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RGB support.
svn-id: r44874
This commit is contained in:
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bb381d3a52
commit
f517f32902
@ -82,6 +82,12 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
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void setPalette(const byte *colors, uint start, uint num);
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void grabPalette(byte *colors, uint start, uint num);
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// Determine the pixel format currently in use for screen rendering.
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Graphics::PixelFormat getScreenFormat() const;
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// Returns a list of all pixel formats supported by the backend.
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Common::List<Graphics::PixelFormat> getSupportedFormats();
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// Set the size of the video bitmap.
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// Typically, 320x200
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void initSize(uint w, uint h, const Graphics::PixelFormat *format);
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@ -198,7 +204,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
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int _current_shake_pos, _screen_w, _screen_h;
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int _overlay_x, _overlay_y;
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unsigned char *_ms_buf;
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unsigned char _ms_keycolor;
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uint32 _ms_keycolor;
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bool _overlay_visible, _overlay_dirty, _screen_dirty;
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int _screen_buffer, _overlay_buffer, _mouse_buffer;
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bool _aspect_stretch, _softkbd_on, _enable_cursor_palette;
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@ -214,6 +220,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
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unsigned short palette[256], cursor_palette[256];
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Graphics::Surface _framebuffer;
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int _screenFormat, _mouseFormat;
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int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT];
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@ -44,7 +44,7 @@ OSystem_Dreamcast::OSystem_Dreamcast()
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: _devpoll(0), screen(NULL), mouse(NULL), overlay(NULL), _softkbd(this),
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_ms_buf(NULL), _timer(NULL), _mixer(NULL), _savefile(NULL),
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_current_shake_pos(0), _aspect_stretch(false), _softkbd_on(false),
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_softkbd_motion(0), _enable_cursor_palette(false)
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_softkbd_motion(0), _enable_cursor_palette(false), _screenFormat(0)
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{
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memset(screen_tx, 0, sizeof(screen_tx));
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memset(mouse_tx, 0, sizeof(mouse_tx));
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@ -41,6 +41,22 @@
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#define TOP_OFFSET (_top_offset+_yscale*_current_shake_pos)
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static const struct {
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Graphics::PixelFormat pixelFormat;
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unsigned int textureFormat;
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operator const Graphics::PixelFormat&() const { return pixelFormat; }
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} screenFormats[] = {
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/* Note: These are ordered by _increasing_ preference, so that
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CLUT8 appears at index 0. getSupportedFormats() will return
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them in reversed order. */
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{ Graphics::PixelFormat::createFormatCLUT8(), TA_TEXTUREMODE_ARGB1555 },
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{ Graphics::PixelFormat(2,4,4,4,4,8,4,0,12), TA_TEXTUREMODE_ARGB4444 },
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{ Graphics::PixelFormat(2,5,5,5,1,10,5,0,15), TA_TEXTUREMODE_ARGB1555 },
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{ Graphics::PixelFormat(2,5,6,5,0,11,5,0,0), TA_TEXTUREMODE_RGB565 },
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};
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#define NUM_FORMATS (sizeof(screenFormats)/sizeof(screenFormats[0]))
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#define QACR0 (*(volatile unsigned int *)(void *)0xff000038)
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#define QACR1 (*(volatile unsigned int *)(void *)0xff00003c)
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@ -178,6 +194,20 @@ void OSystem_Dreamcast::grabPalette(byte *colors, uint start, uint num)
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}
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}
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Graphics::PixelFormat OSystem_Dreamcast::getScreenFormat() const
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{
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return screenFormats[_screenFormat];
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}
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Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats()
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{
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Common::List<Graphics::PixelFormat> list;
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int i;
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for (i=0; i<NUM_FORMATS; i++)
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list.push_front(screenFormats[i]);
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return list;
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}
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void OSystem_Dreamcast::setScaling()
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{
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if (_screen_w > 400) {
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@ -197,6 +227,13 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
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{
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assert(w <= SCREEN_W && h <= SCREEN_H);
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int i = 0;
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if (format != NULL)
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for (i=NUM_FORMATS-1; i>0; --i)
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if (*format == screenFormats[i])
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break;
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_screenFormat = i;
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_overlay_visible = false;
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_overlay_fade = 0.0;
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_screen_w = w;
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@ -208,7 +245,7 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
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setScaling();
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ta_sync();
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if (!screen)
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screen = new unsigned char[SCREEN_W*SCREEN_H];
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screen = new unsigned char[SCREEN_W*SCREEN_H*2];
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if (!overlay)
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overlay = new unsigned short[OVL_W*OVL_H];
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for (int i=0; i<NUM_BUFFERS; i++)
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@ -227,21 +264,24 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
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_overlay_dirty = true;
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*(volatile unsigned int *)(0xa05f80e4) = SCREEN_W/32; //stride
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// dc_reset_screen(0, 0);
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memset(screen, 0, SCREEN_W*SCREEN_H);
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memset(screen, 0, SCREEN_W*SCREEN_H*2);
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memset(overlay, 0, OVL_W*OVL_H*sizeof(unsigned short));
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_devpoll = Timer();
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}
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void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y,
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int w, int h)
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int w, int h)
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{
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if (w<1 || h<1)
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return;
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unsigned char *dst = screen + y*SCREEN_W + x;
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if (_screenFormat != 0) {
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x<<=1; w<<=1;
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}
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unsigned char *dst = screen + y*SCREEN_W*2 + x;
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do {
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memcpy(dst, buf, w);
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dst += SCREEN_W;
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dst += SCREEN_W*2;
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buf += pitch;
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} while (--h);
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_screen_dirty = true;
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@ -271,11 +311,21 @@ void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
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_ms_hotspot_x = hotspot_x;
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_ms_hotspot_y = hotspot_y;
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_ms_keycolor = (byte)keycolor;
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_ms_keycolor = keycolor;
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int i = 0;
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if (format != NULL)
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for (i=NUM_FORMATS-1; i>0; --i)
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if (*format == screenFormats[i])
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break;
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_mouseFormat = i;
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if (_ms_buf)
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free(_ms_buf);
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if (_mouseFormat != 0)
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w <<= 1;
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_ms_buf = (byte *)malloc(w * h);
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memcpy(_ms_buf, buf, w * h);
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}
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@ -298,12 +348,20 @@ void OSystem_Dreamcast::updateScreenTextures(void)
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// while ((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
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// *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000;
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for ( int y = 0; y<_screen_h; y++ )
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{
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texture_memcpy64_pal( dst, src, _screen_w>>5, palette );
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src += SCREEN_W;
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dst += SCREEN_W;
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}
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if (_screenFormat == 0)
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for ( int y = 0; y<_screen_h; y++ )
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{
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texture_memcpy64_pal( dst, src, _screen_w>>5, palette );
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src += SCREEN_W*2;
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dst += SCREEN_W;
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}
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else
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for ( int y = 0; y<_screen_h; y++ )
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{
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texture_memcpy64( dst, src, _screen_w>>5 );
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src += SCREEN_W*2;
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dst += SCREEN_W;
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}
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_screen_dirty = false;
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}
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@ -341,8 +399,9 @@ void OSystem_Dreamcast::updateScreenPolygons(void)
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mypoly.mode2 =
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TA_POLYMODE2_BLEND_SRC|TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
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TA_POLYMODE2_U_SIZE_1024|TA_POLYMODE2_V_SIZE_1024;
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mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED|
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TA_TEXTUREMODE_STRIDE|TA_TEXTUREMODE_ADDRESS(screen_tx[_screen_buffer]);
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mypoly.texture = screenFormats[_screenFormat].textureFormat|
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TA_TEXTUREMODE_NON_TWIDDLED|TA_TEXTUREMODE_STRIDE|
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TA_TEXTUREMODE_ADDRESS(screen_tx[_screen_buffer]);
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mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
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@ -471,17 +530,22 @@ void OSystem_Dreamcast::maybeRefreshScreen(void)
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void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
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unsigned char *buf, bool visible)
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{
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if (!visible || buf == NULL || !w || !h || w>MOUSE_W || h>MOUSE_H) {
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commit_dummy_transpoly();
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return;
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}
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struct polygon_list mypoly;
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struct packed_colour_vertex_list myvertex;
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unsigned short *pal = _enable_cursor_palette? cursor_palette : palette;
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_mouse_buffer++;
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_mouse_buffer &= NUM_BUFFERS-1;
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unsigned short *dst = (unsigned short *)mouse_tx[_mouse_buffer];
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unsigned int texturemode = screenFormats[_mouseFormat].textureFormat;
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if (visible && w && h && w<=MOUSE_W && h<=MOUSE_H)
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if (_mouseFormat == 0) {
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unsigned short *pal = _enable_cursor_palette? cursor_palette : palette;
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for (int y=0; y<h; y++) {
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int x;
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for (x=0; x<w; x++)
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@ -492,9 +556,36 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
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*dst++ = pal[*buf++]|0x8000;
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dst += MOUSE_W-x;
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}
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else {
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commit_dummy_transpoly();
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return;
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} else if(texturemode == TA_TEXTUREMODE_RGB565 &&
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_ms_keycolor<=0xffff) {
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/* Special handling when doing colorkey on RGB565; we need
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to convert to ARGB1555 to get an alpha channel... */
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texturemode = TA_TEXTUREMODE_ARGB1555;
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unsigned short *bufs = (unsigned short *)buf;
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for (int y=0; y<h; y++) {
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int x;
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for (x=0; x<w; x++)
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if (*bufs == _ms_keycolor) {
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*dst++ = 0;
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bufs++;
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} else {
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unsigned short p = *bufs++;
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*dst++ = (p&0x1f)|((p&0xffc0)>>1)|0x8000;
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}
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dst += MOUSE_W-x;
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}
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} else {
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unsigned short *bufs = (unsigned short *)buf;
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for (int y=0; y<h; y++) {
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int x;
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for (x=0; x<w; x++)
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if (*bufs == _ms_keycolor) {
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*dst++ = 0;
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bufs++;
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} else
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*dst++ = *bufs++;
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dst += MOUSE_W-x;
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}
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}
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mypoly.cmd =
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@ -505,7 +596,7 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
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TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA|
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TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
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TA_POLYMODE2_U_SIZE_128|TA_POLYMODE2_V_SIZE_128;
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mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED|
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mypoly.texture = texturemode|TA_TEXTUREMODE_NON_TWIDDLED|
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TA_TEXTUREMODE_ADDRESS(mouse_tx[_mouse_buffer]);
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mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
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@ -631,8 +722,8 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
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_framebuffer.pixels = screen;
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_framebuffer.w = _screen_w;
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_framebuffer.h = _screen_h;
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_framebuffer.pitch = SCREEN_W;
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_framebuffer.bytesPerPixel = 1;
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_framebuffer.pitch = SCREEN_W*2;
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_framebuffer.bytesPerPixel = (_screenFormat == 0? 1 : 2);
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return &_framebuffer;
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}
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