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VOYEUR: Fix some function definitions in voyeur_game
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@ -1036,7 +1036,7 @@ void VoyeurEngine::makeViewFinderP() {
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_graphicsManager.screenReset();
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}
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void VoyeurEngine::initIFace(){
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void VoyeurEngine::initIFace() {
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int playStamp1 = _playStampGroupId;
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switch (_voy._transitionId) {
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case 0:
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@ -1119,7 +1119,7 @@ void VoyeurEngine::doScroll(const Common::Point &pt) {
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(*_graphicsManager._vPort)->setupViewPort(NULL);
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}
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void VoyeurEngine::checkTransition(){
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void VoyeurEngine::checkTransition() {
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Common::String time, day;
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if (_voy._transitionId != _checkTransitionId) {
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@ -1297,7 +1297,7 @@ void VoyeurEngine::doTimeBar(bool force) {
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}
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}
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void VoyeurEngine::flashTimeBar(){
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void VoyeurEngine::flashTimeBar() {
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if (_voy._RTVNum >= 0 && (_voy._RTVLimit - _voy._RTVNum) < 11 &&
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(_eventsManager._intPtr._flashTimer >= (_flashTimeVal + 15) ||
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_eventsManager._intPtr._flashTimer < _flashTimeVal)) {
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