TSAGE: Full height bugfix for R2R balloon landing scene

This commit is contained in:
Paul Gilbert 2013-11-14 22:01:06 -05:00
parent aabadad155
commit f4f56fafea

View File

@ -2995,6 +2995,8 @@ void Scene2600::postInit(SceneObjectList *OwnerList) {
loadScene(2600);
R2_GLOBALS._uiElements._active = false;
SceneExt::postInit();
R2_GLOBALS._interfaceY = SCREEN_HEIGHT;
R2_GLOBALS._sound1.fadeSound(214);
R2_GLOBALS._sound2.play(215);
_rotation = R2_GLOBALS._scenePalette.addRotation(176, 191, 1);
@ -3009,6 +3011,7 @@ void Scene2600::postInit(SceneObjectList *OwnerList) {
void Scene2600::remove() {
R2_GLOBALS._sound1.fadeOut2(NULL);
R2_GLOBALS._sound2.fadeOut2(NULL);
R2_GLOBALS._uiElements._visible = true;
// _rotation->remove();
SceneExt::remove();
}