seeker->it->getTimepos();
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seeker->_restoreTime = seeker->_it->getTimepos();
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sync_song_t(s, *seeker);
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seeker = seeker->next;
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seeker = seeker->_next;
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}
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}
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}
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@ -692,11 +692,11 @@ static void reconstruct_clones(EngineState *s, SegManager *self) {
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int _reset_graphics_input(EngineState *s);
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static void reconstruct_sounds(EngineState *s) {
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song_t *seeker;
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Song *seeker;
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SongIteratorType it_type = s->resmgr->_sciVersion >= SCI_VERSION_01 ? SCI_SONG_ITERATOR_TYPE_SCI1 : SCI_SONG_ITERATOR_TYPE_SCI0;
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if (s->_sound._songlib.lib)
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seeker = *(s->_sound._songlib.lib);
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if (s->_sound._songlib._lib)
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seeker = *(s->_sound._songlib._lib);
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else {
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song_lib_init(&s->_sound._songlib);
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seeker = NULL;
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@ -707,21 +707,21 @@ static void reconstruct_sounds(EngineState *s) {
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int oldstatus;
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SongIterator::Message msg;
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base = ff = build_iterator(s, seeker->resource_num, it_type, seeker->handle);
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if (seeker->restore_behavior == RESTORE_BEHAVIOR_CONTINUE)
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ff = new_fast_forward_iterator(base, seeker->restore_time);
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base = ff = build_iterator(s, seeker->_resourceNum, it_type, seeker->_handle);
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if (seeker->_restoreBehavior == RESTORE_BEHAVIOR_CONTINUE)
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ff = new_fast_forward_iterator(base, seeker->_restoreTime);
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ff->init();
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msg = SongIterator::Message(seeker->handle, SIMSG_SET_LOOPS(seeker->loops));
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msg = SongIterator::Message(seeker->_handle, SIMSG_SET_LOOPS(seeker->_loops));
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songit_handle_message(&ff, msg);
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msg = SongIterator::Message(seeker->handle, SIMSG_SET_HOLD(seeker->hold));
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msg = SongIterator::Message(seeker->_handle, SIMSG_SET_HOLD(seeker->_hold));
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songit_handle_message(&ff, msg);
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oldstatus = seeker->status;
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seeker->status = SOUND_STATUS_STOPPED;
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seeker->it = ff;
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s->_sound.sfx_song_set_status(seeker->handle, oldstatus);
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seeker = seeker->next;
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oldstatus = seeker->_status;
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seeker->_status = SOUND_STATUS_STOPPED;
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seeker->_it = ff;
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s->_sound.sfx_song_set_status(seeker->_handle, oldstatus);
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seeker = seeker->_next;
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}
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}
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@ -729,7 +729,7 @@ void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int le
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EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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EngineState *retval;
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songlib_t temp;
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SongLibrary temp;
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/*
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if (s->sound_server) {
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@ -47,6 +47,15 @@ class SfxPlayer;
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SfxPlayer *player = NULL; // FIXME: Avoid non-const global vars
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/* Plays a song iterator that found a PCM through a PCM device, if possible
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** Parameters: (SongIterator *) it: The iterator to play
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** (SongHandle) handle: Debug handle
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** Returns : (int) 0 if the effect will not be played, nonzero if it will
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** This assumes that the last call to 'it->next()' returned SI_PCM.
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*/
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static int sfx_play_iterator_pcm(SongIterator *it, SongHandle handle);
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#pragma mark -
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@ -351,39 +360,39 @@ SfxState::~SfxState() {
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void SfxState::freezeTime() {
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/* Freezes the top song delay time */
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const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
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song_t *song = _song;
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Song *song = _song;
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while (song) {
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song->_delay = song->_wakeupTime.frameDiff(ctime);
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if (song->_delay < 0)
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song->_delay = 0;
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song = song->next_playing;
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song = song->_nextPlaying;
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}
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}
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void SfxState::thawTime() {
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/* inverse of freezeTime() */
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const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
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song_t *song = _song;
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Song *song = _song;
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while (song) {
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song->_wakeupTime = ctime.addFrames(song->_delay);
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song = song->next_playing;
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song = song->_nextPlaying;
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}
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}
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#if 0
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// Unreferenced - removed
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static void _dump_playing_list(SfxState *self, char *msg) {
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song_t *song = self->_song;
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Song *song = self->_song;
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fprintf(stderr, "[] Song list : [ ");
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song = *(self->_songlib.lib);
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while (song) {
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fprintf(stderr, "%08lx:%d ", song->handle, song->status);
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song = song->next_playing;
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fprintf(stderr, "%08lx:%d ", song->handle, song->_status);
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song = song->_nextPlaying;
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}
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fprintf(stderr, "]\n");
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@ -391,7 +400,7 @@ static void _dump_playing_list(SfxState *self, char *msg) {
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while (song) {
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fprintf(stderr, "%08lx ", song->handle);
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song = song->next_playing;
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song = song->_nextPlaying;
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}
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fprintf(stderr, "]\n");
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@ -400,15 +409,15 @@ static void _dump_playing_list(SfxState *self, char *msg) {
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#if 0
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static void _dump_songs(SfxState *self) {
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song_t *song = self->_song;
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Song *song = self->_song;
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fprintf(stderr, "Cue iterators:\n");
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song = *(self->_songlib.lib);
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while (song) {
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fprintf(stderr, " **\tHandle %08x (p%d): status %d\n",
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song->handle, song->priority, song->status);
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SIMSG_SEND(song->it, SIMSG_PRINT(1));
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song = song->next;
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song->handle, song->_priority, song->_status);
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SIMSG_SEND(song->_it, SIMSG_PRINT(1));
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song = song->_next;
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}
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if (player) {
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@ -418,32 +427,32 @@ static void _dump_songs(SfxState *self) {
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}
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#endif
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bool SfxState::isPlaying(song_t *song) {
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song_t *playing_song = _song;
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bool SfxState::isPlaying(Song *song) {
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Song *playing_song = _song;
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/* _dump_playing_list(this, "is-playing");*/
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while (playing_song) {
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if (playing_song == song)
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return true;
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playing_song = playing_song->next_playing;
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playing_song = playing_song->_nextPlaying;
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}
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return false;
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}
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void SfxState::setSongStatus(song_t *song, int status) {
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void SfxState::setSongStatus(Song *song, int status) {
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const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
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switch (status) {
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case SOUND_STATUS_STOPPED:
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// Reset
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song->it->init();
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song->_it->init();
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break;
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case SOUND_STATUS_SUSPENDED:
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case SOUND_STATUS_WAITING:
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if (song->status == SOUND_STATUS_PLAYING) {
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if (song->_status == SOUND_STATUS_PLAYING) {
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// Update delay, set wakeup_time
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song->_delay += song->_wakeupTime.frameDiff(ctime);
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song->_wakeupTime = ctime;
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@ -454,7 +463,7 @@ void SfxState::setSongStatus(song_t *song, int status) {
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/* otherwise... */
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case SOUND_STATUS_PLAYING:
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if (song->status == SOUND_STATUS_STOPPED) {
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if (song->_status == SOUND_STATUS_STOPPED) {
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// Starting anew
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song->_wakeupTime = ctime;
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}
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@ -471,12 +480,12 @@ void SfxState::setSongStatus(song_t *song, int status) {
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return;
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}
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song->status = status;
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song->_status = status;
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}
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/* Update internal state iff only one song may be played */
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void SfxState::updateSingleSong() {
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song_t *newsong = song_lib_find_active(_songlib);
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Song *newsong = song_lib_find_active(_songlib);
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if (newsong != _song) {
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freezeTime(); /* Store song delay time */
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@ -485,11 +494,11 @@ void SfxState::updateSingleSong() {
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player->stop();
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if (newsong) {
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if (!newsong->it)
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if (!newsong->_it)
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return; /* Restore in progress and not ready for this yet */
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/* Change song */
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if (newsong->status == SOUND_STATUS_WAITING)
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if (newsong->_status == SOUND_STATUS_WAITING)
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setSongStatus(newsong, SOUND_STATUS_PLAYING);
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/* Change instrument mappings */
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@ -497,7 +506,7 @@ void SfxState::updateSingleSong() {
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/* Turn off sound */
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}
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if (_song) {
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if (_song->status == SOUND_STATUS_PLAYING)
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if (_song->_status == SOUND_STATUS_PLAYING)
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setSongStatus(newsong, SOUND_STATUS_WAITING);
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}
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@ -506,13 +515,13 @@ void SfxState::updateSingleSong() {
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debugMessage += " New song:";
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} else {
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char tmp[50];
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sprintf(tmp, " pausing %08lx, now playing ", _song->handle);
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sprintf(tmp, " pausing %08lx, now playing ", _song->_handle);
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debugMessage += tmp;
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}
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if (newsong) {
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char tmp[20];
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sprintf(tmp, "%08lx\n", newsong->handle);
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sprintf(tmp, "%08lx\n", newsong->_handle);
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debugMessage += tmp;
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} else {
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debugMessage += " none\n";
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@ -524,7 +533,7 @@ void SfxState::updateSingleSong() {
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thawTime(); /* Recover song delay time */
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if (newsong && player) {
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SongIterator *clonesong = newsong->it->clone(newsong->_delay);
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SongIterator *clonesong = newsong->_it->clone(newsong->_delay);
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player->add_iterator(clonesong, newsong->_wakeupTime.msecs());
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}
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@ -533,11 +542,11 @@ void SfxState::updateSingleSong() {
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void SfxState::updateMultiSong() {
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song_t *oldfirst = _song;
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song_t *oldseeker;
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song_t *newsong = song_lib_find_active(_songlib);
|
||||
song_t *newseeker;
|
||||
song_t not_playing_anymore; /* Dummy object, referenced by
|
||||
Song *oldfirst = _song;
|
||||
Song *oldseeker;
|
||||
Song *newsong = song_lib_find_active(_songlib);
|
||||
Song *newseeker;
|
||||
Song not_playing_anymore; /* Dummy object, referenced by
|
||||
** songs which are no longer
|
||||
** active. */
|
||||
|
||||
@ -548,30 +557,30 @@ void SfxState::updateMultiSong() {
|
||||
return;
|
||||
|
||||
for (newseeker = newsong; newseeker;
|
||||
newseeker = newseeker->next_playing) {
|
||||
if (!newseeker || !newseeker->it)
|
||||
newseeker = newseeker->_nextPlaying) {
|
||||
if (!newseeker || !newseeker->_it)
|
||||
return; /* Restore in progress and not ready for this yet */
|
||||
}
|
||||
|
||||
/* First, put all old songs into the 'stopping' list and
|
||||
** mark their 'next-playing' as not_playing_anymore. */
|
||||
for (oldseeker = oldfirst; oldseeker;
|
||||
oldseeker = oldseeker->next_stopping) {
|
||||
oldseeker->next_stopping = oldseeker->next_playing;
|
||||
oldseeker->next_playing = ¬_playing_anymore;
|
||||
oldseeker = oldseeker->_nextStopping) {
|
||||
oldseeker->_nextStopping = oldseeker->_nextPlaying;
|
||||
oldseeker->_nextPlaying = ¬_playing_anymore;
|
||||
|
||||
if (oldseeker == oldseeker->next_playing) {
|
||||
if (oldseeker == oldseeker->_nextPlaying) {
|
||||
error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__);
|
||||
}
|
||||
}
|
||||
|
||||
/* Second, re-generate the new song queue. */
|
||||
for (newseeker = newsong; newseeker;
|
||||
newseeker = newseeker->next_playing) {
|
||||
newseeker->next_playing
|
||||
newseeker = newseeker->_nextPlaying) {
|
||||
newseeker->_nextPlaying
|
||||
= song_lib_find_next_active(_songlib, newseeker);
|
||||
|
||||
if (newseeker == newseeker->next_playing) {
|
||||
if (newseeker == newseeker->_nextPlaying) {
|
||||
error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__);
|
||||
}
|
||||
}
|
||||
@ -582,21 +591,21 @@ void SfxState::updateMultiSong() {
|
||||
|
||||
/* Third, stop all old songs */
|
||||
for (oldseeker = oldfirst; oldseeker;
|
||||
oldseeker = oldseeker->next_stopping)
|
||||
if (oldseeker->next_playing == ¬_playing_anymore) {
|
||||
oldseeker = oldseeker->_nextStopping)
|
||||
if (oldseeker->_nextPlaying == ¬_playing_anymore) {
|
||||
setSongStatus(oldseeker, SOUND_STATUS_SUSPENDED);
|
||||
debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldseeker->handle);
|
||||
debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldseeker->_handle);
|
||||
|
||||
if (player && oldseeker->it)
|
||||
player->iterator_message(SongIterator::Message(oldseeker->it->ID, SIMSG_STOP));
|
||||
oldseeker->next_playing = NULL; /* Clear this pointer; we don't need the tag anymore */
|
||||
if (player && oldseeker->_it)
|
||||
player->iterator_message(SongIterator::Message(oldseeker->_it->ID, SIMSG_STOP));
|
||||
oldseeker->_nextPlaying = NULL; /* Clear this pointer; we don't need the tag anymore */
|
||||
}
|
||||
|
||||
for (newseeker = newsong; newseeker; newseeker = newseeker->next_playing) {
|
||||
if (newseeker->status != SOUND_STATUS_PLAYING && player) {
|
||||
debugC(2, kDebugLevelSound, "[SFX] Adding song %lx\n", newseeker->it->ID);
|
||||
for (newseeker = newsong; newseeker; newseeker = newseeker->_nextPlaying) {
|
||||
if (newseeker->_status != SOUND_STATUS_PLAYING && player) {
|
||||
debugC(2, kDebugLevelSound, "[SFX] Adding song %lx\n", newseeker->_it->ID);
|
||||
|
||||
SongIterator *clonesong = newseeker->it->clone(newseeker->_delay);
|
||||
SongIterator *clonesong = newseeker->_it->clone(newseeker->_delay);
|
||||
player->add_iterator(clonesong, g_system->getMillis());
|
||||
}
|
||||
setSongStatus(newseeker, SOUND_STATUS_PLAYING);
|
||||
@ -615,7 +624,7 @@ void SfxState::update() {
|
||||
updateSingleSong();
|
||||
}
|
||||
|
||||
int sfx_play_iterator_pcm(SongIterator *it, song_handle_t handle) {
|
||||
static int sfx_play_iterator_pcm(SongIterator *it, SongHandle handle) {
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Playing PCM: %08lx\n", handle);
|
||||
#endif
|
||||
@ -716,11 +725,11 @@ void SfxState::sfx_suspend(bool suspend) {
|
||||
_suspended = suspend;
|
||||
}
|
||||
|
||||
int SfxState::sfx_poll(song_handle_t *handle, int *cue) {
|
||||
int SfxState::sfx_poll(SongHandle *handle, int *cue) {
|
||||
if (!_song)
|
||||
return 0; /* No milk today */
|
||||
|
||||
*handle = _song->handle;
|
||||
*handle = _song->_handle;
|
||||
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Polling any (%08lx)\n", *handle);
|
||||
@ -728,12 +737,12 @@ int SfxState::sfx_poll(song_handle_t *handle, int *cue) {
|
||||
return sfx_poll_specific(*handle, cue);
|
||||
}
|
||||
|
||||
int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
|
||||
int SfxState::sfx_poll_specific(SongHandle handle, int *cue) {
|
||||
const Audio::Timestamp ctime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
|
||||
song_t *song = _song;
|
||||
Song *song = _song;
|
||||
|
||||
while (song && song->handle != handle)
|
||||
song = song->next_playing;
|
||||
while (song && song->_handle != handle)
|
||||
song = song->_nextPlaying;
|
||||
|
||||
if (!song)
|
||||
return 0; /* Song not playing */
|
||||
@ -745,7 +754,7 @@ int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
|
||||
return 0; /* Patience, young hacker! */
|
||||
|
||||
byte buf[8];
|
||||
int result = songit_next(&(song->it), buf, cue, IT_READER_MASK_ALL);
|
||||
int result = songit_next(&(song->_it), buf, cue, IT_READER_MASK_ALL);
|
||||
|
||||
switch (result) {
|
||||
|
||||
@ -783,8 +792,8 @@ int SfxState::sfx_poll_specific(song_handle_t handle, int *cue) {
|
||||
/* Song basics */
|
||||
/*****************/
|
||||
|
||||
void SfxState::sfx_add_song(SongIterator *it, int priority, song_handle_t handle, int number) {
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
void SfxState::sfx_add_song(SongIterator *it, int priority, SongHandle handle, int number) {
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Adding song: %08lx at %d, it=%p\n", handle, priority, it);
|
||||
@ -807,10 +816,10 @@ void SfxState::sfx_add_song(SongIterator *it, int priority, song_handle_t handle
|
||||
setSongStatus( song, SOUND_STATUS_STOPPED);
|
||||
|
||||
fprintf(stderr, "Overwriting old song (%08lx) ...\n", handle);
|
||||
if (song->status == SOUND_STATUS_PLAYING || song->status == SOUND_STATUS_SUSPENDED) {
|
||||
if (song->_status == SOUND_STATUS_PLAYING || song->_status == SOUND_STATUS_SUSPENDED) {
|
||||
delete it;
|
||||
error("Unexpected (error): Song %ld still playing/suspended (%d)",
|
||||
handle, song->status);
|
||||
handle, song->_status);
|
||||
return;
|
||||
} else {
|
||||
song_lib_remove(_songlib, handle); /* No duplicates */
|
||||
@ -819,9 +828,9 @@ void SfxState::sfx_add_song(SongIterator *it, int priority, song_handle_t handle
|
||||
}
|
||||
|
||||
song = song_new(handle, it, priority);
|
||||
song->resource_num = number;
|
||||
song->hold = 0;
|
||||
song->loops = 0;
|
||||
song->_resourceNum = number;
|
||||
song->_hold = 0;
|
||||
song->_loops = 0;
|
||||
song->_wakeupTime = Audio::Timestamp(g_system->getMillis(), SFX_TICKS_PER_SEC);
|
||||
song_lib_add(_songlib, song);
|
||||
_song = NULL; /* As above */
|
||||
@ -830,11 +839,11 @@ void SfxState::sfx_add_song(SongIterator *it, int priority, song_handle_t handle
|
||||
return;
|
||||
}
|
||||
|
||||
void SfxState::sfx_remove_song(song_handle_t handle) {
|
||||
void SfxState::sfx_remove_song(SongHandle handle) {
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Removing song: %08lx\n", handle);
|
||||
#endif
|
||||
if (_song && _song->handle == handle)
|
||||
if (_song && _song->_handle == handle)
|
||||
_song = NULL;
|
||||
|
||||
song_lib_remove(_songlib, handle);
|
||||
@ -849,8 +858,8 @@ void SfxState::sfx_remove_song(song_handle_t handle) {
|
||||
|
||||
#define ASSERT_SONG(s) if (!(s)) { warning("Looking up song handle %08lx failed in %s, L%d", handle, __FILE__, __LINE__); return; }
|
||||
|
||||
void SfxState::sfx_song_set_status(song_handle_t handle, int status) {
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
void SfxState::sfx_song_set_status(SongHandle handle, int status) {
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
ASSERT_SONG(song);
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Setting song status to %d"
|
||||
@ -862,11 +871,11 @@ void SfxState::sfx_song_set_status(song_handle_t handle, int status) {
|
||||
update();
|
||||
}
|
||||
|
||||
void SfxState::sfx_song_set_fade(song_handle_t handle, fade_params_t *params) {
|
||||
void SfxState::sfx_song_set_fade(SongHandle handle, fade_params_t *params) {
|
||||
#ifdef DEBUG_SONG_API
|
||||
static const char *stopmsg[] = {"??? Should not happen", "Do not stop afterwards", "Stop afterwards"};
|
||||
#endif
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
|
||||
ASSERT_SONG(song);
|
||||
|
||||
@ -877,52 +886,52 @@ void SfxState::sfx_song_set_fade(song_handle_t handle, fade_params_t *params) {
|
||||
stopmsg[fade->action]);
|
||||
#endif
|
||||
|
||||
SIMSG_SEND_FADE(song->it, params);
|
||||
SIMSG_SEND_FADE(song->_it, params);
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void SfxState::sfx_song_renice(song_handle_t handle, int priority) {
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
void SfxState::sfx_song_renice(SongHandle handle, int priority) {
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
ASSERT_SONG(song);
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Renicing song %08lx to %d\n",
|
||||
handle, priority);
|
||||
#endif
|
||||
|
||||
song->priority = priority;
|
||||
song->_priority = priority;
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
void SfxState::sfx_song_set_loops(song_handle_t handle, int loops) {
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
void SfxState::sfx_song_set_loops(SongHandle handle, int loops) {
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
SongIterator::Message msg = SongIterator::Message(handle, SIMSG_SET_LOOPS(loops));
|
||||
ASSERT_SONG(song);
|
||||
|
||||
song->loops = loops;
|
||||
song->_loops = loops;
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Setting loops on %08lx to %d\n",
|
||||
handle, loops);
|
||||
#endif
|
||||
songit_handle_message(&(song->it), msg);
|
||||
songit_handle_message(&(song->_it), msg);
|
||||
|
||||
if (player/* && player->send_iterator_message*/)
|
||||
/* FIXME: The above should be optional! */
|
||||
player->iterator_message(msg);
|
||||
}
|
||||
|
||||
void SfxState::sfx_song_set_hold(song_handle_t handle, int hold) {
|
||||
song_t *song = song_lib_find(_songlib, handle);
|
||||
void SfxState::sfx_song_set_hold(SongHandle handle, int hold) {
|
||||
Song *song = song_lib_find(_songlib, handle);
|
||||
SongIterator::Message msg = SongIterator::Message(handle, SIMSG_SET_HOLD(hold));
|
||||
ASSERT_SONG(song);
|
||||
|
||||
song->hold = hold;
|
||||
song->_hold = hold;
|
||||
#ifdef DEBUG_SONG_API
|
||||
fprintf(stderr, "[sfx-core] Setting hold on %08lx to %d\n",
|
||||
handle, hold);
|
||||
#endif
|
||||
songit_handle_message(&(song->it), msg);
|
||||
songit_handle_message(&(song->_it), msg);
|
||||
|
||||
if (player/* && player->send_iterator_message*/)
|
||||
/* FIXME: The above should be optional! */
|
||||
@ -934,9 +943,9 @@ static const int MIDI_cmdlen[16] = {0, 0, 0, 0, 0, 0, 0, 0,
|
||||
3, 3, 0, 3, 2, 0, 3, 0
|
||||
};
|
||||
|
||||
static const song_handle_t midi_send_base = 0xffff0000;
|
||||
static const SongHandle midi_send_base = 0xffff0000;
|
||||
|
||||
Common::Error SfxState::sfx_send_midi(song_handle_t handle, int channel,
|
||||
Common::Error SfxState::sfx_send_midi(SongHandle handle, int channel,
|
||||
int command, int arg1, int arg2) {
|
||||
byte buffer[5];
|
||||
|
||||
|
@ -47,8 +47,8 @@ class SfxState {
|
||||
public: // FIXME, make private
|
||||
SongIterator *_it; /**< The song iterator at the heart of things */
|
||||
uint _flags; /**< SFX_STATE_FLAG_* */
|
||||
songlib_t _songlib; /**< Song library */
|
||||
song_t *_song; /**< Active song, or start of active song chain */
|
||||
SongLibrary _songlib; /**< Song library */
|
||||
Song *_song; /**< Active song, or start of active song chain */
|
||||
bool _suspended; /**< Whether we are suspended */
|
||||
ResourceSync *_soundSync; /**< Used by kDoSync for speech syncing in CD talkie games */
|
||||
AudioResource *_audioResource; /**< Used for audio resources in CD talkie games */
|
||||
@ -77,17 +77,17 @@ public:
|
||||
|
||||
/* Polls the sound server for cues etc.
|
||||
** Returns : (int) 0 if the cue queue is empty, SI_LOOP, SI_CUE, or SI_FINISHED otherwise
|
||||
** (song_handle_t) *handle: The affected handle
|
||||
** (SongHandle) *handle: The affected handle
|
||||
** (int) *cue: The sound cue number (if SI_CUE), or the loop number (if SI_LOOP)
|
||||
*/
|
||||
int sfx_poll(song_handle_t *handle, int *cue);
|
||||
int sfx_poll(SongHandle *handle, int *cue);
|
||||
|
||||
/* Polls the sound server for cues etc.
|
||||
** Parameters: (song_handle_t) handle: The handle to poll
|
||||
** Parameters: (SongHandle) handle: The handle to poll
|
||||
** Returns : (int) 0 if the cue queue is empty, SI_LOOP, SI_CUE, or SI_FINISHED otherwise
|
||||
** (int) *cue: The sound cue number (if SI_CUE), or the loop number (if SI_LOOP)
|
||||
*/
|
||||
int sfx_poll_specific(song_handle_t handle, int *cue);
|
||||
int sfx_poll_specific(SongHandle handle, int *cue);
|
||||
|
||||
/* Determines the current global volume settings
|
||||
** Returns : (int) The global volume, between 0 (silent) and 127 (max. volume)
|
||||
@ -111,15 +111,15 @@ public:
|
||||
/* Adds a song to the internal sound library
|
||||
** Parameters: (SongIterator *) it: The iterator describing the song
|
||||
** (int) priority: Initial song priority (higher <-> more important)
|
||||
** (song_handle_t) handle: The handle to associate with the song
|
||||
** (SongHandle) handle: The handle to associate with the song
|
||||
*/
|
||||
void sfx_add_song(SongIterator *it, int priority, song_handle_t handle, int resnum);
|
||||
void sfx_add_song(SongIterator *it, int priority, SongHandle handle, int resnum);
|
||||
|
||||
|
||||
/* Deletes a song and its associated song iterator from the song queue
|
||||
** Parameters: (song_handle_t) handle: The song to remove
|
||||
** Parameters: (SongHandle) handle: The song to remove
|
||||
*/
|
||||
void sfx_remove_song(song_handle_t handle);
|
||||
void sfx_remove_song(SongHandle handle);
|
||||
|
||||
|
||||
/**********************/
|
||||
@ -128,48 +128,48 @@ public:
|
||||
|
||||
|
||||
/* Sets the song status, i.e. whether it is playing, suspended, or stopped.
|
||||
** Parameters: (song_handle_t) handle: Handle of the song to modify
|
||||
** Parameters: (SongHandle) handle: Handle of the song to modify
|
||||
** (int) status: The song status the song should assume
|
||||
** WAITING and PLAYING are set implicitly and essentially describe the same state
|
||||
** as far as this function is concerned.
|
||||
*/
|
||||
void sfx_song_set_status(song_handle_t handle, int status);
|
||||
void sfx_song_set_status(SongHandle handle, int status);
|
||||
|
||||
/* Sets the new song priority
|
||||
** Parameters: (song_handle_t) handle: The handle to modify
|
||||
** Parameters: (SongHandle) handle: The handle to modify
|
||||
** (int) priority: The priority to set
|
||||
*/
|
||||
void sfx_song_renice(song_handle_t handle, int priority);
|
||||
void sfx_song_renice(SongHandle handle, int priority);
|
||||
|
||||
/* Sets the number of loops for the specified song
|
||||
** Parameters: (song_handle_t) handle: The song handle to reference
|
||||
** Parameters: (SongHandle) handle: The song handle to reference
|
||||
** (int) loops: Number of loops to set
|
||||
*/
|
||||
void sfx_song_set_loops(song_handle_t handle, int loops);
|
||||
void sfx_song_set_loops(SongHandle handle, int loops);
|
||||
|
||||
/* Sets the number of loops for the specified song
|
||||
** Parameters: (song_handle_t) handle: The song handle to reference
|
||||
** Parameters: (SongHandle) handle: The song handle to reference
|
||||
** (int) hold: Number of loops to setn
|
||||
*/
|
||||
void sfx_song_set_hold(song_handle_t handle, int hold);
|
||||
void sfx_song_set_hold(SongHandle handle, int hold);
|
||||
|
||||
/* Instructs a song to be faded out
|
||||
** Parameters: (song_handle_t) handle: The song handle to reference
|
||||
** Parameters: (SongHandle) handle: The song handle to reference
|
||||
** (fade_params_t *) fade_setup: The precise fade-out configuration to use
|
||||
*/
|
||||
void sfx_song_set_fade(song_handle_t handle, fade_params_t *fade_setup);
|
||||
void sfx_song_set_fade(SongHandle handle, fade_params_t *fade_setup);
|
||||
|
||||
|
||||
// Previously undocumented:
|
||||
Common::Error sfx_send_midi(song_handle_t handle, int channel,
|
||||
Common::Error sfx_send_midi(SongHandle handle, int channel,
|
||||
int command, int arg1, int arg2);
|
||||
|
||||
protected:
|
||||
void freezeTime();
|
||||
void thawTime();
|
||||
|
||||
bool isPlaying(song_t *song);
|
||||
void setSongStatus(song_t *song, int status);
|
||||
bool isPlaying(Song *song);
|
||||
void setSongStatus(Song *song, int status);
|
||||
void updateSingleSong();
|
||||
void updateMultiSong();
|
||||
void update();
|
||||
|
@ -253,7 +253,6 @@ enum SongIteratorType {
|
||||
| IT_READER_MASK_CUE \
|
||||
| IT_READER_MASK_PCM )
|
||||
|
||||
int songit_next(SongIterator **it, byte *buf, int *result, int mask);
|
||||
/* Convenience wrapper around it->next
|
||||
** Parameters: (SongIterator **it) Reference to the iterator to access
|
||||
** (byte *) buf: The buffer to write to (needs to be able to
|
||||
@ -270,8 +269,8 @@ int songit_next(SongIterator **it, byte *buf, int *result, int mask);
|
||||
** to the lower layers) for 0, the cue value for SI_CUE,
|
||||
** or the number of loops remaining for SI_LOOP.
|
||||
*/
|
||||
int songit_next(SongIterator **it, byte *buf, int *result, int mask);
|
||||
|
||||
SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id_t id);
|
||||
/* Constructs a new song iterator object
|
||||
** Parameters: (byte *) data: The song data to iterate over
|
||||
** (uint) size: Number of bytes in the song
|
||||
@ -280,26 +279,17 @@ SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id
|
||||
** Returns : (SongIterator *) A newly allocated but uninitialized song
|
||||
** iterator, or NULL if 'type' was invalid or unsupported
|
||||
*/
|
||||
SongIterator *songit_new(byte *data, uint size, SongIteratorType type, songit_id_t id);
|
||||
|
||||
|
||||
int songit_handle_message(SongIterator **it_reg, SongIterator::Message msg);
|
||||
/* Handles a message to the song iterator
|
||||
** Parameters: (SongIterator **): A reference to the variable storing the song iterator
|
||||
** Returns : (int) Non-zero if the message was understood
|
||||
** The song iterator may polymorph as result of msg, so a writeable reference is required.
|
||||
*/
|
||||
int songit_handle_message(SongIterator **it_reg, SongIterator::Message msg);
|
||||
|
||||
|
||||
int sfx_play_iterator_pcm(SongIterator *it, unsigned long handle);
|
||||
/* Plays a song iterator that found a PCM through a PCM device, if possible
|
||||
** Parameters: (SongIterator *) it: The iterator to play
|
||||
** (song_handle_t) handle: Debug handle
|
||||
** Returns : (int) 0 if the effect will not be played, nonzero if it will
|
||||
** This assumes that the last call to 'it->next()' returned SI_PCM.
|
||||
*/
|
||||
|
||||
|
||||
SongIterator *new_fast_forward_iterator(SongIterator *it, int delta);
|
||||
/* Creates a new song iterator which fast-forwards
|
||||
** Parameters: (SongIterator *) it: The iterator to wrap
|
||||
** (int) delta: The number of ticks to skip
|
||||
@ -307,6 +297,7 @@ SongIterator *new_fast_forward_iterator(SongIterator *it, int delta);
|
||||
** which skips all delta times
|
||||
** until 'delta' has been used up
|
||||
*/
|
||||
SongIterator *new_fast_forward_iterator(SongIterator *it, int delta);
|
||||
|
||||
|
||||
|
||||
|
@ -31,169 +31,169 @@ namespace Sci {
|
||||
|
||||
#define debug_stream stderr
|
||||
|
||||
song_t *song_new(song_handle_t handle, SongIterator *it, int priority) {
|
||||
song_t *retval;
|
||||
retval = (song_t*) malloc(sizeof(song_t));
|
||||
Song *song_new(SongHandle handle, SongIterator *it, int priority) {
|
||||
Song *retval;
|
||||
retval = (Song *)malloc(sizeof(Song));
|
||||
|
||||
#ifdef SATISFY_PURIFY
|
||||
memset(retval, 0, sizeof(song_t));
|
||||
memset(retval, 0, sizeof(Song));
|
||||
#endif
|
||||
|
||||
retval->handle = handle;
|
||||
retval->priority = priority;
|
||||
retval->next = NULL;
|
||||
retval->_handle = handle;
|
||||
retval->_priority = priority;
|
||||
retval->_next = NULL;
|
||||
retval->_delay = 0;
|
||||
retval->_wakeupTime = Audio::Timestamp();
|
||||
retval->it = it;
|
||||
retval->status = SOUND_STATUS_STOPPED;
|
||||
retval->next_playing = NULL;
|
||||
retval->next_stopping = NULL;
|
||||
retval->restore_behavior = RESTORE_BEHAVIOR_CONTINUE;
|
||||
retval->restore_time = 0;
|
||||
retval->_it = it;
|
||||
retval->_status = SOUND_STATUS_STOPPED;
|
||||
retval->_nextPlaying = NULL;
|
||||
retval->_nextStopping = NULL;
|
||||
retval->_restoreBehavior = RESTORE_BEHAVIOR_CONTINUE;
|
||||
retval->_restoreTime = 0;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void song_lib_add(const songlib_t &songlib, song_t *song) {
|
||||
song_t **seeker = NULL;
|
||||
int pri = song->priority;
|
||||
void song_lib_add(const SongLibrary &songlib, Song *song) {
|
||||
Song **seeker = NULL;
|
||||
int pri = song->_priority;
|
||||
|
||||
if (NULL == song) {
|
||||
sciprintf("song_lib_add(): NULL passed for song\n");
|
||||
return;
|
||||
}
|
||||
|
||||
if (*(songlib.lib) == NULL) {
|
||||
*(songlib.lib) = song;
|
||||
song->next = NULL;
|
||||
if (*(songlib._lib) == NULL) {
|
||||
*(songlib._lib) = song;
|
||||
song->_next = NULL;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
seeker = (songlib.lib);
|
||||
while (*seeker && ((*seeker)->priority > pri))
|
||||
seeker = &((*seeker)->next);
|
||||
seeker = (songlib._lib);
|
||||
while (*seeker && ((*seeker)->_priority > pri))
|
||||
seeker = &((*seeker)->_next);
|
||||
|
||||
song->next = *seeker;
|
||||
song->_next = *seeker;
|
||||
*seeker = song;
|
||||
}
|
||||
|
||||
static void _songfree_chain(song_t *song) {
|
||||
static void _songfree_chain(Song *song) {
|
||||
/* Recursively free a chain of songs */
|
||||
if (song) {
|
||||
_songfree_chain(song->next);
|
||||
delete song->it;
|
||||
song->it = NULL;
|
||||
_songfree_chain(song->_next);
|
||||
delete song->_it;
|
||||
song->_it = NULL;
|
||||
free(song);
|
||||
}
|
||||
}
|
||||
|
||||
void song_lib_init(songlib_t *songlib) {
|
||||
songlib->lib = &(songlib->_s);
|
||||
void song_lib_init(SongLibrary *songlib) {
|
||||
songlib->_lib = &(songlib->_s);
|
||||
songlib->_s = NULL;
|
||||
}
|
||||
|
||||
void song_lib_free(const songlib_t &songlib) {
|
||||
_songfree_chain(*(songlib.lib));
|
||||
*(songlib.lib) = NULL;
|
||||
void song_lib_free(const SongLibrary &songlib) {
|
||||
_songfree_chain(*(songlib._lib));
|
||||
*(songlib._lib) = NULL;
|
||||
}
|
||||
|
||||
|
||||
song_t *song_lib_find(const songlib_t &songlib, song_handle_t handle) {
|
||||
song_t *seeker = *(songlib.lib);
|
||||
Song *song_lib_find(const SongLibrary &songlib, SongHandle handle) {
|
||||
Song *seeker = *(songlib._lib);
|
||||
|
||||
while (seeker) {
|
||||
if (seeker->handle == handle)
|
||||
if (seeker->_handle == handle)
|
||||
break;
|
||||
seeker = seeker->next;
|
||||
seeker = seeker->_next;
|
||||
}
|
||||
|
||||
return seeker;
|
||||
}
|
||||
|
||||
song_t *song_lib_find_next_active(const songlib_t &songlib, song_t *other) {
|
||||
song_t *seeker = other ? other->next : *(songlib.lib);
|
||||
Song *song_lib_find_next_active(const SongLibrary &songlib, Song *other) {
|
||||
Song *seeker = other ? other->_next : *(songlib._lib);
|
||||
|
||||
while (seeker) {
|
||||
if ((seeker->status == SOUND_STATUS_WAITING) ||
|
||||
(seeker->status == SOUND_STATUS_PLAYING))
|
||||
if ((seeker->_status == SOUND_STATUS_WAITING) ||
|
||||
(seeker->_status == SOUND_STATUS_PLAYING))
|
||||
break;
|
||||
seeker = seeker->next;
|
||||
seeker = seeker->_next;
|
||||
}
|
||||
|
||||
/* Only return songs that have equal priority */
|
||||
if (other && seeker && other->priority > seeker->priority)
|
||||
if (other && seeker && other->_priority > seeker->_priority)
|
||||
return NULL;
|
||||
|
||||
return seeker;
|
||||
}
|
||||
|
||||
song_t *song_lib_find_active(const songlib_t &songlib) {
|
||||
Song *song_lib_find_active(const SongLibrary &songlib) {
|
||||
return song_lib_find_next_active(songlib, NULL);
|
||||
}
|
||||
|
||||
int song_lib_remove(const songlib_t &songlib, song_handle_t handle) {
|
||||
int song_lib_remove(const SongLibrary &songlib, SongHandle handle) {
|
||||
int retval;
|
||||
song_t *goner = *(songlib.lib);
|
||||
Song *goner = *(songlib._lib);
|
||||
|
||||
if (!goner)
|
||||
return -1;
|
||||
|
||||
if (goner->handle == handle)
|
||||
*(songlib.lib) = goner->next;
|
||||
if (goner->_handle == handle)
|
||||
*(songlib._lib) = goner->_next;
|
||||
|
||||
else {
|
||||
while ((goner->next) && (goner->next->handle != handle))
|
||||
goner = goner->next;
|
||||
while ((goner->_next) && (goner->_next->_handle != handle))
|
||||
goner = goner->_next;
|
||||
|
||||
if (goner->next) { /* Found him? */
|
||||
song_t *oldnext = goner->next;
|
||||
if (goner->_next) { /* Found him? */
|
||||
Song *oldnext = goner->_next;
|
||||
|
||||
goner->next = goner->next->next;
|
||||
goner->_next = goner->_next->_next;
|
||||
goner = oldnext;
|
||||
} else return -1; /* No. */
|
||||
}
|
||||
|
||||
retval = goner->status;
|
||||
retval = goner->_status;
|
||||
|
||||
delete goner->it;
|
||||
delete goner->_it;
|
||||
free(goner);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void song_lib_resort(const songlib_t &songlib, song_t *song) {
|
||||
if (*(songlib.lib) == song)
|
||||
*(songlib.lib) = song->next;
|
||||
void song_lib_resort(const SongLibrary &songlib, Song *song) {
|
||||
if (*(songlib._lib) == song)
|
||||
*(songlib._lib) = song->_next;
|
||||
else {
|
||||
song_t *seeker = *(songlib.lib);
|
||||
Song *seeker = *(songlib._lib);
|
||||
|
||||
while (seeker->next && (seeker->next != song))
|
||||
seeker = seeker->next;
|
||||
while (seeker->_next && (seeker->_next != song))
|
||||
seeker = seeker->_next;
|
||||
|
||||
if (seeker->next)
|
||||
seeker->next = seeker->next->next;
|
||||
if (seeker->_next)
|
||||
seeker->_next = seeker->_next->_next;
|
||||
}
|
||||
|
||||
song_lib_add(songlib, song);
|
||||
}
|
||||
|
||||
int song_lib_count(const songlib_t &songlib) {
|
||||
song_t *seeker = *(songlib.lib);
|
||||
int song_lib_count(const SongLibrary &songlib) {
|
||||
Song *seeker = *(songlib._lib);
|
||||
int retval = 0;
|
||||
|
||||
while (seeker) {
|
||||
retval++;
|
||||
seeker = seeker->next;
|
||||
seeker = seeker->_next;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void song_lib_set_restore_behavior(const songlib_t &songlib, song_handle_t handle, RESTORE_BEHAVIOR action) {
|
||||
song_t *seeker = song_lib_find(songlib, handle);
|
||||
void song_lib_set_restore_behavior(const SongLibrary &songlib, SongHandle handle, RESTORE_BEHAVIOR action) {
|
||||
Song *seeker = song_lib_find(songlib, handle);
|
||||
|
||||
seeker->restore_behavior = action;
|
||||
seeker->_restoreBehavior = action;
|
||||
}
|
||||
|
||||
} // End of namespace Sci
|
||||
|
@ -42,7 +42,7 @@ class SongIterator;
|
||||
#define SOUND_STATUS_WAITING 3
|
||||
/* "waiting" means "tagged for playing, but not active right now" */
|
||||
|
||||
typedef unsigned long song_handle_t;
|
||||
typedef unsigned long SongHandle;
|
||||
|
||||
enum RESTORE_BEHAVIOR {
|
||||
RESTORE_BEHAVIOR_CONTINUE, /* restart a song when restored from
|
||||
@ -50,123 +50,130 @@ enum RESTORE_BEHAVIOR {
|
||||
RESTORE_BEHAVIOR_RESTART /* continue it from where it was */
|
||||
};
|
||||
|
||||
struct song_t {
|
||||
song_handle_t handle;
|
||||
int resource_num; /* Resource number */
|
||||
int priority; /* Song priority (more important if priority is higher) */
|
||||
int status; /* See above */
|
||||
struct Song {
|
||||
SongHandle _handle;
|
||||
int _resourceNum; /**<! Resource number */
|
||||
int _priority; /**!< Song priority (more important if priority is higher) */
|
||||
int _status; /* See above */
|
||||
|
||||
int restore_behavior;
|
||||
int restore_time;
|
||||
int _restoreBehavior;
|
||||
int _restoreTime;
|
||||
|
||||
/* Grabbed from the sound iterator, for save/restore purposes */
|
||||
int loops;
|
||||
int hold;
|
||||
int _loops;
|
||||
int _hold;
|
||||
|
||||
SongIterator *it;
|
||||
int _delay; /* Delay before accessing the iterator, in ticks */
|
||||
SongIterator *_it;
|
||||
int _delay; /**!< Delay before accessing the iterator, in ticks */
|
||||
|
||||
Audio::Timestamp _wakeupTime; /**< Timestamp indicating the next MIDI event */
|
||||
Audio::Timestamp _wakeupTime; /**!< Timestamp indicating the next MIDI event */
|
||||
|
||||
song_t *next; /* Next song or NULL if this is the last one */
|
||||
song_t *next_playing; /* Next playing song; used by the
|
||||
** core song system */
|
||||
song_t *next_stopping; /* Next song pending stopping; used exclusively by
|
||||
** the core song system's _update_multi_song() */
|
||||
Song *_next; /**!< Next song or NULL if this is the last one */
|
||||
|
||||
/**
|
||||
* Next playing song. Used by the core song system.
|
||||
*/
|
||||
Song *_nextPlaying;
|
||||
|
||||
/**
|
||||
* Next song pending stopping. Used exclusively by the core song system's
|
||||
* _update_multi_song()
|
||||
*/
|
||||
Song *_nextStopping;
|
||||
};
|
||||
|
||||
|
||||
struct songlib_t {
|
||||
song_t **lib;
|
||||
song_t *_s;
|
||||
struct SongLibrary {
|
||||
Song **_lib;
|
||||
Song *_s;
|
||||
};
|
||||
|
||||
/**************************/
|
||||
/* Song library commands: */
|
||||
/**************************/
|
||||
|
||||
song_t *song_new(song_handle_t handle, SongIterator *it, int priority);
|
||||
/* Initializes a new song
|
||||
** Parameters: (song_handle_t) handle: The sound handle
|
||||
** Parameters: (SongHandle) handle: The sound handle
|
||||
** (SongIterator *) it: The song
|
||||
** (int) priority: The song's priority
|
||||
** Returns : (song_t *) A freshly allocated song
|
||||
** Returns : (Song *) A freshly allocated song
|
||||
** Other values are set to predefined defaults.
|
||||
*/
|
||||
Song *song_new(SongHandle handle, SongIterator *it, int priority);
|
||||
|
||||
|
||||
void song_lib_init(songlib_t *songlib);
|
||||
/* Initializes a static song library
|
||||
** Parameters: (songlib_t *) songlib: Pointer to the library
|
||||
** Parameters: (SongLibrary *) songlib: Pointer to the library
|
||||
** to initialize
|
||||
** Returns : (void)
|
||||
*/
|
||||
void song_lib_init(SongLibrary *songlib);
|
||||
|
||||
void song_lib_free(const songlib_t &songlib);
|
||||
/* Frees a song library
|
||||
** Parameters: (songlib_t) songlib: The library to free
|
||||
** Parameters: (SongLibrary) songlib: The library to free
|
||||
** Returns : (void)
|
||||
*/
|
||||
void song_lib_free(const SongLibrary &songlib);
|
||||
|
||||
void song_lib_add(const songlib_t &songlib, song_t *song);
|
||||
/* Adds a song to a song library.
|
||||
** Parameters: (songlib_t) songlib: An existing sound library, or NULL
|
||||
** (song_t *) song: The song to add
|
||||
** Parameters: (SongLibrary) songlib: An existing sound library, or NULL
|
||||
** (Song *) song: The song to add
|
||||
** Returns : (void)
|
||||
*/
|
||||
void song_lib_add(const SongLibrary &songlib, Song *song);
|
||||
|
||||
song_t *song_lib_find(const songlib_t &songlib, song_handle_t handle);
|
||||
/* Looks up the song with the specified handle
|
||||
** Parameters: (songlib_t) songlib: An existing sound library, may point to NULL
|
||||
** (song_handle_t) handle: The sound handle to look for
|
||||
** Returns : (song_t *) The song or NULL if it wasn't found
|
||||
** Parameters: (SongLibrary) songlib: An existing sound library, may point to NULL
|
||||
** (SongHandle) handle: The sound handle to look for
|
||||
** Returns : (Song *) The song or NULL if it wasn't found
|
||||
*/
|
||||
Song *song_lib_find(const SongLibrary &songlib, SongHandle handle);
|
||||
|
||||
song_t *song_lib_find_active(const songlib_t &songlib);
|
||||
/* Finds the first song playing with the highest priority
|
||||
** Parameters: (songlib_t) songlib: An existing sound library
|
||||
** Returns : (song_t *) The song that should be played next, or NULL if there is none
|
||||
** Parameters: (SongLibrary) songlib: An existing sound library
|
||||
** Returns : (Song *) The song that should be played next, or NULL if there is none
|
||||
*/
|
||||
Song *song_lib_find_active(const SongLibrary &songlib);
|
||||
|
||||
song_t *song_lib_find_next_active(const songlib_t &songlib, song_t *song);
|
||||
/* Finds the next song playing with the highest priority
|
||||
** Parameters: (songlib_t) songlib: The song library to operate on
|
||||
** (song_t *) song: A song previously returned from the song library
|
||||
** Returns : (song_t *) The next song to play relative to 'song', or
|
||||
** Parameters: (SongLibrary) songlib: The song library to operate on
|
||||
** (Song *) song: A song previously returned from the song library
|
||||
** Returns : (Song *) The next song to play relative to 'song', or
|
||||
** NULL if none are left
|
||||
** The functions 'song_lib_find_active' and 'song_lib_find_next_active
|
||||
** allow to iterate over all songs that satisfy the requirement of
|
||||
** being 'playable'.
|
||||
*/
|
||||
Song *song_lib_find_next_active(const SongLibrary &songlib, Song *song);
|
||||
|
||||
int song_lib_remove(const songlib_t &songlib, song_handle_t handle);
|
||||
/* Removes a song from the library
|
||||
** Parameters: (songlib_t) songlib: An existing sound library
|
||||
** (song_handle_t) handle: Handle of the song to remove
|
||||
** Parameters: (SongLibrary) songlib: An existing sound library
|
||||
** (SongHandle) handle: Handle of the song to remove
|
||||
** Returns : (int) The status of the song that was removed
|
||||
*/
|
||||
int song_lib_remove(const SongLibrary &songlib, SongHandle handle);
|
||||
|
||||
void song_lib_resort(const songlib_t &songlib, song_t *song);
|
||||
/* Removes a song from the library and sorts it in again; for use after renicing
|
||||
** Parameters: (songlib_t) songlib: An existing sound library
|
||||
** (song_t *) song: The song to work on
|
||||
** Parameters: (SongLibrary) songlib: An existing sound library
|
||||
** (Song *) song: The song to work on
|
||||
** Returns : (void)
|
||||
*/
|
||||
void song_lib_resort(const SongLibrary &songlib, Song *song);
|
||||
|
||||
int song_lib_count(const songlib_t &songlib);
|
||||
/* Counts the number of songs in a song library
|
||||
** Parameters: (songlib_t) songlib: The library to count
|
||||
** Parameters: (SongLibrary) songlib: The library to count
|
||||
** Returns : (int) The number of songs
|
||||
*/
|
||||
int song_lib_count(const SongLibrary &songlib);
|
||||
|
||||
void song_lib_set_restore_behavior(const songlib_t &songlib, song_handle_t handle,
|
||||
RESTORE_BEHAVIOR action);
|
||||
/* Determines what should be done with the song "handle" when
|
||||
** restoring it from a saved game.
|
||||
** Parameters: (songlib_t) songlib: The library that contains the song
|
||||
** (song_handle_t) handle: Its handle
|
||||
** Parameters: (SongLibrary) songlib: The library that contains the song
|
||||
** (SongHandle) handle: Its handle
|
||||
** (RESTORE_BEHAVIOR) action: The desired action
|
||||
*/
|
||||
void song_lib_set_restore_behavior(const SongLibrary &songlib, SongHandle handle,
|
||||
RESTORE_BEHAVIOR action);
|
||||
|
||||
} // End of namespace Sci
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user