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BLADERUNNER: JANITORIAL: Comment alignment fix
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@ -54,7 +54,7 @@ void SceneScriptRC03::InitializeScene() {
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#if BLADERUNNER_ORIGINAL_BUGS
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Scene_Exit_Add_2D_Exit(2, 524, 350, 573, 359, 2);
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#else
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// prevent Izo's corpse from blocking the exit hot-spot area
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// prevent Izo's corpse from blocking the exit hot-spot area
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Scene_Exit_Add_2D_Exit(2, 524, 340, 573, 359, 2);
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#endif // BLADERUNNER_ORIGINAL_BUGS
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}
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