AGI: add new debug command "version"

Tries to figure out the game version
It does this by scanning through all game scripts
Sadly there is no better way, because there is no common
location of the game version
This commit is contained in:
Martin Kiewitz 2015-11-23 22:51:21 +01:00
parent 49a811c5fb
commit f840eaf736
2 changed files with 147 additions and 0 deletions

View File

@ -35,6 +35,7 @@ Console::Console(AgiEngine *vm) : GUI::Debugger() {
registerCmd("debug", WRAP_METHOD(Console, Cmd_Debug));
registerCmd("cont", WRAP_METHOD(Console, Cmd_Cont));
registerCmd("agiver", WRAP_METHOD(Console, Cmd_Agiver));
registerCmd("version", WRAP_METHOD(Console, Cmd_Version));
registerCmd("flags", WRAP_METHOD(Console, Cmd_Flags));
registerCmd("logic0", WRAP_METHOD(Console, Cmd_Logic0));
registerCmd("objs", WRAP_METHOD(Console, Cmd_Objs));
@ -125,11 +126,156 @@ bool Console::Cmd_Agiver(int argc, const char **argv) {
maj = (ver >> 12) & 0xf;
min = ver & 0xfff;
debugPrintf("AGI version: ");
debugPrintf(maj <= 2 ? "%x.%03x\n" : "%x.002.%03x\n", maj, min);
return true;
}
#define CONSOLE_VERSION_MAXLEN 10
bool Console::Cmd_Version(int argc, const char **argv) {
AgiGame *game = &_vm->_game;
int scriptNr = 0;
int scriptTextCount = 0;
int scriptTextNr = 0;
const char *scriptTextPtr = NULL;
const char *wordScanPtr = NULL;
const char *wordStartPtr = NULL;
const char *versionStartPtr = NULL;
const char *versionPtr = NULL;
int wordLen = 0;
char curChar = 0;
int versionLen = 0;
bool wordFound = false;
bool versionFound = false;
char versionString[CONSOLE_VERSION_MAXLEN];
bool scriptLoadedByUs = false;
// Show AGI version
Cmd_Agiver(argc, argv);
// And now try to figure out the version of the game
// We do this by scanning through all script texts
// This is the best we can do about it. There is no special location for the game version number.
// There are multiple variations, like "ver. X.XX", "ver X.XX" and even "verion X.XX".
for (scriptNr = 0; scriptNr < MAX_DIRS; scriptNr++) {
if (game->dirLogic[scriptNr].offset != _EMPTY) {
// Script is supposed to exist?
scriptLoadedByUs = false;
if (!(game->dirLogic[scriptNr].flags & RES_LOADED)) {
// But not currently loaded? -> load it now
if (_vm->agiLoadResource(rLOGIC, scriptNr) != errOK) {
// In case we can't load the source, skip it
continue;
}
scriptLoadedByUs = true;
}
// Script currently loaded
// Now scan all texts
scriptTextCount = game->logics[scriptNr].numTexts;
for (scriptTextNr = 0; scriptTextNr < scriptTextCount; scriptTextNr++) {
scriptTextPtr = game->logics[scriptNr].texts[scriptTextNr];
// Now scan this text for version information
wordScanPtr = scriptTextPtr;
versionPtr = NULL;
do {
curChar = *wordScanPtr;
if ((curChar == 'V') || (curChar == 'v')) {
// "V" gefunden, ggf. beginning of version?
wordStartPtr = wordScanPtr;
wordFound = false;
do {
curChar = *wordScanPtr;
if (curChar == ' ') {
break;
}
wordScanPtr++;
} while (curChar);
if (curChar) {
// end of "version" found
wordLen = wordScanPtr - wordStartPtr;
if (wordLen >= 3) {
if (strncmp(wordStartPtr, "ver", wordLen) == 0)
wordFound = true;
if (strncmp(wordStartPtr, "Ver", wordLen) == 0)
wordFound = true;
}
if ((!wordFound) && (wordLen >= 4)) {
if (strncmp(wordStartPtr, "ver.", wordLen) == 0)
wordFound = true;
if (strncmp(wordStartPtr, "Ver.", wordLen) == 0)
wordFound = true;
}
if ((!versionFound) && (wordLen >= 7)) {
if (strncmp(wordStartPtr, "version", wordLen) == 0)
wordFound = true;
if (strncmp(wordStartPtr, "Version", wordLen) == 0)
wordFound = true;
if (strncmp(wordStartPtr, "VERSION", wordLen) == 0)
wordFound = true;
}
if (wordFound) {
// We found something interesting
//debugPrintf("%d: %s\n", scriptNr, scriptTextPtr);
wordScanPtr++; // skip space
versionStartPtr = wordScanPtr;
curChar = *wordScanPtr;
if ((curChar >= '0') && (curChar <= '9')) {
// Next word starts with a number
wordScanPtr++;
curChar = *wordScanPtr;
if (curChar == '.') {
// Followed by a point? then we assume that we found a version number
// Now we try to find the end of it
wordScanPtr++;
do {
curChar = *wordScanPtr;
if ((curChar == ' ') || (curChar == '\\') || (!curChar))
break; // space or potential new line or NUL? -> found the end
wordScanPtr++;
} while (1);
versionLen = wordScanPtr - versionStartPtr;
if (versionLen < CONSOLE_VERSION_MAXLEN) {
// Looks fine, now extract and show it
memcpy(versionString, versionStartPtr, versionLen);
versionString[versionLen] = 0;
debugPrintf("Scanned game version: %s\n", versionString);
versionFound = true;
}
}
}
}
}
// Seek back
wordScanPtr = wordStartPtr;
}
wordScanPtr++;
} while (curChar);
}
if (scriptLoadedByUs) {
_vm->agiUnloadResource(rLOGIC, scriptNr);
}
}
}
if (!versionFound) {
debugPrintf("Scanned game version: [not found]\n");
}
return true;
}
bool Console::Cmd_Flags(int argc, const char **argv) {
int i, j;

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@ -50,6 +50,7 @@ private:
bool Cmd_SetObj(int argc, const char **argv);
bool Cmd_RunOpcode(int argc, const char **argv);
bool Cmd_Agiver(int argc, const char **argv);
bool Cmd_Version(int argc, const char **argv);
bool Cmd_Flags(int argc, const char **argv);
bool Cmd_Vars(int argc, const char **argv);
bool Cmd_Objs(int argc, const char **argv);