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WINTERMUTE: Remove unnecessary semicolons.
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@ -830,7 +830,7 @@ void AdActor::followPath() {
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// are there points to follow?
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if (_path->getCurrent() != NULL) {
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_state = STATE_FOLLOWING_PATH;;
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_state = STATE_FOLLOWING_PATH;
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initLine(BasePoint(_posX, _posY), *_path->getCurrent());
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} else {
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if (_afterWalkDir != DI_NONE) {
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@ -1351,7 +1351,7 @@ bool AdActor::persist(BasePersistenceManager *persistMgr) {
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//////////////////////////////////////////////////////////////////////////
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TDirection AdActor::angleToDirection(int angle) {
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TDirection ret = DI_DOWN;;
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TDirection ret = DI_DOWN;
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if (angle > -112 && angle <= -67) {
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ret = DI_UP;
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