JANITORIAL: Typos

I've not fixed this one, maybe it's on purpose:

RELASE -> RELEASE

engines/mads/staticres.cpp:const char *const kGameReleaseTitleStr =
"GAME RELASE VERSION INFO";
This commit is contained in:
Alexandre Detiste 2016-10-31 09:56:43 +01:00
parent b34e784c8a
commit f8388db32b
4 changed files with 4 additions and 4 deletions

View File

@ -90,7 +90,7 @@ void TimerManager::reset() {
void TimerManager::addTimer(uint8 id, TimerFunc *func, int countdown, bool enabled) {
Iterator timer = Common::find_if(_timers.begin(), _timers.end(), TimerEqual(id));
if (timer != _timers.end()) {
warning("Adding allready existing timer %d", id);
warning("Adding already existing timer %d", id);
return;
}

View File

@ -81,7 +81,7 @@ bool Console::Cmd_DumpSceneResources(int argc, const char **argv) {
"ResetBuffer", "SpecialCmd", "CShowMessage", "PlaySoundNoWait"
};
debugPrintf("Room mesage: %s\n", roomData->_roomMsg.c_str());
debugPrintf("Room message: %s\n", roomData->_roomMsg.c_str());
debugPrintf("Transition: %s (%d)\n", transitions[roomData->_transitionType], roomData->_transitionType);
debugPrintf("Script:\n");

View File

@ -359,7 +359,7 @@ void Sound::playSound(int soundID) {
_currentCDSound = soundID;
} else {
// All other sound types are ignored
warning("Scumm::Sound::playSound: encountered audio resoure with chunk type 'SOUN' and sound type %d", type);
warning("Scumm::Sound::playSound: encountered audio resource with chunk type 'SOUN' and sound type %d", type);
}
}
else if ((_vm->_game.platform == Common::kPlatformMacintosh) && (_vm->_game.id == GID_INDY3) && READ_BE_UINT16(ptr + 8) == 0x1C) {

View File

@ -702,7 +702,7 @@ BdfFont *BdfFont::loadFromCache(Common::SeekableReadStream &stream) {
BdfFont *BdfFont::scaleFont(BdfFont *src, int newSize) {
if (!src) {
warning("Emtpy font reference in scale font");
warning("Empty font reference in scale font");
return NULL;
}