KYRA: Properly mark digital sfx as sfx in HoF and LoL again.

This is a regression from e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b.
This commit is contained in:
Johannes Schickel 2012-11-23 02:43:38 +01:00
parent 7c2f5e2d0e
commit f5a3260ee8
2 changed files with 2 additions and 2 deletions

View File

@ -1448,7 +1448,7 @@ void KyraEngine_HoF::snd_playSoundEffect(int track, int volume) {
int16 vocIndex = (int16)READ_LE_UINT16(&_ingameSoundIndex[track * 2]);
if (vocIndex != -1) {
_sound->voicePlay(_ingameSoundList[vocIndex], 0, 255, true);
_sound->voicePlay(_ingameSoundList[vocIndex], 0, 255, 255, true);
} else if (_flags.platform == Common::kPlatformPC) {
if (_sound->getSfxType() == Sound::kMidiMT32)
track = track < _mt32SfxMapSize ? _mt32SfxMap[track] - 1 : -1;

View File

@ -736,7 +736,7 @@ int TIMInterpreter::cmd_playVocFile(const uint16 *param) {
const int volume = (param[1] * 255) / 100;
if (index < ARRAYSIZE(_vocFiles) && !_vocFiles[index].empty())
_vm->sound()->voicePlay(_vocFiles[index].c_str(), 0, volume, true);
_vm->sound()->voicePlay(_vocFiles[index].c_str(), 0, volume, 255, true);
else if (index == 7 && !_vm->gameFlags().isTalkie)
_vm->sound()->playTrack(index);
else