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Assume for now that the premixer is always used for music playback (as opposed to being used for SFX); this affects the volume (see bug #1049375)
svn-id: r15940
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@ -144,7 +144,7 @@ void SoundMixer::setupPremix(AudioStream *stream) {
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return;
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// Create the channel
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_premixChannel = new Channel(this, 0, stream, false, false);
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_premixChannel = new Channel(this, 0, stream, false, true);
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}
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void SoundMixer::insertChannel(PlayingSoundHandle *handle, Channel *chan) {
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