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FULLPIPE: Implement ModalSaveGame constructor
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@ -1445,6 +1445,13 @@ bool ModalQuery::init(int counterdiff) {
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return false;
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}
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ModalSaveGame::ModalSaveGame() {
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warning("STUB: ModalSaveGame::ModalSaveGame()");
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_oldBgX = 0;
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_oldBgY = 0;
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}
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void ModalSaveGame::setScene(Scene *sc) {
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warning("STUB: ModalSaveGame::setScene()");
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}
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@ -239,7 +239,7 @@ private:
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class ModalSaveGame : public BaseModalObject {
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public:
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ModalSaveGame() {}
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ModalSaveGame();
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virtual ~ModalSaveGame() {}
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virtual bool pollEvent() { return true; }
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