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NEVERHOOD: Fix incorrect dark palette in Scene2206
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@ -1586,7 +1586,7 @@ void Scene2206::klaymenInFrontSpikes() {
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}
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void Scene2206::klaymenBehindSpikes() {
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if (!getGlobalVar(V_LIGHTS_ON)) {
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if (getGlobalVar(V_LIGHTS_ON)) {
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_palette->addBasePalette(0xB103B604, 0, 65, 0);
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_palette->startFadeToPalette(12);
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}
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