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https://github.com/libretro/scummvm.git
synced 2024-11-30 12:50:51 +00:00
Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h svn-id: r3797
This commit is contained in:
parent
e141367386
commit
f49bbb0fd8
59
boxes.h
Normal file
59
boxes.h
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@ -0,0 +1,59 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#define SIZEOF_BOX 20
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struct Box { /* Internal walkbox file format */
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int16 ulx,uly;
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int16 urx,ury;
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int16 llx,lly;
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int16 lrx,lry;
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byte mask;
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byte flags;
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uint16 scale;
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} GCC_PACK;
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struct gate_location {
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int x;
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int y;
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};
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struct AdjustBoxResult { /* Result type of AdjustBox functions */
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int16 x,y;
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uint16 dist;
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};
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struct BoxCoords { /* Box coordinates */
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ScummPoint ul;
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ScummPoint ur;
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ScummPoint ll;
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ScummPoint lr;
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};
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struct PathNode { /* Linked list of walkpath nodes */
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uint index;
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struct PathNode *left, *right;
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};
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struct PathVertex { /* Linked list of walkpath nodes */
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PathNode *left;
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PathNode *right;
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};
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1
gui.cpp
1
gui.cpp
@ -22,7 +22,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "gui.h"
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#include "sound.h"
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#ifdef _WIN32_WCE
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// Additional variables for Win32 specific GUI
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@ -22,7 +22,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound.h"
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#ifdef _WIN32_WCE
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#define _MANAGE_OLD_SAVE
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128
scumm.h
128
scumm.h
@ -39,12 +39,6 @@
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class Scumm;
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struct Actor;
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struct gate_location
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{
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int x;
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int y;
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};
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#include "smush.h"
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typedef void (Scumm::*OpcodeProc)();
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@ -61,15 +55,7 @@ enum {
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KEY_SET_OPTIONS = 3456 // WinCE
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};
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/* Sound output type - MIDI */
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enum {
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MIDI_NULL = 0,
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MIDI_WINDOWS = 1,
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MIDI_TIMIDITY = 2,
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MIDI_SEQ = 3,
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MIDI_QTMUSIC = 4,
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MIDI_AMIDI = 5
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};
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/* Script status type (slot.status) */
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enum {
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@ -78,43 +64,8 @@ enum {
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ssRunning = 2
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};
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const uint16 many_direction_tab[18] = {
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4,
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8,
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71,
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109,
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251,
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530,
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0,
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0,
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0,
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0,
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22,
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72,
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107,
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157,
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202,
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252,
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287,
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337 };
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const int16 many_direction_tab_2 [16] = {
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0,
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90,
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180,
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270,
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-1,
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-1,
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-1,
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-1,
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0,
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45,
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90,
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135,
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180,
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225,
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270,
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315 };
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const uint16 many_direction_tab[18] = {4, 8, 71, 109, 251, 530, 0, 0, 0, 0, 22, 72, 107, 157, 202, 252, 287, 337};
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const int16 many_direction_tab_2[16] = {0, 90, 180, 270, -1, -1, -1, -1, 0, 45, 90, 135, 180, 225, 270, 315};
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struct ScummPoint {
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int x,y;
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@ -124,22 +75,10 @@ struct MemBlkHeader {
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uint32 size;
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};
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#if !defined(__GNUC__)
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#pragma START_PACK_STRUCTS
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#endif
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#define SIZEOF_BOX 20
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struct Box { /* file format */
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int16 ulx,uly;
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int16 urx,ury;
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int16 llx,lly;
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int16 lrx,lry;
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byte mask;
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byte flags;
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uint16 scale;
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} GCC_PACK;
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struct ResHdr {
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uint32 tag, size;
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} GCC_PACK;
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@ -252,11 +191,6 @@ struct ImageHeader { /* file format */
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#pragma END_PACK_STRUCTS
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#endif
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struct AdjustBoxResult {
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int16 x,y;
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uint16 dist;
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};
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struct VerbSlot {
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int16 x,y;
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int16 right, bottom;
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@ -306,16 +240,6 @@ struct EnqueuedObject {
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uint16 j,k,l;
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};
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struct PathNode {
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uint index;
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struct PathNode *left, *right;
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};
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struct PathVertex {
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PathNode *left;
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PathNode *right;
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};
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struct VirtScreen {
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int number;
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uint16 unk1;
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@ -784,36 +708,6 @@ struct Gdi {
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};
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};
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typedef enum {
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MIXER_STANDARD,
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MIXER_MP3
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} MixerType;
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struct MixerChannel {
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void *_sfx_sound;
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MixerType type;
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union {
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struct {
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uint32 _sfx_pos;
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uint32 _sfx_size;
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uint32 _sfx_fp_speed;
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uint32 _sfx_fp_pos;
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} standard;
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#ifdef COMPRESSED_SOUND_FILE
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struct {
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struct mad_stream stream;
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struct mad_frame frame;
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struct mad_synth synth;
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uint32 silence_cut;
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uint32 pos_in_frame;
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uint32 position;
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uint32 size;
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} mp3;
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#endif
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} sound_data;
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void mix(int16 *data, uint32 len);
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void clear();
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};
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enum GameId {
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GID_TENTACLE = 1,
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@ -876,20 +770,8 @@ enum VideoMode {
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VIDEO_SUPEREAGLE = 3
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};
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struct BoxCoords {
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ScummPoint ul;
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ScummPoint ur;
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ScummPoint ll;
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ScummPoint lr;
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};
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struct OffsetTable { /* Compressed Sound (.SO3) */
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int org_offset;
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int new_offset;
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int num_tags;
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int compressed_size;
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};
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#include "boxes.h"
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#include "sound.h"
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class Scumm {
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public:
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@ -24,7 +24,6 @@
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#include "scumm.h"
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#include "gui.h"
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#include "string.h"
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#include "sound.h"
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extern void launcherLoop();
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void Scumm::initRandSeeds() {
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4
sdl.cpp
4
sdl.cpp
@ -25,7 +25,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "gui.h"
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#include "sound.h"
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#include "SDL_thread.h"
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#include "cdmusic.h"
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@ -883,9 +882,6 @@ void launcherLoop() {
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};
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int main(int argc, char* argv[]) {
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int delta;
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int last_time, new_time;
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#if defined(MACOS)
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/* support for config file on macos */
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound.h"
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#include "cdmusic.h"
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#ifdef _WIN32_WCE
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@ -370,7 +369,7 @@ void Scumm::setupSound() {
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_sound_volume_sfx = 100;
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_sound_volume_music = se->get_music_volume();
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_sound_volume_master = (se->get_master_volume() / 127);
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driver->midiSetDriver(se->midiGetDriver());
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driver->midiSetDriver(_midi_driver);
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}
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_sfxFile = openSfxFile();
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}
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48
sound.h
48
sound.h
@ -17,6 +17,10 @@
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*
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* Change Log:
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* $Log$
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* Revision 1.9 2002/03/21 16:12:02 ender
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* Move some box stuff from scumm.h to new boxes.h
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* Also move some sound-related items from scumm.h to sound.h
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*
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* Revision 1.8 2002/03/16 18:58:51 ender
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* MorphOS port (sdl version) + endian fixes for big endian machines.
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*
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@ -48,8 +52,50 @@
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*
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*/
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#include "gmidi.h" /* General Midi */
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struct OffsetTable { /* Compressed Sound (.SO3) */
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int org_offset;
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int new_offset;
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int num_tags;
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int compressed_size;
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};
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typedef enum { /* Mixer types */
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MIXER_STANDARD,
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MIXER_MP3
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} MixerType;
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struct MixerChannel { /* Mixer Channel */
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void *_sfx_sound;
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MixerType type;
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union {
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struct {
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uint32 _sfx_pos;
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uint32 _sfx_size;
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uint32 _sfx_fp_speed;
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uint32 _sfx_fp_pos;
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} standard;
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#ifdef COMPRESSED_SOUND_FILE
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struct {
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struct mad_stream stream;
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struct mad_frame frame;
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struct mad_synth synth;
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uint32 silence_cut;
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uint32 pos_in_frame;
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uint32 position;
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uint32 size;
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} mp3;
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#endif
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} sound_data;
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void mix(int16 *data, uint32 len);
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void clear();
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};
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int clamp(int val, int min, int max);
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struct FM_OPL;
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struct Part;
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struct MidiChannel;
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@ -585,8 +631,6 @@ public:
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void setBase(byte **base) { _base_sounds = base; }
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SOUND_DRIVER_TYPE *driver() { return _driver; }
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int midiGetDriver() {return _s->_midi_driver;}
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void midiSetDriver(int devicetype);
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bool _mt32emulate;
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};
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@ -21,7 +21,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound.h"
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#include "fmopl.h"
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#if defined USE_ADLIB
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@ -33,7 +33,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound.h"
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#include "gmidi.h"
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void MidiSoundDriver::midiSetDriver(int devicetype) {
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@ -2,11 +2,34 @@
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#define gmidi_h
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/* General Midi header file */
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#define SEQ_MIDIPUTC 5 /* For timidity */
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#define SEQ_MIDIPUTC 5
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#define SPECIAL_CHANNEL 9
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#define DEVICE_NUM 0
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/* Sound output type - MIDI */
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enum {
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MIDI_NULL = 0,
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MIDI_WINDOWS = 1,
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MIDI_TIMIDITY = 2,
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MIDI_SEQ = 3,
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MIDI_QTMUSIC = 4,
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MIDI_AMIDI = 5
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};
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/* Roland to General Midi patch table. Still needs much work. */
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static const byte mt32_to_gmidi[128] = {
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0, 1, 2, 4, 4, 5, 5, 3, 16, 17, 18, 18, 19,
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19, 20, 21, 6, 6, 6, 7, 7, 7, 8, 8, 62, 63,
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62, 63, 38, 39, 38, 39, 88, 89, 52, 113, 97, 96, 91,
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85, 14, 101, 68, 95, 86, 103, 88, 80, 48, 49, 51, 45,
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40, 40, 42, 42, 43, 46, 46, 24, 25, 26, 27, 104, 32,
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33, 34, 39, 36, 37, 38, 35, 79, 73, 72, 72, 74, 75,
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64, 65, 66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57,
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63, 60, 60, 58, 61, 61, 11, 11, 12, 88, 9, 14, 13,
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12, 107, 111, 77, 78, 78, 76, 121, 47, 117, 127, 115, 118,
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116, 118, 94, 115, 9, 55, 124, 123, 125, 126, 127
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};
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#ifdef __APPLE__CW
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#include <QuickTimeComponents.h>
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#include "QuickTimeMusic.h"
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@ -41,20 +64,4 @@
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extern struct IOMidiRequest *ScummMidiRequest;
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#endif
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/* Roland to General Midi patch table. Still needs much work. */
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static const byte mt32_to_gmidi[128] = {
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0, 1, 2, 4, 4, 5, 5, 3, 16, 17, 18, 18, 19,
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19, 20, 21, 6, 6, 6, 7, 7, 7, 8, 8, 62, 63,
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62, 63, 38, 39, 38, 39, 88, 89, 52, 113, 97, 96, 91,
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85, 14, 101, 68, 95, 86, 103, 88, 80, 48, 49, 51, 45,
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40, 40, 42, 42, 43, 46, 46, 24, 25, 26, 27, 104, 32,
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33, 34, 39, 36, 37, 38, 35, 79, 73, 72, 72, 74, 75,
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64, 65, 66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57,
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63, 60, 60, 58, 61, 61, 11, 11, 12, 88, 9, 14, 13,
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12, 107, 111, 77, 78, 78, 76, 121, 47, 117, 127, 115, 118,
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116, 118, 94, 115, 9, 55, 124, 123, 125, 126, 127
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};
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#endif /* defined(gmidi_h) */
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@ -22,7 +22,6 @@
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#include "stdafx.h"
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#include "scumm.h"
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#include "sound.h"
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int num_mix;
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