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CHEWY: Rename Debugger to Console
This aligns its name with how most engines have it named
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parent
58cc03fac0
commit
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@ -25,7 +25,7 @@
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#include "engines/util.h"
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#include "graphics/palette.h"
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#include "chewy/chewy.h"
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#include "chewy/debugger.h"
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#include "chewy/console.h"
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#include "chewy/events.h"
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#include "chewy/globals.h"
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#include "chewy/main.h"
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@ -73,7 +73,7 @@ void ChewyEngine::initialize() {
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_sound = new Sound(_mixer);
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_video = new VideoPlayer();
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setDebugger(new Debugger());
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setDebugger(new Console());
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}
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Common::Error ChewyEngine::run() {
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@ -20,7 +20,7 @@
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*/
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#include "common/file.h"
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#include "chewy/debugger.h"
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#include "chewy/console.h"
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#include "chewy/globals.h"
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#include "chewy/chewy.h"
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#include "chewy/video/video_player.h"
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@ -43,18 +43,18 @@ static int strToInt(const char *s) {
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return (int)tmp;
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}
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Debugger::Debugger() : GUI::Debugger() {
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registerCmd("room", WRAP_METHOD(Debugger, Cmd_GotoRoom));
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registerCmd("item", WRAP_METHOD(Debugger, Cmd_Item));
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registerCmd("video", WRAP_METHOD(Debugger, Cmd_PlayVideo));
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registerCmd("walk", WRAP_METHOD(Debugger, Cmd_WalkAreas));
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registerCmd("text", WRAP_METHOD(Debugger, Cmd_Text));
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Console::Console() : GUI::Debugger() {
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registerCmd("room", WRAP_METHOD(Console, Cmd_GotoRoom));
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registerCmd("item", WRAP_METHOD(Console, Cmd_Item));
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registerCmd("video", WRAP_METHOD(Console, Cmd_PlayVideo));
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registerCmd("walk", WRAP_METHOD(Console, Cmd_WalkAreas));
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registerCmd("text", WRAP_METHOD(Console, Cmd_Text));
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}
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Debugger::~Debugger() {
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Console::~Console() {
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}
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bool Debugger::Cmd_GotoRoom(int argc, const char **argv) {
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bool Console::Cmd_GotoRoom(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("%s <roomNum>\n", argv[0]);
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return true;
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@ -70,7 +70,7 @@ bool Debugger::Cmd_GotoRoom(int argc, const char **argv) {
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}
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}
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bool Debugger::Cmd_Item(int argc, const char **argv) {
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bool Console::Cmd_Item(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("%s <itemNum>\n", argv[0]);
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} else {
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@ -82,7 +82,7 @@ bool Debugger::Cmd_Item(int argc, const char **argv) {
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return true;
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}
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bool Debugger::Cmd_PlayVideo(int argc, const char **argv) {
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bool Console::Cmd_PlayVideo(int argc, const char **argv) {
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if (argc < 2) {
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debugPrintf("Usage: play_video <number>\n");
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return true;
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@ -94,12 +94,12 @@ bool Debugger::Cmd_PlayVideo(int argc, const char **argv) {
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return false;
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}
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bool Debugger::Cmd_WalkAreas(int argc, const char **argv) {
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bool Console::Cmd_WalkAreas(int argc, const char **argv) {
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g_engine->_showWalkAreas = (argc == 2) && !strcmp(argv[1], "on");
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return false;
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}
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bool Debugger::Cmd_Text(int argc, const char **argv) {
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bool Console::Cmd_Text(int argc, const char **argv) {
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if (argc < 4) {
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debugPrintf("Usage: text <chunk> <entry> <type>\n");
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return true;
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@ -19,14 +19,14 @@
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*
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*/
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#ifndef CHEWY_DEBUGGER_H
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#define CHEWY_DEBUGGER_H
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#ifndef CHEWY_CONSOLE_H
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#define CHEWY_CONSOLE_H
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#include "gui/debugger.h"
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namespace Chewy {
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class Debugger : public GUI::Debugger {
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class Console : public GUI::Debugger {
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protected:
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bool Cmd_GotoRoom(int argc, const char **argv);
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bool Cmd_Item(int argc, const char **argv);
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@ -35,8 +35,8 @@ protected:
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bool Cmd_Text(int argc, const char **argv);
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public:
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Debugger();
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~Debugger() override;
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Console();
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~Console() override;
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};
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} // End of namespace Chewy
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@ -4,7 +4,7 @@ MODULE_OBJS = \
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atds.o \
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chewy.o \
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cursor.o \
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debugger.o \
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console.o \
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detail.o \
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effect.o \
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events.o \
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