RGB support.

svn-id: r44874
This commit is contained in:
Marcus Comstedt 2009-10-10 14:26:53 +00:00
parent bb381d3a52
commit f517f32902
3 changed files with 123 additions and 25 deletions

View File

@ -82,6 +82,12 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
void setPalette(const byte *colors, uint start, uint num); void setPalette(const byte *colors, uint start, uint num);
void grabPalette(byte *colors, uint start, uint num); void grabPalette(byte *colors, uint start, uint num);
// Determine the pixel format currently in use for screen rendering.
Graphics::PixelFormat getScreenFormat() const;
// Returns a list of all pixel formats supported by the backend.
Common::List<Graphics::PixelFormat> getSupportedFormats();
// Set the size of the video bitmap. // Set the size of the video bitmap.
// Typically, 320x200 // Typically, 320x200
void initSize(uint w, uint h, const Graphics::PixelFormat *format); void initSize(uint w, uint h, const Graphics::PixelFormat *format);
@ -198,7 +204,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
int _current_shake_pos, _screen_w, _screen_h; int _current_shake_pos, _screen_w, _screen_h;
int _overlay_x, _overlay_y; int _overlay_x, _overlay_y;
unsigned char *_ms_buf; unsigned char *_ms_buf;
unsigned char _ms_keycolor; uint32 _ms_keycolor;
bool _overlay_visible, _overlay_dirty, _screen_dirty; bool _overlay_visible, _overlay_dirty, _screen_dirty;
int _screen_buffer, _overlay_buffer, _mouse_buffer; int _screen_buffer, _overlay_buffer, _mouse_buffer;
bool _aspect_stretch, _softkbd_on, _enable_cursor_palette; bool _aspect_stretch, _softkbd_on, _enable_cursor_palette;
@ -214,6 +220,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
unsigned short palette[256], cursor_palette[256]; unsigned short palette[256], cursor_palette[256];
Graphics::Surface _framebuffer; Graphics::Surface _framebuffer;
int _screenFormat, _mouseFormat;
int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT]; int temp_sound_buffer[RING_BUFFER_SAMPLES>>SOUND_BUFFER_SHIFT];

View File

@ -44,7 +44,7 @@ OSystem_Dreamcast::OSystem_Dreamcast()
: _devpoll(0), screen(NULL), mouse(NULL), overlay(NULL), _softkbd(this), : _devpoll(0), screen(NULL), mouse(NULL), overlay(NULL), _softkbd(this),
_ms_buf(NULL), _timer(NULL), _mixer(NULL), _savefile(NULL), _ms_buf(NULL), _timer(NULL), _mixer(NULL), _savefile(NULL),
_current_shake_pos(0), _aspect_stretch(false), _softkbd_on(false), _current_shake_pos(0), _aspect_stretch(false), _softkbd_on(false),
_softkbd_motion(0), _enable_cursor_palette(false) _softkbd_motion(0), _enable_cursor_palette(false), _screenFormat(0)
{ {
memset(screen_tx, 0, sizeof(screen_tx)); memset(screen_tx, 0, sizeof(screen_tx));
memset(mouse_tx, 0, sizeof(mouse_tx)); memset(mouse_tx, 0, sizeof(mouse_tx));

View File

@ -41,6 +41,22 @@
#define TOP_OFFSET (_top_offset+_yscale*_current_shake_pos) #define TOP_OFFSET (_top_offset+_yscale*_current_shake_pos)
static const struct {
Graphics::PixelFormat pixelFormat;
unsigned int textureFormat;
operator const Graphics::PixelFormat&() const { return pixelFormat; }
} screenFormats[] = {
/* Note: These are ordered by _increasing_ preference, so that
CLUT8 appears at index 0. getSupportedFormats() will return
them in reversed order. */
{ Graphics::PixelFormat::createFormatCLUT8(), TA_TEXTUREMODE_ARGB1555 },
{ Graphics::PixelFormat(2,4,4,4,4,8,4,0,12), TA_TEXTUREMODE_ARGB4444 },
{ Graphics::PixelFormat(2,5,5,5,1,10,5,0,15), TA_TEXTUREMODE_ARGB1555 },
{ Graphics::PixelFormat(2,5,6,5,0,11,5,0,0), TA_TEXTUREMODE_RGB565 },
};
#define NUM_FORMATS (sizeof(screenFormats)/sizeof(screenFormats[0]))
#define QACR0 (*(volatile unsigned int *)(void *)0xff000038) #define QACR0 (*(volatile unsigned int *)(void *)0xff000038)
#define QACR1 (*(volatile unsigned int *)(void *)0xff00003c) #define QACR1 (*(volatile unsigned int *)(void *)0xff00003c)
@ -178,6 +194,20 @@ void OSystem_Dreamcast::grabPalette(byte *colors, uint start, uint num)
} }
} }
Graphics::PixelFormat OSystem_Dreamcast::getScreenFormat() const
{
return screenFormats[_screenFormat];
}
Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats()
{
Common::List<Graphics::PixelFormat> list;
int i;
for (i=0; i<NUM_FORMATS; i++)
list.push_front(screenFormats[i]);
return list;
}
void OSystem_Dreamcast::setScaling() void OSystem_Dreamcast::setScaling()
{ {
if (_screen_w > 400) { if (_screen_w > 400) {
@ -197,6 +227,13 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
{ {
assert(w <= SCREEN_W && h <= SCREEN_H); assert(w <= SCREEN_W && h <= SCREEN_H);
int i = 0;
if (format != NULL)
for (i=NUM_FORMATS-1; i>0; --i)
if (*format == screenFormats[i])
break;
_screenFormat = i;
_overlay_visible = false; _overlay_visible = false;
_overlay_fade = 0.0; _overlay_fade = 0.0;
_screen_w = w; _screen_w = w;
@ -208,7 +245,7 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
setScaling(); setScaling();
ta_sync(); ta_sync();
if (!screen) if (!screen)
screen = new unsigned char[SCREEN_W*SCREEN_H]; screen = new unsigned char[SCREEN_W*SCREEN_H*2];
if (!overlay) if (!overlay)
overlay = new unsigned short[OVL_W*OVL_H]; overlay = new unsigned short[OVL_W*OVL_H];
for (int i=0; i<NUM_BUFFERS; i++) for (int i=0; i<NUM_BUFFERS; i++)
@ -227,21 +264,24 @@ void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *fo
_overlay_dirty = true; _overlay_dirty = true;
*(volatile unsigned int *)(0xa05f80e4) = SCREEN_W/32; //stride *(volatile unsigned int *)(0xa05f80e4) = SCREEN_W/32; //stride
// dc_reset_screen(0, 0); // dc_reset_screen(0, 0);
memset(screen, 0, SCREEN_W*SCREEN_H); memset(screen, 0, SCREEN_W*SCREEN_H*2);
memset(overlay, 0, OVL_W*OVL_H*sizeof(unsigned short)); memset(overlay, 0, OVL_W*OVL_H*sizeof(unsigned short));
_devpoll = Timer(); _devpoll = Timer();
} }
void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y, void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y,
int w, int h) int w, int h)
{ {
if (w<1 || h<1) if (w<1 || h<1)
return; return;
unsigned char *dst = screen + y*SCREEN_W + x; if (_screenFormat != 0) {
x<<=1; w<<=1;
}
unsigned char *dst = screen + y*SCREEN_W*2 + x;
do { do {
memcpy(dst, buf, w); memcpy(dst, buf, w);
dst += SCREEN_W; dst += SCREEN_W*2;
buf += pitch; buf += pitch;
} while (--h); } while (--h);
_screen_dirty = true; _screen_dirty = true;
@ -271,11 +311,21 @@ void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
_ms_hotspot_x = hotspot_x; _ms_hotspot_x = hotspot_x;
_ms_hotspot_y = hotspot_y; _ms_hotspot_y = hotspot_y;
_ms_keycolor = (byte)keycolor; _ms_keycolor = keycolor;
int i = 0;
if (format != NULL)
for (i=NUM_FORMATS-1; i>0; --i)
if (*format == screenFormats[i])
break;
_mouseFormat = i;
if (_ms_buf) if (_ms_buf)
free(_ms_buf); free(_ms_buf);
if (_mouseFormat != 0)
w <<= 1;
_ms_buf = (byte *)malloc(w * h); _ms_buf = (byte *)malloc(w * h);
memcpy(_ms_buf, buf, w * h); memcpy(_ms_buf, buf, w * h);
} }
@ -298,12 +348,20 @@ void OSystem_Dreamcast::updateScreenTextures(void)
// while ((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200); // while ((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
// *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000; // *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000;
for ( int y = 0; y<_screen_h; y++ ) if (_screenFormat == 0)
{ for ( int y = 0; y<_screen_h; y++ )
texture_memcpy64_pal( dst, src, _screen_w>>5, palette ); {
src += SCREEN_W; texture_memcpy64_pal( dst, src, _screen_w>>5, palette );
dst += SCREEN_W; src += SCREEN_W*2;
} dst += SCREEN_W;
}
else
for ( int y = 0; y<_screen_h; y++ )
{
texture_memcpy64( dst, src, _screen_w>>5 );
src += SCREEN_W*2;
dst += SCREEN_W;
}
_screen_dirty = false; _screen_dirty = false;
} }
@ -341,8 +399,9 @@ void OSystem_Dreamcast::updateScreenPolygons(void)
mypoly.mode2 = mypoly.mode2 =
TA_POLYMODE2_BLEND_SRC|TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE| TA_POLYMODE2_BLEND_SRC|TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
TA_POLYMODE2_U_SIZE_1024|TA_POLYMODE2_V_SIZE_1024; TA_POLYMODE2_U_SIZE_1024|TA_POLYMODE2_V_SIZE_1024;
mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED| mypoly.texture = screenFormats[_screenFormat].textureFormat|
TA_TEXTUREMODE_STRIDE|TA_TEXTUREMODE_ADDRESS(screen_tx[_screen_buffer]); TA_TEXTUREMODE_NON_TWIDDLED|TA_TEXTUREMODE_STRIDE|
TA_TEXTUREMODE_ADDRESS(screen_tx[_screen_buffer]);
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0; mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
@ -471,17 +530,22 @@ void OSystem_Dreamcast::maybeRefreshScreen(void)
void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h, void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
unsigned char *buf, bool visible) unsigned char *buf, bool visible)
{ {
if (!visible || buf == NULL || !w || !h || w>MOUSE_W || h>MOUSE_H) {
commit_dummy_transpoly();
return;
}
struct polygon_list mypoly; struct polygon_list mypoly;
struct packed_colour_vertex_list myvertex; struct packed_colour_vertex_list myvertex;
unsigned short *pal = _enable_cursor_palette? cursor_palette : palette;
_mouse_buffer++; _mouse_buffer++;
_mouse_buffer &= NUM_BUFFERS-1; _mouse_buffer &= NUM_BUFFERS-1;
unsigned short *dst = (unsigned short *)mouse_tx[_mouse_buffer]; unsigned short *dst = (unsigned short *)mouse_tx[_mouse_buffer];
unsigned int texturemode = screenFormats[_mouseFormat].textureFormat;
if (visible && w && h && w<=MOUSE_W && h<=MOUSE_H) if (_mouseFormat == 0) {
unsigned short *pal = _enable_cursor_palette? cursor_palette : palette;
for (int y=0; y<h; y++) { for (int y=0; y<h; y++) {
int x; int x;
for (x=0; x<w; x++) for (x=0; x<w; x++)
@ -492,9 +556,36 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
*dst++ = pal[*buf++]|0x8000; *dst++ = pal[*buf++]|0x8000;
dst += MOUSE_W-x; dst += MOUSE_W-x;
} }
else { } else if(texturemode == TA_TEXTUREMODE_RGB565 &&
commit_dummy_transpoly(); _ms_keycolor<=0xffff) {
return; /* Special handling when doing colorkey on RGB565; we need
to convert to ARGB1555 to get an alpha channel... */
texturemode = TA_TEXTUREMODE_ARGB1555;
unsigned short *bufs = (unsigned short *)buf;
for (int y=0; y<h; y++) {
int x;
for (x=0; x<w; x++)
if (*bufs == _ms_keycolor) {
*dst++ = 0;
bufs++;
} else {
unsigned short p = *bufs++;
*dst++ = (p&0x1f)|((p&0xffc0)>>1)|0x8000;
}
dst += MOUSE_W-x;
}
} else {
unsigned short *bufs = (unsigned short *)buf;
for (int y=0; y<h; y++) {
int x;
for (x=0; x<w; x++)
if (*bufs == _ms_keycolor) {
*dst++ = 0;
bufs++;
} else
*dst++ = *bufs++;
dst += MOUSE_W-x;
}
} }
mypoly.cmd = mypoly.cmd =
@ -505,7 +596,7 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA| TA_POLYMODE2_BLEND_SRC_ALPHA|TA_POLYMODE2_BLEND_DST_INVALPHA|
TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE| TA_POLYMODE2_FOG_DISABLED|TA_POLYMODE2_TEXTURE_REPLACE|
TA_POLYMODE2_U_SIZE_128|TA_POLYMODE2_V_SIZE_128; TA_POLYMODE2_U_SIZE_128|TA_POLYMODE2_V_SIZE_128;
mypoly.texture = TA_TEXTUREMODE_ARGB1555|TA_TEXTUREMODE_NON_TWIDDLED| mypoly.texture = texturemode|TA_TEXTUREMODE_NON_TWIDDLED|
TA_TEXTUREMODE_ADDRESS(mouse_tx[_mouse_buffer]); TA_TEXTUREMODE_ADDRESS(mouse_tx[_mouse_buffer]);
mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0; mypoly.red = mypoly.green = mypoly.blue = mypoly.alpha = 0;
@ -631,8 +722,8 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
_framebuffer.pixels = screen; _framebuffer.pixels = screen;
_framebuffer.w = _screen_w; _framebuffer.w = _screen_w;
_framebuffer.h = _screen_h; _framebuffer.h = _screen_h;
_framebuffer.pitch = SCREEN_W; _framebuffer.pitch = SCREEN_W*2;
_framebuffer.bytesPerPixel = 1; _framebuffer.bytesPerPixel = (_screenFormat == 0? 1 : 2);
return &_framebuffer; return &_framebuffer;
} }