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JANITORIAL: Typos
I've not fixed this one, maybe it's on purpose: RELASE -> RELEASE engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr = "GAME RELASE VERSION INFO";
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@ -90,7 +90,7 @@ void TimerManager::reset() {
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void TimerManager::addTimer(uint8 id, TimerFunc *func, int countdown, bool enabled) {
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Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
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if (timer != _timers.end()) {
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warning("Adding allready existing timer %d", id);
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warning("Adding already existing timer %d", id);
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return;
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}
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@ -81,7 +81,7 @@ bool Console::Cmd_DumpSceneResources(int argc, const char **argv) {
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"ResetBuffer", "SpecialCmd", "CShowMessage", "PlaySoundNoWait"
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};
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debugPrintf("Room mesage: %s\n", roomData->_roomMsg.c_str());
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debugPrintf("Room message: %s\n", roomData->_roomMsg.c_str());
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debugPrintf("Transition: %s (%d)\n", transitions[roomData->_transitionType], roomData->_transitionType);
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debugPrintf("Script:\n");
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@ -359,7 +359,7 @@ void Sound::playSound(int soundID) {
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_currentCDSound = soundID;
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} else {
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// All other sound types are ignored
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warning("Scumm::Sound::playSound: encountered audio resoure with chunk type 'SOUN' and sound type %d", type);
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warning("Scumm::Sound::playSound: encountered audio resource with chunk type 'SOUN' and sound type %d", type);
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}
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}
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else if ((_vm->_game.platform == Common::kPlatformMacintosh) && (_vm->_game.id == GID_INDY3) && READ_BE_UINT16(ptr + 8) == 0x1C) {
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@ -702,7 +702,7 @@ BdfFont *BdfFont::loadFromCache(Common::SeekableReadStream &stream) {
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BdfFont *BdfFont::scaleFont(BdfFont *src, int newSize) {
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if (!src) {
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warning("Emtpy font reference in scale font");
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warning("Empty font reference in scale font");
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return NULL;
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}
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