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TWINE: make sure we have a proper clip value set
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@ -352,6 +352,7 @@ void Redraw::processDrawListActors(const DrawListStruct &drawCmd, bool bgRedraw)
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if (actorIdx == OWN_ACTOR_SCENE_INDEX) {
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if (_engine->_actor->_cropBottomScreen) {
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_engine->_interface->resetClip();
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_engine->_interface->_clip.bottom = _engine->_actor->_cropBottomScreen;
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}
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}
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