WIN32: Drop obsolete save game migration script

This commit is contained in:
Lothar Serra Mari 2023-12-19 09:45:02 +01:00
parent 306d2ecdd0
commit f52a910d21
4 changed files with 0 additions and 127 deletions

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@ -69,8 +69,6 @@ win32dist: win32-data
cp $(srcdir)/dists/win32/graphics/left.bmp $(WIN32PATH)/graphics
cp $(srcdir)/dists/win32/graphics/scummvm-install.ico $(WIN32PATH)/graphics
cp $(srcdir)/dists/win32/graphics/scummvm-install.bmp $(WIN32PATH)/graphics
cp $(srcdir)/dists/win32/migration.bat $(WIN32PATH)
cp $(srcdir)/dists/win32/migration.txt $(WIN32PATH)
cp $(srcdir)/dists/win32/ScummVM.iss $(WIN32PATH)
ifdef WIN32SDLDOCPATH
cp $(WIN32SDLDOCPATH)/README-SDL.txt $(WIN32PATH)/README-SDL.txt

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@ -1,51 +0,0 @@
:: Script for migrating saved games in Windows 2000/XP/Vista/7
::
:: Put this batch file into the ScummVM directory
:: This script will copy any saved games located in the
:: old default location, to the new default location.
::
:: (c) 2012-2023 ScummVM Team
::
@echo off
echo ScummVM Saved Games Migration Script
echo The default location for saved games changed
echo in Windows NT4/2000/XP/Vista/7 for ScummVM 1.5.0
echo This script will copy any saved games stored in
echo the old default location, to the new default location
pause
if defined APPDATA goto :test2
echo.
echo Unable to access the Application Data variable!
pause
goto :eof
:test2
if exist "%APPDATA%" goto :test3
echo.
echo Application Data directory doesn't exist!
pause
goto :eof
:test3
if exist "%APPDATA%\ScummVM\" goto :test4
echo.
echo ScummVM Application Data directory doesn't exist!
pause
goto :eof
:test4
if exist "%APPDATA%\ScummVM\Saved Games\" goto :copyfiles
echo.
echo ScummVM Saved Games directory doesn't exist!
pause
goto :eof
:copyfiles
echo Copying ScummVM Saved Games...
xcopy /EXCLUDE:migration.txt /F /-Y * "%APPDATA%\ScummVM\Saved Games"
echo.
echo All saved games have been copied to the new location of "%APPDATA%\ScummVM\Saved Games"
pause

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@ -1,68 +0,0 @@
AUTHORS.txt
COPYING.BSD.txt
COPYING.FREEFONT.txt
COPYING.LGPL.txt
COPYING.ISC.txt
COPYING.LUA.txt
COPYING.MIT.txt
COPYING.MKV.txt
COPYING.OFL.txt
COPYING.TINYGL
COPYING.GLAD
CatharonLicense.txt
COPYING.txt
COPYRIGHT.txt
access.dat
achievements.dat
classicmacfonts.dat
cryo.dat
cryomni3d.dat
drascula.dat
encoding.dat
fonts.dat
fonts-cjk.dat
freescape.dat
grim-patch.lab
gui-icons.dat
hadesch_translations.dat
helpdialog.zip
hugo.dat
kyra.dat
lure.dat
macgui.dat
macventure.dat
m4.dat
migration.bat
migration.txt
mm.dat
monkey4-patch.m4b
mort.dat
myst3.dat
nancy.dat
neverhood.dat
NEWS.txt
pred.dic
prince_translation.dat
queen.tbl
QUICKSTART.txt
README-SDL.txt
README.txt
residualvm.zip
scummclassic.zip
scummmodern.zip
scummremastered.zip
scummvm.exe
SDL2.dll
shaders.dat
sky.cpt
supernova.dat
teenagent.dat
titanic.dat
toon.dat
tony.dat
translations.dat
ultima.dat
ultima8.dat
wintermute.zip
unins000.dat
unins000.exe

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@ -2048,12 +2048,6 @@ Verzeichnis gespeichert, auf welches über den Pfad
„%APPDATA%\ScummVM\Saved Games\“ zugegriffen werden kann. Es wird auch sichtbar,
wenn die Anzeige versteckter Dateien im Windows Explorer aktiviert wird.
Hinweis für Anwender von Windows NT4/2000/XP/Vista/7/8/10: Das Standard-
Verzeichnis für Spielstände wurde bei ScummVM 1.5.0 geändert. Die
Stapelverarbeitungsdatei migration.bat kann verwendet werden, um die Spielstände
vom alten Standard-Verzeichnis in das neue zu kopieren.
6.1) Automatische Speicherung der Spielstände:
---- -----------------------------------------
Bei einigen Spielen (nämlich „Beneath a Steel Sky“, „Flight of the Amazon