Removed the isValid operation from the FilesystemNode class in favor of the much richer combinations possible with the new operations (exists, isReadable and isWritable).

The work on the Common::File class is far from complete. Only the necessary was updated.

svn-id: r27473
This commit is contained in:
David Corrales 2007-06-16 17:31:36 +00:00
parent b405220ff2
commit f7ea7e666d
7 changed files with 17 additions and 25 deletions

View File

@ -121,11 +121,6 @@ public:
*/
virtual bool isReadable() const = 0;
/**
* Indicates whether this path is valid or not for usage.
*/
virtual bool isValid() const = 0;
/**
* Indicates whether this path can be written to or not.
*/

View File

@ -68,7 +68,6 @@ public:
virtual String getPath() const { return _path; }
virtual bool isDirectory() const { return _isDirectory; }
virtual bool isReadable() const { return access(_path.c_str(), R_OK) == 0; }
virtual bool isValid() const { return _isValid; }
virtual bool isWritable() const { return access(_path.c_str(), W_OK) == 0; }
virtual AbstractFilesystemNode *getChild(const String &n) const;

View File

@ -364,13 +364,19 @@ bool File::open(const String &filename, AccessMode mode) {
bool File::open(const FilesystemNode &node, AccessMode mode) {
assert(mode == kFileReadMode || mode == kFileWriteMode);
if (!node.isValid()) {
warning("File::open: Trying to open an invalid FilesystemNode object");
if (!node.exists()) {
warning("File::open: Trying to open a FilesystemNode which does not exist");
return false;
} else if (node.isDirectory()) {
warning("File::open: Trying to open a FilesystemNode which is a directory");
return false;
}
} /*else if (!node.isReadable() && mode == kFileReadMode) {
warning("File::open: Trying to open an unreadable FilesystemNode object for reading");
return false;
} else if (!node.isWritable() && mode == kFileWriteMode) {
warning("File::open: Trying to open an unwritable FilesystemNode object for writing");
return false;
}*/
String filename(node.getName());
@ -409,7 +415,7 @@ bool File::exists(const String &filename) {
// FIXME: can't use isValid() here since at the time of writing
// FilesystemNode is to be unable to find for example files
// added in extrapath
if (file.isDirectory())
if (file.isDirectory() && !file.exists())
return false;
// Next, try to locate the file by *opening* it in read mode. This has

View File

@ -161,12 +161,6 @@ bool FilesystemNode::isReadable() const {
return _realNode->isReadable();
}
bool FilesystemNode::isValid() const {
if (_realNode == 0)
return false;
return _realNode->isValid();
}
bool FilesystemNode::isWritable() const {
if (_realNode == 0)
return false;

View File

@ -193,11 +193,6 @@ public:
*/
virtual bool isReadable() const;
/**
* Indicates whether this path is valid or not for usage.
*/
bool isValid() const;
/**
* Indicates whether this path can be written to or not.
*/

View File

@ -246,11 +246,14 @@ void md5_finish(md5_context *ctx, uint8 digest[16]) {
}
bool md5_file(const FilesystemNode &file, uint8 digest[16], uint32 length) {
if (!file.isValid()) {
warning("md5_file: using an invalid FilesystemNode");
if(!file.exists()) {
warning("md5_file: using an inexistent FilesystemNode");
return false;
} else if (!file.isReadable()) {
warning("md5_file: using an unreadable FilesystemNode");
return false;
} else if (file.isDirectory()) {
warning("md5_file: using a diretory FilesystemNode");
warning("md5_file: using a directory FilesystemNode");
return false;
}

View File

@ -144,7 +144,7 @@ void ThemeBrowser::addDir(ThList &list, const Common::String &dir, int level) {
FilesystemNode node(dir);
if (!node.isValid())
if (!node.exists() || !node.isReadable())
return;
FSList fslist;