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LAB: Some renaming in blitBitmap and readScreenImage
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@ -54,47 +54,47 @@ Image::~Image() {
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delete[] _imageData;
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}
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void Image::blitBitmap(uint16 xs, uint16 ys, Image *imDest,
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uint16 xd, uint16 yd, uint16 width, uint16 height, byte masked) {
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int w = width;
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int h = height;
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int destWidth = (imDest) ? imDest->_width : _vm->_graphics->_screenWidth;
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int destHeight = (imDest) ? imDest->_height : _vm->_graphics->_screenHeight;
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byte *destBuffer = (imDest) ? imDest->_imageData : _vm->_graphics->getCurrentDrawingBuffer();
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void Image::blitBitmap(uint16 srcX, uint16 srcY, Image *imgDest,
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uint16 destX, uint16 destY, uint16 width, uint16 height, byte masked) {
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int clipWidth = width;
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int clipHeight = height;
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int destWidth = (imgDest) ? imgDest->_width : _vm->_graphics->_screenWidth;
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int destHeight = (imgDest) ? imgDest->_height : _vm->_graphics->_screenHeight;
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byte *destBuffer = (imgDest) ? imgDest->_imageData : _vm->_graphics->getCurrentDrawingBuffer();
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if (xd + w > destWidth)
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w = destWidth - xd;
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if (destX + clipWidth > destWidth)
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clipWidth = destWidth - destX;
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if (yd + h > destHeight)
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h = destHeight - yd;
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if (destY + clipHeight > destHeight)
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clipHeight = destHeight - destY;
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if ((w > 0) && (h > 0)) {
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byte *s = _imageData + ys * _width + xs;
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byte *d = destBuffer + yd * destWidth + xd;
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if ((clipWidth > 0) && (clipHeight > 0)) {
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byte *img = _imageData + srcY * _width + srcX;
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byte *dest = destBuffer + destY * destWidth + destX;
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if (!masked) {
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while (h-- > 0) {
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memcpy(d, s, w);
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s += _width;
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d += destWidth;
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while (clipHeight-- > 0) {
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memcpy(dest, img, clipWidth);
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img += _width;
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dest += destWidth;
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}
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} else {
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while (h-- > 0) {
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byte *ss = s;
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byte *dd = d;
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int ww = w;
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while (clipHeight-- > 0) {
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byte *maskedImg = img;
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byte *maskedDest = dest;
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int maskedWidth = clipWidth;
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while (ww-- > 0) {
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byte c = *ss++;
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while (maskedWidth-- > 0) {
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byte c = *maskedImg++;
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if (c)
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*dd++ = c - 1;
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*maskedDest++ = c - 1;
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else
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dd++;
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maskedDest++;
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}
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s += _width;
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d += destWidth;
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img += _width;
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dest += destWidth;
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}
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}
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}
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@ -109,23 +109,23 @@ void Image::drawMaskImage(uint16 x, uint16 y) {
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}
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void Image::readScreenImage(uint16 x, uint16 y) {
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int w = _width;
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int h = _height;
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int clipWidth = _width;
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int clipHeight = _height;
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if (x + w > _vm->_graphics->_screenWidth)
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w = _vm->_graphics->_screenWidth - x;
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if (x + clipWidth > _vm->_graphics->_screenWidth)
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clipWidth = _vm->_graphics->_screenWidth - x;
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if (y + h > _vm->_graphics->_screenHeight)
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h = _vm->_graphics->_screenHeight - y;
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if (y + clipHeight > _vm->_graphics->_screenHeight)
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clipHeight = _vm->_graphics->_screenHeight - y;
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if ((w > 0) && (h > 0)) {
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byte *s = _imageData;
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byte *d = _vm->_graphics->getCurrentDrawingBuffer() + y * _vm->_graphics->_screenWidth + x;
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if ((clipWidth > 0) && (clipHeight > 0)) {
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byte *img = _imageData;
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byte *screen = _vm->_graphics->getCurrentDrawingBuffer() + y * _vm->_graphics->_screenWidth + x;
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while (h-- > 0) {
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memcpy(s, d, w);
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s += _width;
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d += _vm->_graphics->_screenWidth;
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while (clipHeight-- > 0) {
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memcpy(img, screen, clipWidth);
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img += _width;
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screen += _vm->_graphics->_screenWidth;
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}
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}
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}
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@ -70,7 +70,7 @@ public:
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/**
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* Blits a piece of one image to another.
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*/
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void blitBitmap(uint16 xs, uint16 ys, Image *ImDest, uint16 xd, uint16 yd, uint16 width, uint16 height, byte masked);
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void blitBitmap(uint16 srcX, uint16 srcY, Image *imgDest, uint16 destX, uint16 destY, uint16 width, uint16 height, byte masked);
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};
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} // End of namespace Lab
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