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KYRA: Properly mark digital sfx as sfx in HoF and LoL again.
This is a regression from e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b.
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@ -1448,7 +1448,7 @@ void KyraEngine_HoF::snd_playSoundEffect(int track, int volume) {
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int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
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if (vocIndex != -1) {
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_sound->voicePlay(_ingameSoundList[vocIndex], 0, 255, true);
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_sound->voicePlay(_ingameSoundList[vocIndex], 0, 255, 255, true);
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} else if (_flags.platform == Common::kPlatformPC) {
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if (_sound->getSfxType() == Sound::kMidiMT32)
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track = track < _mt32SfxMapSize ? _mt32SfxMap[track] - 1 : -1;
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@ -736,7 +736,7 @@ int TIMInterpreter::cmd_playVocFile(const uint16 *param) {
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const int volume = (param[1] * 255) / 100;
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if (index < ARRAYSIZE(_vocFiles) && !_vocFiles[index].empty())
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_vm->sound()->voicePlay(_vocFiles[index].c_str(), 0, volume, true);
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_vm->sound()->voicePlay(_vocFiles[index].c_str(), 0, volume, 255, true);
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else if (index == 7 && !_vm->gameFlags().isTalkie)
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_vm->sound()->playTrack(index);
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else
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