VOYEUR: Fix some function definitions in voyeur_game

This commit is contained in:
Strangerke 2014-02-17 21:45:49 +01:00
parent ee9c59b225
commit f660e3ba11

View File

@ -1036,7 +1036,7 @@ void VoyeurEngine::makeViewFinderP() {
_graphicsManager.screenReset();
}
void VoyeurEngine::initIFace(){
void VoyeurEngine::initIFace() {
int playStamp1 = _playStampGroupId;
switch (_voy._transitionId) {
case 0:
@ -1119,7 +1119,7 @@ void VoyeurEngine::doScroll(const Common::Point &pt) {
(*_graphicsManager._vPort)->setupViewPort(NULL);
}
void VoyeurEngine::checkTransition(){
void VoyeurEngine::checkTransition() {
Common::String time, day;
if (_voy._transitionId != _checkTransitionId) {
@ -1297,7 +1297,7 @@ void VoyeurEngine::doTimeBar(bool force) {
}
}
void VoyeurEngine::flashTimeBar(){
void VoyeurEngine::flashTimeBar() {
if (_voy._RTVNum >= 0 && (_voy._RTVLimit - _voy._RTVNum) < 11 &&
(_eventsManager._intPtr._flashTimer >= (_flashTimeVal + 15) ||
_eventsManager._intPtr._flashTimer < _flashTimeVal)) {