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DRAGONS: Fix compiler warning
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@ -480,7 +480,7 @@ void Scene::drawActorNumber(int16 x, int16 y, uint16 actorId) {
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sprintf(text8, "%d", actorId);
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for (int i = 0; i < strlen(text8); i++) {
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for (uint i = 0; i < strlen(text8); i++) {
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text[i] = text8[i];
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}
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_vm->_fontManager->addText(x, y, text, strlen(text8), 1);
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