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Fix input glitch regression, when examing items in PN.
svn-id: r40328
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@ -689,6 +689,7 @@ void AGOSEngine_PN::interact(char *buffer, uint8 size) {
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_intputCounter = 0;
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_inputMax = size;
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_inputWindow = _windowArray[_curWindow];
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userGameBackSpace(_inputWindow, 8);
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windowPutChar(_inputWindow, 128);
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_inputting = true;
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_inputReady = true;
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