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A few notes, correction and a few more errors
svn-id: r8164
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parent
c26389164f
commit
f5758f3f49
@ -656,7 +656,7 @@ public:
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void vc_53_no_op();
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void vc_54_no_op();
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void vc_55_offset_hit_area();
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void vc_56_no_op();
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void vc_56();
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void vc_57_no_op();
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void vc_59();
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void vc_60_kill_sprite();
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@ -86,7 +86,7 @@ static const VgaOpcodeProc vga_opcode_table[] = {
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&SimonState::vc_53_no_op,
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&SimonState::vc_54_no_op,
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&SimonState::vc_55_offset_hit_area,
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&SimonState::vc_56_no_op,
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&SimonState::vc_56,
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&SimonState::vc_57_no_op,
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&SimonState::vc_58,
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&SimonState::vc_59,
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@ -1282,6 +1282,7 @@ void SimonState::vc_27_reset() {
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void SimonState::vc_28_dummy_op() {
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/* dummy opcode */
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_vc_ptr += 8;
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error("vc_28 - Please report error message and where in game it occured");
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}
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void SimonState::vc_29_stop_all_sounds() {
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@ -1324,9 +1325,12 @@ void SimonState::vc_34_force_lock() {
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}
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void SimonState::vc_35() {
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/* unknown function is simon1dos/simon2dos */
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/* dummy op in simon1win/simon2win */
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/* not used? */
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_vc_ptr += 4;
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_vga_sprite_changed++;
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error("vc_35 - Please report error message and where in game it occured");
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}
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void SimonState::vc_36_saveload_thing() {
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@ -1530,12 +1534,14 @@ void SimonState::vc_52_play_sound() {
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}
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void SimonState::vc_53_no_op() {
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/* no op */
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/* dummy op in simon1dos/talkie */
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/* no op in simon1win */
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error("vc_53 - Please report error message and where in game it occured");
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}
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void SimonState::vc_54_no_op() {
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/* no op */
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/* dummy op in simon1dos/talkie */
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/* no op in simon1win */
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error("vc_54 - Please report error message and where in game it occured");
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}
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@ -1560,7 +1566,7 @@ void SimonState::vc_55_offset_hit_area() {
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_need_hitarea_recalc++;
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}
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void SimonState::vc_56_no_op() {
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void SimonState::vc_56() {
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/* no op in simon1 */
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if (_game & GF_SIMON2) {
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uint num = vc_read_var_or_word() * _vga_base_delay;
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@ -1591,6 +1597,8 @@ void SimonState::vc_59() {
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}
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void SimonState::vc_58() {
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/* no op in simon1dos */
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/* not used in simon1win? */
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if (!(_game & GF_SIMON2))
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error("vc_58 - Please report error message and where in game it occured");
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uint sprite = _vga_cur_sprite_id;
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@ -1613,7 +1621,9 @@ void SimonState::vc_58() {
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}
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void SimonState::vc_57_no_op() {
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/* no op */
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/* unknown function in simon1dos/simon2dos */
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/* no op in simon1win/simon2win */
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/* not used? */
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error("vc_57 - Please report error message and where in game it occured");
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}
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