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PINK: renamed method parameters to appropriate names in Condition classes
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9566439683
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f3ac46e887
@ -32,40 +32,40 @@ void Pink::ConditionVariable::deserialize(Archive &archive) {
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archive >> _name >> _value;
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}
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bool Pink::ConditionGameVariable::evaluate(Actor *leadActor) {
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return leadActor->getPage()->getModule()->getGame()->checkValueOfVariable(_name, _value);
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bool Pink::ConditionGameVariable::evaluate(Actor *actor) {
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return actor->getPage()->getModule()->getGame()->checkValueOfVariable(_name, _value);
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}
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void ConditionGameVariable::toConsole() {
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debug("\t\tConditionGameVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
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}
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bool Pink::ConditionModuleVariable::evaluate(Actor *leadActor) {
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return leadActor->getPage()->getModule()->checkValueOfVariable(_name, _value);
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bool Pink::ConditionModuleVariable::evaluate(Actor *actor) {
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return actor->getPage()->getModule()->checkValueOfVariable(_name, _value);
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}
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void ConditionModuleVariable::toConsole() {
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debug("\t\tConditionModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
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}
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bool Pink::ConditionNotModuleVariable::evaluate(Actor *leadActor) {
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return !ConditionModuleVariable::evaluate(leadActor);
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bool Pink::ConditionNotModuleVariable::evaluate(Actor *actor) {
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return !ConditionModuleVariable::evaluate(actor);
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}
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void ConditionNotModuleVariable::toConsole() {
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debug("\t\tConditionNotModuleVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
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}
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bool ConditionPageVariable::evaluate(Actor *leadActor) {
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return leadActor->getPage()->checkValueOfVariable(_name, _value);
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bool ConditionPageVariable::evaluate(Actor *actor) {
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return actor->getPage()->checkValueOfVariable(_name, _value);
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}
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void ConditionPageVariable::toConsole() {
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debug("\t\tConditionPageVariable: _name=%s, _value=%s", _name.c_str(), _value.c_str());
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}
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bool ConditionNotPageVariable::evaluate(Actor *leadActor) {
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return !ConditionPageVariable::evaluate(leadActor);
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bool ConditionNotPageVariable::evaluate(Actor *actor) {
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return !ConditionPageVariable::evaluate(actor);
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}
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void ConditionNotPageVariable::toConsole() {
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@ -76,8 +76,8 @@ void ConditionInventoryItemOwner::deserialize(Archive &archive) {
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archive >> _item >> _owner;
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}
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bool ConditionInventoryItemOwner::evaluate(Actor *leadActor) {
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InventoryMgr *mgr = leadActor->getPage()->getModule()->getInventoryMgr();
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bool ConditionInventoryItemOwner::evaluate(Actor *actor) {
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InventoryMgr *mgr = actor->getPage()->getModule()->getInventoryMgr();
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InventoryItem *item = mgr->findInventoryItem(_item);
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return item->getCurrentOwner() == _owner;
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}
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@ -86,8 +86,8 @@ void ConditionInventoryItemOwner::toConsole() {
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debug("\t\tConditionInventoryItemOwner: _item=%s, _owner=%s", _item.c_str(), _owner.c_str());
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}
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bool ConditionNotInventoryItemOwner::evaluate(Actor *leadActor) {
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return !ConditionInventoryItemOwner::evaluate(leadActor);
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bool ConditionNotInventoryItemOwner::evaluate(Actor *actor) {
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return !ConditionInventoryItemOwner::evaluate(actor);
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}
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void ConditionNotInventoryItemOwner::toConsole() {
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@ -32,7 +32,7 @@ class LeadActor;
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class Condition : public Object {
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public:
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virtual void deserialize(Archive &archive) = 0;
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virtual bool evaluate(Actor *leadActor) = 0;
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virtual bool evaluate(Actor *actor) = 0;
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};
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class ConditionVariable : public Condition {
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