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TWINE: comments
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@ -680,6 +680,7 @@ void Renderer::renderPolygonsTras(int vtop, int32 vsize, uint8 color) const {
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}
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// FIXME: buggy
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// Used e.g for the legs of the horse or the ears of most characters
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void Renderer::renderPolygonsTrame(int vtop, int32 vsize, uint8 color) const {
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uint8 *out = (uint8 *)_engine->_frontVideoBuffer.getBasePtr(0, vtop);
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const int16 *ptr1 = &_polyTab[vtop];
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@ -823,6 +824,7 @@ void Renderer::renderPolygonsGouraud(int vtop, int32 vsize) const {
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}
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}
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// used for the most of the heads of the characters and the horse body
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void Renderer::renderPolygonsDither(int vtop, int32 vsize) const {
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uint8 *out = (uint8 *)_engine->_frontVideoBuffer.getBasePtr(0, vtop);
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const int16 *ptr1 = &_polyTab[vtop];
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